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BINCI - BINCIBINCI
BINCI main objective is to develop an integrated software and hardware solution to ease the production, postproduction and distribution of 3D audio content meant to be experienced by consumers through headphones. YouTube. Music. Film. Virtual reality.THE PROJECT
BINCI is a EU-funded project aiming at providing audio technology solutions to the Creative Industries in order to push and pull the European market offer of innovative audio contents . The project is funded by the European Union under the programme Horizon 2020 and will last 18 months (January 2017 – June 2018). YouTube. BINCI Project. CONSORTIUM - BINCI - BINCIBINCI BINCI consortium is composed by five partners from four European countries (Spain, Germany, United Kingdom and France), gathering experts from the technological side and the creative industries.The consortium encompasses all the different expertise areas involved in the creative workflow: recording production, post-production, exhibition and delivery.TRY OUR DEMOS
BINCI demonstration - guides in 3D audio for cultural sites. Three experimental productions have been showcased and tested at Fundació Joan Miró, in Barcelona, the Alte Pinakothek, in Munich, and St. Andrews Castle, in Saint Andrews, Scotland. See below some excerpts:USER GROUP DEMO
The work Fighting One-Point Perspective is an installation-staged composition of choral language and music that issues problems in the structures through which we find information online – especially because our devices can be seen as our gates to the world.. The production is presented with a ring of mobile phones, which acts as a 360° video helmet to symbolize the immersion of the D7.1 BINCI VISUAL IDENTITY SET D7.1 BINCI visual identity set Project ref. no. H2020-ICT-21-2016 GA No. 732130 Project title BINCI Binaural tools for the creativeindustries
BINAURAL TOOLS FOR 3D AUDIO PRODUCTION AT HOME FIGURE 1.SFËAR® 3D AUDIO PRODUCTION WORKFLOW I. The Binaural Home Studio (BHS) BHS provides a set of tools to create, mix and monitor 3D audio content for professional audio producers and AUDIO ENGINEERING SOCIETY CONFERENCE PAPER Audio Engineering Society Conference Paper Presented at the Conference on Spatial Reproduction 2018 August 6 – 9, Tokyo, Japan This conference paper was selected based on a submitted abstract and 750-word precis that have been peer reviewed by at WWW.BINCI.EU @BINCI EU 3D audio adds depth and distance to the sound experience, and thus includes spatial information making the sound experience fully immersive. Binaural technology allows experiencing D7.4 SOCIAL MEDIA AND PR PLAN D7.4 Social Media and PR Plan Page 6 of 32 3. Society at large for stimulating the demand of binaural 3D audio contents and technologies for music and video games. The process of identifying the key persons and entities that embody these audiences willBINCI - BINCIBINCI
BINCI main objective is to develop an integrated software and hardware solution to ease the production, postproduction and distribution of 3D audio content meant to be experienced by consumers through headphones. YouTube. Music. Film. Virtual reality.THE PROJECT
BINCI is a EU-funded project aiming at providing audio technology solutions to the Creative Industries in order to push and pull the European market offer of innovative audio contents . The project is funded by the European Union under the programme Horizon 2020 and will last 18 months (January 2017 – June 2018). YouTube. BINCI Project. CONSORTIUM - BINCI - BINCIBINCI BINCI consortium is composed by five partners from four European countries (Spain, Germany, United Kingdom and France), gathering experts from the technological side and the creative industries.The consortium encompasses all the different expertise areas involved in the creative workflow: recording production, post-production, exhibition and delivery.TRY OUR DEMOS
BINCI demonstration - guides in 3D audio for cultural sites. Three experimental productions have been showcased and tested at Fundació Joan Miró, in Barcelona, the Alte Pinakothek, in Munich, and St. Andrews Castle, in Saint Andrews, Scotland. See below some excerpts:USER GROUP DEMO
The work Fighting One-Point Perspective is an installation-staged composition of choral language and music that issues problems in the structures through which we find information online – especially because our devices can be seen as our gates to the world.. The production is presented with a ring of mobile phones, which acts as a 360° video helmet to symbolize the immersion of the D7.1 BINCI VISUAL IDENTITY SET D7.1 BINCI visual identity set Project ref. no. H2020-ICT-21-2016 GA No. 732130 Project title BINCI Binaural tools for the creativeindustries
BINAURAL TOOLS FOR 3D AUDIO PRODUCTION AT HOME FIGURE 1.SFËAR® 3D AUDIO PRODUCTION WORKFLOW I. The Binaural Home Studio (BHS) BHS provides a set of tools to create, mix and monitor 3D audio content for professional audio producers and AUDIO ENGINEERING SOCIETY CONFERENCE PAPER Audio Engineering Society Conference Paper Presented at the Conference on Spatial Reproduction 2018 August 6 – 9, Tokyo, Japan This conference paper was selected based on a submitted abstract and 750-word precis that have been peer reviewed by at WWW.BINCI.EU @BINCI EU 3D audio adds depth and distance to the sound experience, and thus includes spatial information making the sound experience fully immersive. Binaural technology allows experiencing D7.4 SOCIAL MEDIA AND PR PLAN D7.4 Social Media and PR Plan Page 6 of 32 3. Society at large for stimulating the demand of binaural 3D audio contents and technologies for music and video games. The process of identifying the key persons and entities that embody these audiences willABOUT BINCI
What is binaural audio? 3D audio perception is the and, more widely, to be aware of the acoustic structure of its surrounding environment using a variety of acoustic cues. The spatial sound perception provides us with several key elements: sound direction and distance, type of location (indoor or outdoor, large or small room, material of the walls and ground), number of sounds and even USER GROUP - BINCI - BINCIBINCI BINCI’s user group contains renowned European audio production companies, recording labels, musicians and professional audio-visual content creators, which contributed to the requirement gathering and are currently involved in the testing of the BINCI solution. Ten members of the user group have been selected in a call for submissions as early adopters of the immersive audio tools.DELIVERABLES
This page includes a list of all BINCI deliverables and access to download the public ones: Deliverable Title Lead beneficiary Dissemination level D1.1 Project Handbook and Quality plan EURECAT Confidential D1.2 Project Interim Progress Report EURECAT Confidential D2.1 End user and market requirements EURECAT Confidential D2.2 BINCI initial system specifications and functionalities EURECAT PROMOTIONAL MATERIALS X This website uses its own and thirds parties’ cookies in order to collect user’s statistics information and user’s, improving the web contents and services, as well as saving the user’s browsing preferences. Here for further information about cookies Settings Reject All ACCEPT ALLUSER GROUP DEMO
The work Fighting One-Point Perspective is an installation-staged composition of choral language and music that issues problems in the structures through which we find information online – especially because our devices can be seen as our gates to the world.. The production is presented with a ring of mobile phones, which acts as a 360° video helmet to symbolize the immersion of the WWW.BINCI.EU @BINCI EU 3D audio adds depth and distance to the sound experience, and thus includes spatial information making the sound experience fully immersive. Binaural technology allows experiencing BINCI PARTNERS PRESENT ON IMMERSIVE AUDIO AT REMIX LONDON BINCI partners Antenna International and Voodoopop have delivered a speech on the potential of immersive audio and its capabilities for augmenting a museum’s reality at the London edition of REMIX Summits, hosted on January 18th and 19th at the Almeida Theatre. During the presentation, titled as “Diving into Immersive Audio”, partners fascinated the public with THE SPHERICAL GLITCH STUDIES “Spatial composition” • Primary focus on external physical space • Compositions that incorporate related aspects of sound into the compositions process: direction, location, extent, envelopment, room acoustics, etc • Varèse’s Poeme électronique • Stockhausen’s Gesang der Jünglinge • Nono’s Prometeo D7.3 PROJECT WEBSITE D7.3 Project website Page 5 of 12 2 Overall principles BINCI public website is available at the URL www.binci.eu. BINCI website will serve as a central point of entry for all public material, including public results and deliverables, tutorials, prototype software and informational material. 2018 AES CONFERENCE ON SPATIAL REPRODUCTION INCLUDES TWO BINCI partner Eurecat has attended AES International Conference on Spatial Reproduction – Aesthetics and Science, which has taken place in Tokyo on the past August 7-9, to present the papers “Sound-Space Choreography”, by Gerard Erruz and Timothy Schmele, and “Controlling the Apparent Source Size in Ambisonics Using Decorrelation Filters” by Timothy Schmele and Umut Sayin, allBINCI - BINCIBINCI
BINCI main objective is to develop an integrated software and hardware solution to ease the production, postproduction and distribution of 3D audio content meant to be experienced by consumers through headphones. YouTube. Music. Film. Virtual reality.THE PROJECT
BINCI is a EU-funded project aiming at providing audio technology solutions to the Creative Industries in order to push and pull the European market offer of innovative audio contents . The project is funded by the European Union under the programme Horizon 2020 and will last 18 months (January 2017 – June 2018). YouTube. BINCI Project. CONSORTIUM - BINCI - BINCIBINCI BINCI consortium is composed by five partners from four European countries (Spain, Germany, United Kingdom and France), gathering experts from the technological side and the creative industries.The consortium encompasses all the different expertise areas involved in the creative workflow: recording production, post-production, exhibition and delivery.ABOUT BINCI
What is binaural audio? 3D audio perception is the and, more widely, to be aware of the acoustic structure of its surrounding environment using a variety of acoustic cues. The spatial sound perception provides us with several key elements: sound direction and distance, type of location (indoor or outdoor, large or small room, material of the walls and ground), number of sounds and evenTRY OUR DEMOS
BINCI demonstration - guides in 3D audio for cultural sites. Three experimental productions have been showcased and tested at Fundació Joan Miró, in Barcelona, the Alte Pinakothek, in Munich, and St. Andrews Castle, in Saint Andrews, Scotland. See below some excerpts: IMPACT - BINCI - BINCIBINCI Creative impact • Creation of high-impact binaural music and audiovisual artistic productions. • Three productions for cultural and touristic sites: Fundació Joan Miró, St. Andrews Castle and AltePinakothek.
USER GROUP - BINCI - BINCIBINCI BINCI’s user group contains renowned European audio production companies, recording labels, musicians and professional audio-visual content creators, which contributed to the requirement gathering and are currently involved in the testing of the BINCI solution. Ten members of the user group have been selected in a call for submissions as early adopters of the immersive audio tools. BINAURAL TOOLS FOR 3D AUDIO PRODUCTION AT HOME FIGURE 1.SFËAR® 3D AUDIO PRODUCTION WORKFLOW I. The Binaural Home Studio (BHS) BHS provides a set of tools to create, mix and monitor 3D audio content for professional audio producers andPRIVACY POLICY
The following data protection information notice outlines the criteria by which BINCI collects, manages and uses the personal data in the distribution of Press Releases and BINCI News. Identity of controller Fundació Eurecat (www.eurecat.org), VAT number G66210345, with legal address in Av. Universitat Autònoma, 23. Parque Tecnológico del Vallés. 08290 Cerdanyola del Vallés Protection D7.1 BINCI VISUAL IDENTITY SET D7.1 BINCI visual identity set Project ref. no. H2020-ICT-21-2016 GA No. 732130 Project title BINCI Binaural tools for the creativeindustries
BINCI - BINCIBINCI
BINCI main objective is to develop an integrated software and hardware solution to ease the production, postproduction and distribution of 3D audio content meant to be experienced by consumers through headphones. YouTube. Music. Film. Virtual reality.THE PROJECT
BINCI is a EU-funded project aiming at providing audio technology solutions to the Creative Industries in order to push and pull the European market offer of innovative audio contents . The project is funded by the European Union under the programme Horizon 2020 and will last 18 months (January 2017 – June 2018). YouTube. BINCI Project. CONSORTIUM - BINCI - BINCIBINCI BINCI consortium is composed by five partners from four European countries (Spain, Germany, United Kingdom and France), gathering experts from the technological side and the creative industries.The consortium encompasses all the different expertise areas involved in the creative workflow: recording production, post-production, exhibition and delivery.ABOUT BINCI
What is binaural audio? 3D audio perception is the and, more widely, to be aware of the acoustic structure of its surrounding environment using a variety of acoustic cues. The spatial sound perception provides us with several key elements: sound direction and distance, type of location (indoor or outdoor, large or small room, material of the walls and ground), number of sounds and evenTRY OUR DEMOS
BINCI demonstration - guides in 3D audio for cultural sites. Three experimental productions have been showcased and tested at Fundació Joan Miró, in Barcelona, the Alte Pinakothek, in Munich, and St. Andrews Castle, in Saint Andrews, Scotland. See below some excerpts: IMPACT - BINCI - BINCIBINCI Creative impact • Creation of high-impact binaural music and audiovisual artistic productions. • Three productions for cultural and touristic sites: Fundació Joan Miró, St. Andrews Castle and AltePinakothek.
USER GROUP - BINCI - BINCIBINCI BINCI’s user group contains renowned European audio production companies, recording labels, musicians and professional audio-visual content creators, which contributed to the requirement gathering and are currently involved in the testing of the BINCI solution. Ten members of the user group have been selected in a call for submissions as early adopters of the immersive audio tools. BINAURAL TOOLS FOR 3D AUDIO PRODUCTION AT HOME FIGURE 1.SFËAR® 3D AUDIO PRODUCTION WORKFLOW I. The Binaural Home Studio (BHS) BHS provides a set of tools to create, mix and monitor 3D audio content for professional audio producers andPRIVACY POLICY
The following data protection information notice outlines the criteria by which BINCI collects, manages and uses the personal data in the distribution of Press Releases and BINCI News. Identity of controller Fundació Eurecat (www.eurecat.org), VAT number G66210345, with legal address in Av. Universitat Autònoma, 23. Parque Tecnológico del Vallés. 08290 Cerdanyola del Vallés Protection D7.1 BINCI VISUAL IDENTITY SET D7.1 BINCI visual identity set Project ref. no. H2020-ICT-21-2016 GA No. 732130 Project title BINCI Binaural tools for the creativeindustries
ABOUT BINCI
What is binaural audio? 3D audio perception is the and, more widely, to be aware of the acoustic structure of its surrounding environment using a variety of acoustic cues. The spatial sound perception provides us with several key elements: sound direction and distance, type of location (indoor or outdoor, large or small room, material of the walls and ground), number of sounds and evenDELIVERABLES
This page includes a list of all BINCI deliverables and access to download the public ones: Deliverable Title Lead beneficiary Dissemination level D1.1 Project Handbook and Quality plan EURECAT Confidential D1.2 Project Interim Progress Report EURECAT Confidential D2.1 End user and market requirements EURECAT Confidential D2.2 BINCI initial system specifications and functionalities EURECATIMPACT - BINCIBINCI
Creative impact • Creation of high-impact binaural music and audiovisual artistic productions. • Three productions for cultural and touristic sites: Fundació Joan Miró, St. Andrews Castle and AltePinakothek.
USER GROUP DEMO
Robots is a 3D audio sound production to demonstrate the full scope and potential of 3D sound by 1.618 Digital studio. This audio production, supported by BINCI project, uses the BINCI tools and head-tracking support developed in the framework of the project to create an immersive musical experience. By removing the visual aspect,1.618 Digital
USER GROUP DEMO
The work Fighting One-Point Perspective is an installation-staged composition of choral language and music that issues problems in the structures through which we find information online – especially because our devices can be seen as our gates to the world.. The production is presented with a ring of mobile phones, which acts as a 360° video helmet to symbolize the immersion of the WWW.BINCI.EU @BINCI EU 3D audio adds depth and distance to the sound experience, and thus includes spatial information making the sound experience fully immersive. Binaural technology allows experiencingUSER GROUP DEMO
Crossing Borders is a 3D audio – VR travel documentary telling about a motorbike journey through Vietnam, Cambodia and Thailand that depicts the adventures, meetings and cultures experienced on the road. The documentary is embedded in an interactive app, currently available for Gear VR and Oculus Rift. Using the app, the viewer can become a D7.4 SOCIAL MEDIA AND PR PLAN D7.4 Social Media and PR Plan Page 6 of 32 3. Society at large for stimulating the demand of binaural 3D audio contents and technologies for music and video games. The process of identifying the key persons and entities that embody these audiences will AUDIO ENGINEERING SOCIETY CONFERENCE PAPER Audio Engineering Society Conference Paper Presented at the Conference on Spatial Reproduction 2018 August 6 – 9, Tokyo, Japan This conference paper was selected based on a submitted abstract and 750-word precis that have been peer reviewed by at AMBISONICS DIRECTIONAL ROOM IMPULSE RESPONSE AS A NEW SOFA Ambisonics DRIRs Impulse Responses WHAT FOR? I Auralization 2 I Room acoustics analysis 3 and modelling 4 I Recording room acoustics for posterity 5 2Object-based reverberation encoding from rst-order Ambisonic RIRs, P. Coleman, A.Franck, D.Menzies, P.Jackson, Proceedings of the 142nd AES Convention, Berlin, Germany 3Measurement of 3D Room Impulse Responses with a SphericalBINCI - BINCIBINCI
BINCI main objective is to develop an integrated software and hardware solution to ease the production, postproduction and distribution of 3D audio content meant to be experienced by consumers through headphones. YouTube. Music. Film. Virtual reality.THE PROJECT
BINCI is a EU-funded project aiming at providing audio technology solutions to the Creative Industries in order to push and pull the European market offer of innovative audio contents . The project is funded by the European Union under the programme Horizon 2020 and will last 18 months (January 2017 – June 2018). YouTube. BINCI Project. CONSORTIUM - BINCI - BINCIBINCI BINCI consortium is composed by five partners from four European countries (Spain, Germany, United Kingdom and France), gathering experts from the technological side and the creative industries.The consortium encompasses all the different expertise areas involved in the creative workflow: recording production, post-production, exhibition and delivery.ABOUT BINCI
What is binaural audio? 3D audio perception is the and, more widely, to be aware of the acoustic structure of its surrounding environment using a variety of acoustic cues. The spatial sound perception provides us with several key elements: sound direction and distance, type of location (indoor or outdoor, large or small room, material of the walls and ground), number of sounds and evenTRY OUR DEMOS
BINCI demonstration - guides in 3D audio for cultural sites. Three experimental productions have been showcased and tested at Fundació Joan Miró, in Barcelona, the Alte Pinakothek, in Munich, and St. Andrews Castle, in Saint Andrews, Scotland. See below some excerpts: IMPACT - BINCI - BINCIBINCI Creative impact • Creation of high-impact binaural music and audiovisual artistic productions. • Three productions for cultural and touristic sites: Fundació Joan Miró, St. Andrews Castle and AltePinakothek.
USER GROUP - BINCI - BINCIBINCI BINCI’s user group contains renowned European audio production companies, recording labels, musicians and professional audio-visual content creators, which contributed to the requirement gathering and are currently involved in the testing of the BINCI solution. Ten members of the user group have been selected in a call for submissions as early adopters of the immersive audio tools. BINAURAL TOOLS FOR 3D AUDIO PRODUCTION AT HOME FIGURE 1.SFËAR® 3D AUDIO PRODUCTION WORKFLOW I. The Binaural Home Studio (BHS) BHS provides a set of tools to create, mix and monitor 3D audio content for professional audio producers andPRIVACY POLICY
The following data protection information notice outlines the criteria by which BINCI collects, manages and uses the personal data in the distribution of Press Releases and BINCI News. Identity of controller Fundació Eurecat (www.eurecat.org), VAT number G66210345, with legal address in Av. Universitat Autònoma, 23. Parque Tecnológico del Vallés. 08290 Cerdanyola del Vallés Protection D7.1 BINCI VISUAL IDENTITY SET D7.1 BINCI visual identity set Project ref. no. H2020-ICT-21-2016 GA No. 732130 Project title BINCI Binaural tools for the creativeindustries
BINCI - BINCIBINCI
BINCI main objective is to develop an integrated software and hardware solution to ease the production, postproduction and distribution of 3D audio content meant to be experienced by consumers through headphones. YouTube. Music. Film. Virtual reality.THE PROJECT
BINCI is a EU-funded project aiming at providing audio technology solutions to the Creative Industries in order to push and pull the European market offer of innovative audio contents . The project is funded by the European Union under the programme Horizon 2020 and will last 18 months (January 2017 – June 2018). YouTube. BINCI Project. CONSORTIUM - BINCI - BINCIBINCI BINCI consortium is composed by five partners from four European countries (Spain, Germany, United Kingdom and France), gathering experts from the technological side and the creative industries.The consortium encompasses all the different expertise areas involved in the creative workflow: recording production, post-production, exhibition and delivery.ABOUT BINCI
What is binaural audio? 3D audio perception is the and, more widely, to be aware of the acoustic structure of its surrounding environment using a variety of acoustic cues. The spatial sound perception provides us with several key elements: sound direction and distance, type of location (indoor or outdoor, large or small room, material of the walls and ground), number of sounds and evenTRY OUR DEMOS
BINCI demonstration - guides in 3D audio for cultural sites. Three experimental productions have been showcased and tested at Fundació Joan Miró, in Barcelona, the Alte Pinakothek, in Munich, and St. Andrews Castle, in Saint Andrews, Scotland. See below some excerpts: IMPACT - BINCI - BINCIBINCI Creative impact • Creation of high-impact binaural music and audiovisual artistic productions. • Three productions for cultural and touristic sites: Fundació Joan Miró, St. Andrews Castle and AltePinakothek.
USER GROUP - BINCI - BINCIBINCI BINCI’s user group contains renowned European audio production companies, recording labels, musicians and professional audio-visual content creators, which contributed to the requirement gathering and are currently involved in the testing of the BINCI solution. Ten members of the user group have been selected in a call for submissions as early adopters of the immersive audio tools. BINAURAL TOOLS FOR 3D AUDIO PRODUCTION AT HOME FIGURE 1.SFËAR® 3D AUDIO PRODUCTION WORKFLOW I. The Binaural Home Studio (BHS) BHS provides a set of tools to create, mix and monitor 3D audio content for professional audio producers andPRIVACY POLICY
The following data protection information notice outlines the criteria by which BINCI collects, manages and uses the personal data in the distribution of Press Releases and BINCI News. Identity of controller Fundació Eurecat (www.eurecat.org), VAT number G66210345, with legal address in Av. Universitat Autònoma, 23. Parque Tecnológico del Vallés. 08290 Cerdanyola del Vallés Protection D7.1 BINCI VISUAL IDENTITY SET D7.1 BINCI visual identity set Project ref. no. H2020-ICT-21-2016 GA No. 732130 Project title BINCI Binaural tools for the creativeindustries
IMPACT - BINCI - BINCIBINCI Creative impact • Creation of high-impact binaural music and audiovisual artistic productions. • Three productions for cultural and touristic sites: Fundació Joan Miró, St. Andrews Castle and AltePinakothek.
DELIVERABLES
This page includes a list of all BINCI deliverables and access to download the public ones: Deliverable Title Lead beneficiary Dissemination level D1.1 Project Handbook and Quality plan EURECAT Confidential D1.2 Project Interim Progress Report EURECAT Confidential D2.1 End user and market requirements EURECAT Confidential D2.2 BINCI initial system specifications and functionalities EURECATDISSEMINATION
Congresses & Events. List of congresses, conferences and events partners attended or delivered to engage with the industry community, potential customers, scientific community and society at large.USER GROUP DEMO
Robots is a 3D audio sound production to demonstrate the full scope and potential of 3D sound by 1.618 Digital studio. This audio production, supported by BINCI project, uses the BINCI tools and head-tracking support developed in the framework of the project to create an immersive musical experience. By removing the visual aspect,1.618 Digital
PROMOTIONAL MATERIALS EU PROJECT BINCI receives funding from the European Union’s Horizon 2020 research and innovation programme under grant agreement No 732130. It will last 18 months (January 2017-June 2018) BINCI REVIEW MEETING HELD IN LUXEMBOURG OCTOBERBINCI BINCI: Binaural tools for Creative Industries. Barcelona, 16th November, 2017 – The 1 st review meeting of the BINCI project took place on October, 17 th, hosted at the European Commission building in Luxembourg.. The BINCI Consortium presented to the Project Officer and the reviewers the advances and the remaining challenges after 9 months of work, and performed an intermediateUSER GROUP DEMO
The work Fighting One-Point Perspective is an installation-staged composition of choral language and music that issues problems in the structures through which we find information online – especially because our devices can be seen as our gates to the world.. The production is presented with a ring of mobile phones, which acts as a 360° video helmet to symbolize the immersion of theUSER GROUP DEMO
Crossing Borders is a 3D audio – VR travel documentary telling about a motorbike journey through Vietnam, Cambodia and Thailand that depicts the adventures, meetings and cultures experienced on the road. The documentary is embedded in an interactive app, currently available for Gear VR and Oculus Rift. Using the app, the viewer can become a D7.4 SOCIAL MEDIA AND PR PLAN D7.4 Social Media and PR Plan Page 6 of 32 3. Society at large for stimulating the demand of binaural 3D audio contents and technologies for music and video games. The process of identifying the key persons and entities that embody these audiences will AUDIO ENGINEERING SOCIETY CONFERENCE PAPER Audio Engineering Society Conference Paper Presented at the Conference on Spatial Reproduction 2018 August 6 – 9, Tokyo, Japan This conference paper was selected based on a submitted abstract and 750-word precis that have been peer reviewed by atBINCI - BINCIBINCI
BINCI: Binaural tools for Creative Industries. This web uses its own and third parties’ cookies to the purposes of analyses the users surfing habits also to improving the web contents and services, as well as to save the user’s browsing preferences. CONSORTIUM - BINCI - BINCIBINCI BINCI consortium is composed by five partners from four European countries (Spain, Germany, United Kingdom and France), gathering experts from the technological side and the creative industries.The consortium encompasses all the different expertise areas involved in the creative workflow: recording production, post-production, exhibition and delivery.THE PROJECT
BINCI main objective is to develop an integrated software and hardware solution to ease the production, postproduction and distribution of binaural audio content meant to be experienced by consumers through headphones. BINCI solution comprises a set of tools including an innovative binaural measurement system for professionals, a set of binaural production and post-production plugins, aTRY OUR DEMOS
BINCI demonstration - guides in 3D audio for cultural sites. Three experimental productions have been showcased and tested at Fundació Joan Miró, in Barcelona, the Alte Pinakothek, in Munich, and St. Andrews Castle, in Saint Andrews, Scotland. D7.1 BINCI VISUAL IDENTITY SET D7.1 BINCI visual identity set Project ref. no. H2020-ICT-21-2016 GA No. 732130 Project title BINCI Binaural tools for the creativeindustries
USER GROUP DEMO
The work Fighting One-Point Perspective is an installation-staged composition of choral language and music that issues problems in the structures through which we find information online – especially because our devices can be seen as our gates to the world.. The production is presented with a ring of mobile phones, which acts as a 360° video helmet to symbolize the immersion of the BINAURAL TOOLS FOR 3D AUDIO PRODUCTION AT HOME FIGURE 1.SFËAR® 3D AUDIO PRODUCTION WORKFLOW I. The Binaural Home Studio (BHS) BHS provides a set of tools to create, mix and monitor 3D audio content for professional audio producers and AUDIO ENGINEERING SOCIETY CONFERENCE PAPER Audio Engineering Society Conference Paper Presented at the Conference on Spatial Reproduction 2018 August 6 – 9, Tokyo, Japan This conference paper was selected based on a submitted abstract and 750-word precis that have been peer reviewed by at WWW.BINCI.EU @BINCI EU 3D audio adds depth and distance to the sound experience, and thus includes spatial information making the sound experience fully immersive. Binaural technology allows experiencing D7.4 SOCIAL MEDIA AND PR PLAN D7.4 Social Media and PR Plan Page 6 of 32 3. Society at large for stimulating the demand of binaural 3D audio contents and technologies for music and video games. The process of identifying the key persons and entities that embody these audiences willBINCI - BINCIBINCI
BINCI: Binaural tools for Creative Industries. This web uses its own and third parties’ cookies to the purposes of analyses the users surfing habits also to improving the web contents and services, as well as to save the user’s browsing preferences. CONSORTIUM - BINCI - BINCIBINCI BINCI consortium is composed by five partners from four European countries (Spain, Germany, United Kingdom and France), gathering experts from the technological side and the creative industries.The consortium encompasses all the different expertise areas involved in the creative workflow: recording production, post-production, exhibition and delivery.THE PROJECT
BINCI main objective is to develop an integrated software and hardware solution to ease the production, postproduction and distribution of binaural audio content meant to be experienced by consumers through headphones. BINCI solution comprises a set of tools including an innovative binaural measurement system for professionals, a set of binaural production and post-production plugins, aTRY OUR DEMOS
BINCI demonstration - guides in 3D audio for cultural sites. Three experimental productions have been showcased and tested at Fundació Joan Miró, in Barcelona, the Alte Pinakothek, in Munich, and St. Andrews Castle, in Saint Andrews, Scotland. D7.1 BINCI VISUAL IDENTITY SET D7.1 BINCI visual identity set Project ref. no. H2020-ICT-21-2016 GA No. 732130 Project title BINCI Binaural tools for the creativeindustries
USER GROUP DEMO
The work Fighting One-Point Perspective is an installation-staged composition of choral language and music that issues problems in the structures through which we find information online – especially because our devices can be seen as our gates to the world.. The production is presented with a ring of mobile phones, which acts as a 360° video helmet to symbolize the immersion of the BINAURAL TOOLS FOR 3D AUDIO PRODUCTION AT HOME FIGURE 1.SFËAR® 3D AUDIO PRODUCTION WORKFLOW I. The Binaural Home Studio (BHS) BHS provides a set of tools to create, mix and monitor 3D audio content for professional audio producers and AUDIO ENGINEERING SOCIETY CONFERENCE PAPER Audio Engineering Society Conference Paper Presented at the Conference on Spatial Reproduction 2018 August 6 – 9, Tokyo, Japan This conference paper was selected based on a submitted abstract and 750-word precis that have been peer reviewed by at WWW.BINCI.EU @BINCI EU 3D audio adds depth and distance to the sound experience, and thus includes spatial information making the sound experience fully immersive. Binaural technology allows experiencing D7.4 SOCIAL MEDIA AND PR PLAN D7.4 Social Media and PR Plan Page 6 of 32 3. Society at large for stimulating the demand of binaural 3D audio contents and technologies for music and video games. The process of identifying the key persons and entities that embody these audiences willABOUT BINCI
What is binaural audio? 3D audio perception is the and, more widely, to be aware of the acoustic structure of its surrounding environment using a variety of acoustic cues. The spatial sound perception provides us with several key elements: sound direction and distance, type of location (indoor or outdoor, large or small room, material of the walls and ground), number of sounds and evenDELIVERABLES
This page includes a list of all BINCI deliverables and access to download the public ones: Deliverable Title Lead beneficiary Dissemination level D1.1 Project Handbook and Quality plan EURECAT Confidential D1.2 Project Interim Progress Report EURECAT Confidential D2.1 End user and market requirements EURECAT Confidential D2.2 BINCI initial system specifications and functionalities EURECAT USER GROUP - BINCI - BINCIBINCI BINCI’s user group contains renowned European audio production companies, recording labels, musicians and professional audio-visual content creators, which contributed to the requirement gathering and are currently involved in the testing of the BINCI solution. Ten members of the user group have been selected in a call for submissions as early adopters of the immersive audio tools. PROMOTIONAL MATERIALS X This website uses its own and thirds parties’ cookies in order to collect user’s statistics information and user’s, improving the web contents and services, as well as saving the user’s browsing preferences. Here for further information about cookies Settings Reject All ACCEPT ALLUSER GROUP DEMO
The work Fighting One-Point Perspective is an installation-staged composition of choral language and music that issues problems in the structures through which we find information online – especially because our devices can be seen as our gates to the world.. The production is presented with a ring of mobile phones, which acts as a 360° video helmet to symbolize the immersion of the WWW.BINCI.EU @BINCI EU 3D audio adds depth and distance to the sound experience, and thus includes spatial information making the sound experience fully immersive. Binaural technology allows experiencing THE SPHERICAL GLITCH STUDIES “Spatial composition” • Primary focus on external physical space • Compositions that incorporate related aspects of sound into the compositions process: direction, location, extent, envelopment, room acoustics, etc • Varèse’s Poeme électronique • Stockhausen’s Gesang der Jünglinge • Nono’s Prometeo D7.3 PROJECT WEBSITE D7.3 Project website Page 5 of 12 2 Overall principles BINCI public website is available at the URL www.binci.eu. BINCI website will serve as a central point of entry for all public material, including public results and deliverables, tutorials, prototype software and informational material. AMBISONICS DIRECTIONAL ROOM IMPULSE RESPONSE AS A NEW SOFA Ambisonics DRIRs Impulse Responses WHAT FOR? I Auralization 2 I Room acoustics analysis 3 and modelling 4 I Recording room acoustics for posterity 5 2Object-based reverberation encoding from rst-order Ambisonic RIRs, P. Coleman, A.Franck, D.Menzies, P.Jackson, Proceedings of the 142nd AES Convention, Berlin, Germany 3Measurement of 3D Room Impulse Responses with a Spherical PRESS RELEASE: ARTISTS TO JOIN BINCI PROJECT AS VERTIGO PRESS RELEASE: Artists to Join BINCI project as Vertigo Residents Barcelona, May 3, 2017 – Cinematic VR artists or any artist willing to experiment with binaural sound in other applications will be able to apply for a grant to join the BINCI project, which has been selected as one of the eligible R&D projects for VERTIGO’s programof artistic
BINCI - BINCIBINCI
BINCI main objective is to develop an integrated software and hardware solution to ease the production, postproduction and distribution of 3D audio content meant to be experienced by consumers through headphones. YouTube. Music. Film. Virtual reality.THE PROJECT
BINCI is a EU-funded project aiming at providing audio technology solutions to the Creative Industries in order to push and pull the European market offer of innovative audio contents . The project is funded by the European Union under the programme Horizon 2020 and will last 18 months (January 2017 – June 2018). YouTube. BINCI Project. CONSORTIUM - BINCI - BINCIBINCI BINCI consortium is composed by five partners from four European countries (Spain, Germany, United Kingdom and France), gathering experts from the technological side and the creative industries.The consortium encompasses all the different expertise areas involved in the creative workflow: recording production, post-production, exhibition and delivery.ABOUT BINCI
What is binaural audio? 3D audio perception is the and, more widely, to be aware of the acoustic structure of its surrounding environment using a variety of acoustic cues. The spatial sound perception provides us with several key elements: sound direction and distance, type of location (indoor or outdoor, large or small room, material of the walls and ground), number of sounds and evenTRY OUR DEMOS
BINCI demonstration - guides in 3D audio for cultural sites. Three experimental productions have been showcased and tested at Fundació Joan Miró, in Barcelona, the Alte Pinakothek, in Munich, and St. Andrews Castle, in Saint Andrews, Scotland. See below some excerpts: USER GROUP - BINCI - BINCIBINCI BINCI’s user group contains renowned European audio production companies, recording labels, musicians and professional audio-visual content creators, which contributed to the requirement gathering and are currently involved in the testing of the BINCI solution. Ten members of the user group have been selected in a call for submissions as early adopters of the immersive audio tools.USER GROUP DEMO
The work Fighting One-Point Perspective is an installation-staged composition of choral language and music that issues problems in the structures through which we find information online – especially because our devices can be seen as our gates to the world.. The production is presented with a ring of mobile phones, which acts as a 360° video helmet to symbolize the immersion of thePRIVACY POLICY
The following data protection information notice outlines the criteria by which BINCI collects, manages and uses the personal data in the distribution of Press Releases and BINCI News. Identity of controller Fundació Eurecat (www.eurecat.org), VAT number G66210345, with legal address in Av. Universitat Autònoma, 23. Parque Tecnológico del Vallés. 08290 Cerdanyola del Vallés Protection D7.1 BINCI VISUAL IDENTITY SET D7.1 BINCI visual identity set Project ref. no. H2020-ICT-21-2016 GA No. 732130 Project title BINCI Binaural tools for the creativeindustries
AUDIO ENGINEERING SOCIETY CONFERENCE PAPER Audio Engineering Society Conference Paper Presented at the Conference on Spatial Reproduction 2018 August 6 – 9, Tokyo, Japan This conference paper was selected based on a submitted abstract and 750-word precis that have been peer reviewed by atBINCI - BINCIBINCI
BINCI main objective is to develop an integrated software and hardware solution to ease the production, postproduction and distribution of 3D audio content meant to be experienced by consumers through headphones. YouTube. Music. Film. Virtual reality.THE PROJECT
BINCI is a EU-funded project aiming at providing audio technology solutions to the Creative Industries in order to push and pull the European market offer of innovative audio contents . The project is funded by the European Union under the programme Horizon 2020 and will last 18 months (January 2017 – June 2018). YouTube. BINCI Project. CONSORTIUM - BINCI - BINCIBINCI BINCI consortium is composed by five partners from four European countries (Spain, Germany, United Kingdom and France), gathering experts from the technological side and the creative industries.The consortium encompasses all the different expertise areas involved in the creative workflow: recording production, post-production, exhibition and delivery.ABOUT BINCI
What is binaural audio? 3D audio perception is the and, more widely, to be aware of the acoustic structure of its surrounding environment using a variety of acoustic cues. The spatial sound perception provides us with several key elements: sound direction and distance, type of location (indoor or outdoor, large or small room, material of the walls and ground), number of sounds and evenTRY OUR DEMOS
BINCI demonstration - guides in 3D audio for cultural sites. Three experimental productions have been showcased and tested at Fundació Joan Miró, in Barcelona, the Alte Pinakothek, in Munich, and St. Andrews Castle, in Saint Andrews, Scotland. See below some excerpts: USER GROUP - BINCI - BINCIBINCI BINCI’s user group contains renowned European audio production companies, recording labels, musicians and professional audio-visual content creators, which contributed to the requirement gathering and are currently involved in the testing of the BINCI solution. Ten members of the user group have been selected in a call for submissions as early adopters of the immersive audio tools.USER GROUP DEMO
The work Fighting One-Point Perspective is an installation-staged composition of choral language and music that issues problems in the structures through which we find information online – especially because our devices can be seen as our gates to the world.. The production is presented with a ring of mobile phones, which acts as a 360° video helmet to symbolize the immersion of thePRIVACY POLICY
The following data protection information notice outlines the criteria by which BINCI collects, manages and uses the personal data in the distribution of Press Releases and BINCI News. Identity of controller Fundació Eurecat (www.eurecat.org), VAT number G66210345, with legal address in Av. Universitat Autònoma, 23. Parque Tecnológico del Vallés. 08290 Cerdanyola del Vallés Protection D7.1 BINCI VISUAL IDENTITY SET D7.1 BINCI visual identity set Project ref. no. H2020-ICT-21-2016 GA No. 732130 Project title BINCI Binaural tools for the creativeindustries
AUDIO ENGINEERING SOCIETY CONFERENCE PAPER Audio Engineering Society Conference Paper Presented at the Conference on Spatial Reproduction 2018 August 6 – 9, Tokyo, Japan This conference paper was selected based on a submitted abstract and 750-word precis that have been peer reviewed by at BINCI IMMERSIVE PRODUCTIONS LAND INTO EUROPEAN EMBLEMATIC Three emblematic museums and cultural institutions have started to showcase and test BINCI project experimental tours in 3D audio among real visitors. BINCI immersive experiences aim to explore the impact of 3D audio on storytelling in cultural spaces and transform visitors’ experience. Until June 30th, these productions will be available at Fundació Joan Miró, inDELIVERABLES
This page includes a list of all BINCI deliverables and access to download the public ones: Deliverable Title Lead beneficiary Dissemination level D1.1 Project Handbook and Quality plan EURECAT Confidential D1.2 Project Interim Progress Report EURECAT Confidential D2.1 End user and market requirements EURECAT Confidential D2.2 BINCI initial system specifications and functionalities EURECATDISSEMINATION
Congresses & Events. List of congresses, conferences and events partners attended or delivered to engage with the industry community, potential customers, scientific community and society at large.PUBLICATIONS
BINCI: Binaural tools for Creative Industries. This web uses its own and third parties’ cookies to the purposes of analyses the users surfing habits also to improving the web contents and services, as well as to save the user’s browsing preferences.USER GROUP DEMO
Robots is a 3D audio sound production to demonstrate the full scope and potential of 3D sound by 1.618 Digital studio. This audio production, supported by BINCI project, uses the BINCI tools and head-tracking support developed in the framework of the project to create an immersive musical experience. By removing the visual aspect,1.618 Digital
USER GROUP DEMO
Crossing Borders is a 3D audio – VR travel documentary telling about a motorbike journey through Vietnam, Cambodia and Thailand that depicts the adventures, meetings and cultures experienced on the road. The documentary is embedded in an interactive app, currently available for Gear VR and Oculus Rift. Using the app, the viewer can become a D7.1 BINCI VISUAL IDENTITY SET D7.1 BINCI visual identity set Project ref. no. H2020-ICT-21-2016 GA No. 732130 Project title BINCI Binaural tools for the creativeindustries
LEGAL NOTICE
In compliance with Law 34/2002 of 11 July on Information Society and Electronic Commerce Services, the User is informed that the owner of the website https://www.binci.eu is FUNDACIÓ EURECAT, whose identification information is as follows: Registered office: Av. Universitat Autònoma, 23 Post code: 08290 Town/City: Cerdanyola del Vallès Province: Barcelona CIF: G66210345 E-mail: legal BINAURAL TOOLS FOR 3D AUDIO PRODUCTION AT HOME FIGURE 1.SFËAR® 3D AUDIO PRODUCTION WORKFLOW I. The Binaural Home Studio (BHS) BHS provides a set of tools to create, mix and monitor 3D audio content for professional audio producers and AUDIO ENGINEERING SOCIETY CONFERENCE PAPER Audio Engineering Society Conference Paper Presented at the Conference on Spatial Reproduction 2018 August 6 – 9, Tokyo, Japan This conference paper was selected based on a submitted abstract and 750-word precis that have been peer reviewed by at__
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Binaural tools
for creative industriesBINCI:
PROVIDING TOOLS FOR THE EUROPEAN CREATIVE SMES BINCI main objective is to develop an integrated software and hardware solution to ease the production, postproduction and distribution of 3D audio content meant to be experienced by consumers through headphones. -------------------------__
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BINCI receives funding from the European Union’s Horizon 2020 research and innovation programme under grant agreement No 732130. It will last 18 months (January 2017-June 2018)LATEST NEWS
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USER GROUP DEMO – CROSSING BORDERS BY MARTIN RIEGER (VR-TONUNG) September 18, 2018 | __ 0*
USER GROUP DEMO – FIGHTING ONE-POINT PERSPECTIVE BY STELLA SCHIMMELE September 18, 2018 | __ 0 Legal notice | Privacy Policy| Cookie Policy
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