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Brewology - PS3 PSP WII XBOX - Homebrew News, Saved Games, Downloads, and More! PS3HEN version 3.0.2 Released for HFW 4.87.1. December 30th, 2020. aldostools. PS3HEN (HEN stands for Homebrew ENabler) is a recent exploit THAT WORKS ON ALL PS3 MODELS (YES! ALL models including Superslim, Slim and PHAT models).PS3 PSP WII XBOX
Brewology Store Tutorial. To use the store simply visit this site in your PS3 Browser. When you find something you want make sure you have a USB storage device attached to your PS3. Click download and select the location to download to. Once back in the XMB you should be able to install the PKG without restarting the PS3. REACTPSN V3.20+ BY CCREGAME reActPSN v3.20+. Added support future CFW until new key added or code structure is changed. It should works on all old CFW. tested on CFW3.55 4.21-4.65, working very well. MULTIMAN V04.85.01 BY DEANK multiMAN combines Open Manager, mmOS File Manager and AVCHD for an all in one solution. It allows users to run backups, watch AVCHD videos and manage there files. WEBMAN MOD V1.47.35 BY ALDOSTOOLS webMAN MOD is a homebrew plugin with many features added on the original webMAN/sMAN by Deank. We wanted to integrate most of the existing features available on the PS3 Scene like an AIO plugin, and webMAN MOD was born. ULTIMATE TOOLBOX V2.01 BY DEVIL303 This is a collection of new and old mods and patches/ A lot made by DeViL303 and some gathered from all over the PS3 scene. This Toolbox makes it easier to apply lots of common firmware patches and visual XMB modifications and more. IRISMAN V4.88 BY VARIOUS IRISMAN 4.88 - Added support for CFW/HFW 4.88 - Added support for list and mount games in .zip, .rar and .7z formats - Added support for extract .rar and .7z in File Manager REBUG TEAM HAS RELEASED 4.84.2 REBUG REX/D-REX REBUG is a Custom Firmware and is only supported on PS3 FAT models and PS3 Slims that support minimum firmware 3.56 or lower. PS3 Super Slim models only support PS3HEN + Official Firmware 4.82 or Hybrid Firmare (HFW) 4.84, 4.85 or 4.86 X1VITA V3.0 BY IBRAHIM778 Pairing process improved (more reliable) Multi controller suppourt (PSTV Only, untested) Compatability with ds3/4 plugins (untested) MANAGUNZ V1.39 BY ZAR This is the initial release, but it is intended to be an "AIO backup manager". ManaGunZ v1.39 - Fix: Display issue with game title containing new line character 'n'. BREWOLOGY - PS3 PSP WII XBOX - HOMEBREW NEWS, SAVED GAMESMULTIMAN V04.85.01 BY DEANKHOMEBREW NEWS, SAVED GAMES, DOWNLOADS, AND MOREPS3STORE HOME
Brewology - PS3 PSP WII XBOX - Homebrew News, Saved Games, Downloads, and More! PS3HEN version 3.0.2 Released for HFW 4.87.1. December 30th, 2020. aldostools. PS3HEN (HEN stands for Homebrew ENabler) is a recent exploit THAT WORKS ON ALL PS3 MODELS (YES! ALL models including Superslim, Slim and PHAT models).PS3 PSP WII XBOX
Brewology Store Tutorial. To use the store simply visit this site in your PS3 Browser. When you find something you want make sure you have a USB storage device attached to your PS3. Click download and select the location to download to. Once back in the XMB you should be able to install the PKG without restarting the PS3. REACTPSN V3.20+ BY CCREGAME reActPSN v3.20+. Added support future CFW until new key added or code structure is changed. It should works on all old CFW. tested on CFW3.55 4.21-4.65, working very well. MULTIMAN V04.85.01 BY DEANK multiMAN combines Open Manager, mmOS File Manager and AVCHD for an all in one solution. It allows users to run backups, watch AVCHD videos and manage there files. WEBMAN MOD V1.47.35 BY ALDOSTOOLS webMAN MOD is a homebrew plugin with many features added on the original webMAN/sMAN by Deank. We wanted to integrate most of the existing features available on the PS3 Scene like an AIO plugin, and webMAN MOD was born. ULTIMATE TOOLBOX V2.01 BY DEVIL303 This is a collection of new and old mods and patches/ A lot made by DeViL303 and some gathered from all over the PS3 scene. This Toolbox makes it easier to apply lots of common firmware patches and visual XMB modifications and more. IRISMAN V4.88 BY VARIOUS IRISMAN 4.88 - Added support for CFW/HFW 4.88 - Added support for list and mount games in .zip, .rar and .7z formats - Added support for extract .rar and .7z in File Manager REBUG TEAM HAS RELEASED 4.84.2 REBUG REX/D-REX REBUG is a Custom Firmware and is only supported on PS3 FAT models and PS3 Slims that support minimum firmware 3.56 or lower. PS3 Super Slim models only support PS3HEN + Official Firmware 4.82 or Hybrid Firmare (HFW) 4.84, 4.85 or 4.86 X1VITA V3.0 BY IBRAHIM778 Pairing process improved (more reliable) Multi controller suppourt (PSTV Only, untested) Compatability with ds3/4 plugins (untested) MANAGUNZ V1.39 BY ZAR This is the initial release, but it is intended to be an "AIO backup manager". ManaGunZ v1.39 - Fix: Display issue with game title containing new line character 'n'. DOWNLOADS - ALL - BREWOLOGY - PS3 PSP WII XBOX - HOMEBREW For all your Gaming Needs. Brewology.com. All Downloads PS3; Blu-RayDisc Java (BDJ)
PS3 HOMEBREW
PSP Launchers Fixed by the PS3 developer jjkkyu is a set of Cobra PSP ISO launchers in PSP MINIS and PSP Remasters modes with added support for adhoc party and right analog stick support. PSP Remaster Launcher by butnut are two modified versions of PSP Remaster Launcher by @jjkkyu with 3D enabled. One is exactly the same as jjkkyu's, the other has that Japanese language AD-HOC BREWOLOGY - PS3 PSP WII XBOX - HOMEBREW NEWS, SAVED GAMES theheroGAC has released Autoplugin version 3.23 for the PSVita. - Updated plugins: Vitagrafix v 2.3 LOLIcon v1.0.1.1 PSVita USB streaming (UVC – USB Video Class) v1.1PS3 » BREWOLOGY
A happy day for homebrew lovers with a PS3. After 7 years, a new exploit for PS3 has been released on Thanksgiving day of 2017 by PS3Xploit Team.This piece of software will enable the installation of any custom firmware on any PS3 that can be downgraded to 3.56 or lower and that has installed the official firmware 4.82, without the need ofa hardware flasher.
PS3 PSN FILES
PS3 PSN File Links: File Search: Type: Title: Region: Hits: Demo: Naruto: Ultimate Ninja Storm 2 Demo: JAP : 2112 .. 1 BREWOLOGY - PS3 PSP WII XBOX - HOMEBREW NEWS, SAVED GAMES meetpatty/rsn8887 has released Basilisk II version 0.33fgit-rsn8887 for the PSVita. Last Changes ===== 0.33f - Improve pointer response to diagonal stick directions BREWOLOGY - PS3 PSP WII XBOX - HOMEBREW NEWS, SAVED GAMES Team ONElua has released Easy Ds3 version 1.01 for the PSVita. ### Changelog 1.01 ### - Added italian translation by @TheHeroGAC. ###Download QR ###
BREWOLOGY - PS3 PSP WII XBOX - HOMEBREW NEWS, SAVED GAMES rsn8887 has released Uae4All2 Vita_mod version 1.74 for the PSVita. Changes in this Version ===== 1.74 (Switch only) - Allow remapping ofZR/ZL on Switch
BREWOLOGY - PS3 PSP WII XBOX - HOMEBREW NEWS, SAVED GAMES rsn8887 has released Uae4All2 Vita_mod version 1.77 for the PSVita. Changes in this Version ===== 1.77 - increase max files per dir from3072 to 10240
RETROARCH V1.9.0+ BY THEMAISTER/TWINAPHEX RetroArch is a modular multi-system emulator system that is designed to be fast, lightweight, and portable. It has features few other emulators frontends have, such as real-time rewinding and game-awareshading.
BREWOLOGY - PS3 PSP WII XBOX - HOMEBREW NEWS, SAVED GAMESMULTIMAN V04.85.01 BY DEANKHOMEBREW NEWS, SAVED GAMES, DOWNLOADS, AND MOREPS3STORE HOME
Brewology - PS3 PSP WII XBOX - Homebrew News, Saved Games, Downloads, and More! PS3HEN version 3.0.2 Released for HFW 4.87.1. December 30th, 2020. aldostools. PS3HEN (HEN stands for Homebrew ENabler) is a recent exploit THAT WORKS ON ALL PS3 MODELS (YES! ALL models including Superslim, Slim and PHAT models).PS3 PSP WII XBOX
Brewology Store Tutorial. To use the store simply visit this site in your PS3 Browser. When you find something you want make sure you have a USB storage device attached to your PS3. Click download and select the location to download to. Once back in the XMB you should be able to install the PKG without restarting the PS3. REACTPSN V3.20+ BY CCREGAME reActPSN v3.20+. Added support future CFW until new key added or code structure is changed. It should works on all old CFW. tested on CFW3.55 4.21-4.65, working very well. WEBMAN MOD V1.47.35 BY ALDOSTOOLS webMAN MOD is a homebrew plugin with many features added on the original webMAN/sMAN by Deank. We wanted to integrate most of the existing features available on the PS3 Scene like an AIO plugin, and webMAN MOD was born. MULTIMAN V04.85.01 BY DEANK multiMAN combines Open Manager, mmOS File Manager and AVCHD for an all in one solution. It allows users to run backups, watch AVCHD videos and manage there files. PSP MAME V.97 » BREWOLOGY PSP Mame v.97. August 16th, 2005. Terdinglage. PSP Mame Version v.97. TMK has released a new version of his MAME (Multi Arcade Machine Emulator) for the PSP. The changes you are reading in this release are thanks to Google Translations and my best interpretation of what they meant. Thank god for Google and sorry if any of those are incorrect REBUG TEAM HAS RELEASED 4.84.2 REBUG REX/D-REX REBUG is a Custom Firmware and is only supported on PS3 FAT models and PS3 Slims that support minimum firmware 3.56 or lower. PS3 Super Slim models only support PS3HEN + Official Firmware 4.82 or Hybrid Firmare (HFW) 4.84, 4.85 or 4.86 PSVIBE V2.0 BY JJOLANO PSVibe is a just-for-fun homebrew application for the PS3. As the title might suggest, it is for vibration functions. It can be usefulto some.
HABIB QA TOGGLE 4.21+ V1.0 BY HABIB For all your Gaming Needs. QA Toggle by Habib will SET/RESET the QA Flag and Token on any custom firmware 4.21 and higher that has lv1mmap and
MANAGUNZ V1.39 BY ZAR This is the initial release, but it is intended to be an "AIO backup manager". ManaGunZ v1.39 - Fix: Display issue with game title containing new line character 'n'. BREWOLOGY - PS3 PSP WII XBOX - HOMEBREW NEWS, SAVED GAMESMULTIMAN V04.85.01 BY DEANKHOMEBREW NEWS, SAVED GAMES, DOWNLOADS, AND MOREPS3STORE HOME
Brewology - PS3 PSP WII XBOX - Homebrew News, Saved Games, Downloads, and More! PS3HEN version 3.0.2 Released for HFW 4.87.1. December 30th, 2020. aldostools. PS3HEN (HEN stands for Homebrew ENabler) is a recent exploit THAT WORKS ON ALL PS3 MODELS (YES! ALL models including Superslim, Slim and PHAT models).PS3 PSP WII XBOX
Brewology Store Tutorial. To use the store simply visit this site in your PS3 Browser. When you find something you want make sure you have a USB storage device attached to your PS3. Click download and select the location to download to. Once back in the XMB you should be able to install the PKG without restarting the PS3. REACTPSN V3.20+ BY CCREGAME reActPSN v3.20+. Added support future CFW until new key added or code structure is changed. It should works on all old CFW. tested on CFW3.55 4.21-4.65, working very well. WEBMAN MOD V1.47.35 BY ALDOSTOOLS webMAN MOD is a homebrew plugin with many features added on the original webMAN/sMAN by Deank. We wanted to integrate most of the existing features available on the PS3 Scene like an AIO plugin, and webMAN MOD was born. MULTIMAN V04.85.01 BY DEANK multiMAN combines Open Manager, mmOS File Manager and AVCHD for an all in one solution. It allows users to run backups, watch AVCHD videos and manage there files. PSP MAME V.97 » BREWOLOGY PSP Mame v.97. August 16th, 2005. Terdinglage. PSP Mame Version v.97. TMK has released a new version of his MAME (Multi Arcade Machine Emulator) for the PSP. The changes you are reading in this release are thanks to Google Translations and my best interpretation of what they meant. Thank god for Google and sorry if any of those are incorrect REBUG TEAM HAS RELEASED 4.84.2 REBUG REX/D-REX REBUG is a Custom Firmware and is only supported on PS3 FAT models and PS3 Slims that support minimum firmware 3.56 or lower. PS3 Super Slim models only support PS3HEN + Official Firmware 4.82 or Hybrid Firmare (HFW) 4.84, 4.85 or 4.86 PSVIBE V2.0 BY JJOLANO PSVibe is a just-for-fun homebrew application for the PS3. As the title might suggest, it is for vibration functions. It can be usefulto some.
HABIB QA TOGGLE 4.21+ V1.0 BY HABIB For all your Gaming Needs. QA Toggle by Habib will SET/RESET the QA Flag and Token on any custom firmware 4.21 and higher that has lv1mmap and
MANAGUNZ V1.39 BY ZAR This is the initial release, but it is intended to be an "AIO backup manager". ManaGunZ v1.39 - Fix: Display issue with game title containing new line character 'n'. DOWNLOADS - ALL - BREWOLOGY - PS3 PSP WII XBOX - HOMEBREW For all your Gaming Needs. Brewology.com. All Downloads PS3; Blu-RayDisc Java (BDJ)
PS3 PSN FILES
PS3 PSN File Links: File Search: Type: Title: Region: Hits: Demo: Naruto: Ultimate Ninja Storm 2 Demo: JAP : 2112 .. 1 BREWOLOGY - PS3 PSP WII XBOX - HOMEBREW NEWS, SAVED GAMES rsn8887 has released Uae4All2 Vita_mod version 1.74 for the PSVita. Changes in this Version ===== 1.74 (Switch only) - Allow remapping ofZR/ZL on Switch
BREWOLOGY - PS3 PSP WII XBOX - HOMEBREW NEWS, SAVED GAMES Team ONElua has released Easy Ds3 version 1.01 for the PSVita. ### Changelog 1.01 ### - Added italian translation by @TheHeroGAC. ###Download QR ###
BREWOLOGY - PS3 PSP WII XBOX - HOMEBREW NEWS, SAVED GAMES MyLegGuy has released Higurashi Vita version 2.8.1 for the PSVita. * Try to improve “if statement” accuracy in VNDS – fix Tsukihime? * Choice text will now scroll if it doesn’t fit on screen BREWOLOGY - PS3 PSP WII XBOX - HOMEBREW NEWS, SAVED GAMES TheOfficialFlow has released VitaShell version 1.96 for the PSVita. ### Changelog 1.96 - Added ability to skip pages in file browser and SFO viewer using L/R triggers. BREWOLOGY - PS3 PSP WII XBOX - HOMEBREW NEWS, SAVED GAMES rsn8887 has released Uae4All2 Vita_mod version 1.77 for the PSVita. Changes in this Version ===== 1.77 - increase max files per dir from3072 to 10240
BREWOLOGY - PS3 PSP WII XBOX - HOMEBREW NEWS, SAVED GAMES Electry has released VGi version 0.4 for the PSVita. UI improvements Fixed scrolling in “Render Targets” tab Added power configuration information to “Device” tab ULTIMATE TOOLBOX V2.01 BY DEVIL303 This is a collection of new and old mods and patches/ A lot made by DeViL303 and some gathered from all over the PS3 scene. This Toolbox makes it easier to apply lots of common firmware patches and visual XMB modifications and more. BREWOLOGY - PS3 PSP WII XBOX - HOMEBREW NEWS, SAVED GAMES rsn8887 has released Uae4All2 Vita_mod version 1.71 for the PSVita. Changes in this Version ===== 1.71 - Fix hd settings not saving, and displayline settings not loading in certain situations BREWOLOGY - PS3 PSP WII XBOX - HOMEBREW NEWS, SAVED GAMESMULTIMAN V04.85.01 BY DEANKHOMEBREW NEWS, SAVED GAMES, DOWNLOADS, AND MOREPS3STORE HOME
Brewology - PS3 PSP WII XBOX - Homebrew News, Saved Games, Downloads, and More! PS3HEN version 3.0.2 Released for HFW 4.87.1. December 30th, 2020. aldostools. PS3HEN (HEN stands for Homebrew ENabler) is a recent exploit THAT WORKS ON ALL PS3 MODELS (YES! ALL models including Superslim, Slim and PHAT models).PS3 PSP WII XBOX
Brewology Store Tutorial. To use the store simply visit this site in your PS3 Browser. When you find something you want make sure you have a USB storage device attached to your PS3. Click download and select the location to download to. Once back in the XMB you should be able to install the PKG without restarting the PS3. REACTPSN V3.20+ BY CCREGAME reActPSN v3.20+. Added support future CFW until new key added or code structure is changed. It should works on all old CFW. tested on CFW3.55 4.21-4.65, working very well. WEBMAN MOD V1.47.35 BY ALDOSTOOLS webMAN MOD is a homebrew plugin with many features added on the original webMAN/sMAN by Deank. We wanted to integrate most of the existing features available on the PS3 Scene like an AIO plugin, and webMAN MOD was born. MULTIMAN V04.85.01 BY DEANK multiMAN combines Open Manager, mmOS File Manager and AVCHD for an all in one solution. It allows users to run backups, watch AVCHD videos and manage there files. ULTIMATE TOOLBOX V2.00 BY DEVIL303 This is a collection of new and old mods and patches/ A lot made by DeViL303 and some gathered from all over the PS3 scene. This Toolbox makes it easier to apply lots of common firmware patches and visual XMB modifications and more. REBUG TEAM HAS RELEASED 4.84.2 REBUG REX/D-REX REBUG is a Custom Firmware and is only supported on PS3 FAT models and PS3 Slims that support minimum firmware 3.56 or lower. PS3 Super Slim models only support PS3HEN + Official Firmware 4.82 or Hybrid Firmare (HFW) 4.84, 4.85 or 4.86 PSVIBE V2.0 BY JJOLANO PSVibe is a just-for-fun homebrew application for the PS3. As the title might suggest, it is for vibration functions. It can be usefulto some.
HABIB QA TOGGLE 4.21+ V1.0 BY HABIB For all your Gaming Needs. QA Toggle by Habib will SET/RESET the QA Flag and Token on any custom firmware 4.21 and higher that has lv1mmap and
MANAGUNZ V1.39 BY ZAR This is the initial release, but it is intended to be an "AIO backup manager". ManaGunZ v1.39 - Fix: Display issue with game title containing new line character 'n'. BREWOLOGY - PS3 PSP WII XBOX - HOMEBREW NEWS, SAVED GAMESMULTIMAN V04.85.01 BY DEANKHOMEBREW NEWS, SAVED GAMES, DOWNLOADS, AND MOREPS3STORE HOME
Brewology - PS3 PSP WII XBOX - Homebrew News, Saved Games, Downloads, and More! PS3HEN version 3.0.2 Released for HFW 4.87.1. December 30th, 2020. aldostools. PS3HEN (HEN stands for Homebrew ENabler) is a recent exploit THAT WORKS ON ALL PS3 MODELS (YES! ALL models including Superslim, Slim and PHAT models).PS3 PSP WII XBOX
Brewology Store Tutorial. To use the store simply visit this site in your PS3 Browser. When you find something you want make sure you have a USB storage device attached to your PS3. Click download and select the location to download to. Once back in the XMB you should be able to install the PKG without restarting the PS3. REACTPSN V3.20+ BY CCREGAME reActPSN v3.20+. Added support future CFW until new key added or code structure is changed. It should works on all old CFW. tested on CFW3.55 4.21-4.65, working very well. WEBMAN MOD V1.47.35 BY ALDOSTOOLS webMAN MOD is a homebrew plugin with many features added on the original webMAN/sMAN by Deank. We wanted to integrate most of the existing features available on the PS3 Scene like an AIO plugin, and webMAN MOD was born. MULTIMAN V04.85.01 BY DEANK multiMAN combines Open Manager, mmOS File Manager and AVCHD for an all in one solution. It allows users to run backups, watch AVCHD videos and manage there files. ULTIMATE TOOLBOX V2.00 BY DEVIL303 This is a collection of new and old mods and patches/ A lot made by DeViL303 and some gathered from all over the PS3 scene. This Toolbox makes it easier to apply lots of common firmware patches and visual XMB modifications and more. REBUG TEAM HAS RELEASED 4.84.2 REBUG REX/D-REX REBUG is a Custom Firmware and is only supported on PS3 FAT models and PS3 Slims that support minimum firmware 3.56 or lower. PS3 Super Slim models only support PS3HEN + Official Firmware 4.82 or Hybrid Firmare (HFW) 4.84, 4.85 or 4.86 PSVIBE V2.0 BY JJOLANO PSVibe is a just-for-fun homebrew application for the PS3. As the title might suggest, it is for vibration functions. It can be usefulto some.
HABIB QA TOGGLE 4.21+ V1.0 BY HABIB For all your Gaming Needs. QA Toggle by Habib will SET/RESET the QA Flag and Token on any custom firmware 4.21 and higher that has lv1mmap and
MANAGUNZ V1.39 BY ZAR This is the initial release, but it is intended to be an "AIO backup manager". ManaGunZ v1.39 - Fix: Display issue with game title containing new line character 'n'.PS3 » BREWOLOGY
A happy day for homebrew lovers with a PS3. After 7 years, a new exploit for PS3 has been released on Thanksgiving day of 2017 by PS3Xploit Team.This piece of software will enable the installation of any custom firmware on any PS3 that can be downgraded to 3.56 or lower and that has installed the official firmware 4.82, without the need ofa hardware flasher.
GUESS IT! V1.0 BY CHELSEA SOFTWARE Guess it!" is a multiplayer game designed for 2 - 100 players. The players (or teams) will take turns and each one must guess an image in their corresponding turn. BREWOLOGY - PS3 PSP WII XBOX - HOMEBREW NEWS, SAVED GAMES For all your Gaming Needs. Kirezar has released EasySwitchVita version 1.01 for the PSVita. Added support for nolockscreen, ux0:tai and an option to save the ez_config file, if you wish to save it without actually rebooting the console DOWNLOADS - ALL - XBOX BREW - FOR ALL YOUR XBOX NEEDS For all your XBox Needs. Brewology.com. All Downloads PS3; Blu-RayDisc Java (BDJ)
RETROBUILDER V3.0 BY DROK17 For all your Gaming Needs. A Windows tool to create custom bubbles for Daedalus X64 and RetroArch. LOVE V1.0 BY HATOVING LOVE is a short and addictively challenging platformer with a minimalist design. It has a custom respawn system, 16 levels, 12 track original soundtrack, competitive scoring, and multiple ways to REAL WAITING SIMULATOR V1.0 BY HWNJ This game is all about waiting. If you last 10 minutes waiting, you win! You should always pay attention to the screen and wait for a"Quickly!
ARS POETICA V1.0 BY JOÃO EIRAS ANTUNES Ars Poetica is a poetry-themed narrative-focused escape-room puzzle game. Think "Zorg meets Dear Esther" - story-focused, vanguardist in its puzzle design, but rooted in the genre of the text adventure, merging old-school and contemporary game design. BOXING GIRL V1.0 BY WIDEGCG Boxing Girl is a scrolling platform game where you play as a littleboxing girl.
PS3 PSN FILES
PS3 PSN File Links: File Search: Type: Title: Region: Hits: Demo: Alone in the Dark Inferno: EUR : 1225 : Patch: Alone in the Dark Inferno 1.02 Patch (BLUS30232) BREWOLOGY - PS3 PSP WII XBOX - HOMEBREW NEWS, SAVED GAMESMULTIMAN V04.85.01 BY DEANKHOMEBREW NEWS, SAVED GAMES, DOWNLOADS, AND MOREPS3STORE HOME
Brewology - PS3 PSP WII XBOX - Homebrew News, Saved Games, Downloads, and More! PS3HEN version 3.0.2 Released for HFW 4.87.1. December 30th, 2020. aldostools. PS3HEN (HEN stands for Homebrew ENabler) is a recent exploit THAT WORKS ON ALL PS3 MODELS (YES! ALL models including Superslim, Slim and PHAT models).PS3 PSP WII XBOX
Brewology Store Tutorial. To use the store simply visit this site in your PS3 Browser. When you find something you want make sure you have a USB storage device attached to your PS3. Click download and select the location to download to. Once back in the XMB you should be able to install the PKG without restarting the PS3. REACTPSN V3.20+ BY CCREGAME reActPSN v3.20+. Added support future CFW until new key added or code structure is changed. It should works on all old CFW. tested on CFW3.55 4.21-4.65, working very well. WEBMAN MOD V1.47.35 BY ALDOSTOOLS webMAN MOD is a homebrew plugin with many features added on the original webMAN/sMAN by Deank. We wanted to integrate most of the existing features available on the PS3 Scene like an AIO plugin, and webMAN MOD was born. MULTIMAN V04.85.01 BY DEANK multiMAN combines Open Manager, mmOS File Manager and AVCHD for an all in one solution. It allows users to run backups, watch AVCHD videos and manage there files. ULTIMATE TOOLBOX V2.00 BY DEVIL303 This is a collection of new and old mods and patches/ A lot made by DeViL303 and some gathered from all over the PS3 scene. This Toolbox makes it easier to apply lots of common firmware patches and visual XMB modifications and more. REBUG TEAM HAS RELEASED 4.84.2 REBUG REX/D-REX REBUG is a Custom Firmware and is only supported on PS3 FAT models and PS3 Slims that support minimum firmware 3.56 or lower. PS3 Super Slim models only support PS3HEN + Official Firmware 4.82 or Hybrid Firmare (HFW) 4.84, 4.85 or 4.86 PSVIBE V2.0 BY JJOLANO PSVibe is a just-for-fun homebrew application for the PS3. As the title might suggest, it is for vibration functions. It can be usefulto some.
HABIB QA TOGGLE 4.21+ V1.0 BY HABIB For all your Gaming Needs. QA Toggle by Habib will SET/RESET the QA Flag and Token on any custom firmware 4.21 and higher that has lv1mmap and
MANAGUNZ V1.39 BY ZAR This is the initial release, but it is intended to be an "AIO backup manager". ManaGunZ v1.39 - Fix: Display issue with game title containing new line character 'n'. BREWOLOGY - PS3 PSP WII XBOX - HOMEBREW NEWS, SAVED GAMESMULTIMAN V04.85.01 BY DEANKHOMEBREW NEWS, SAVED GAMES, DOWNLOADS, AND MOREPS3STORE HOME
Brewology - PS3 PSP WII XBOX - Homebrew News, Saved Games, Downloads, and More! PS3HEN version 3.0.2 Released for HFW 4.87.1. December 30th, 2020. aldostools. PS3HEN (HEN stands for Homebrew ENabler) is a recent exploit THAT WORKS ON ALL PS3 MODELS (YES! ALL models including Superslim, Slim and PHAT models).PS3 PSP WII XBOX
Brewology Store Tutorial. To use the store simply visit this site in your PS3 Browser. When you find something you want make sure you have a USB storage device attached to your PS3. Click download and select the location to download to. Once back in the XMB you should be able to install the PKG without restarting the PS3. REACTPSN V3.20+ BY CCREGAME reActPSN v3.20+. Added support future CFW until new key added or code structure is changed. It should works on all old CFW. tested on CFW3.55 4.21-4.65, working very well. WEBMAN MOD V1.47.35 BY ALDOSTOOLS webMAN MOD is a homebrew plugin with many features added on the original webMAN/sMAN by Deank. We wanted to integrate most of the existing features available on the PS3 Scene like an AIO plugin, and webMAN MOD was born. MULTIMAN V04.85.01 BY DEANK multiMAN combines Open Manager, mmOS File Manager and AVCHD for an all in one solution. It allows users to run backups, watch AVCHD videos and manage there files. ULTIMATE TOOLBOX V2.00 BY DEVIL303 This is a collection of new and old mods and patches/ A lot made by DeViL303 and some gathered from all over the PS3 scene. This Toolbox makes it easier to apply lots of common firmware patches and visual XMB modifications and more. REBUG TEAM HAS RELEASED 4.84.2 REBUG REX/D-REX REBUG is a Custom Firmware and is only supported on PS3 FAT models and PS3 Slims that support minimum firmware 3.56 or lower. PS3 Super Slim models only support PS3HEN + Official Firmware 4.82 or Hybrid Firmare (HFW) 4.84, 4.85 or 4.86 PSVIBE V2.0 BY JJOLANO PSVibe is a just-for-fun homebrew application for the PS3. As the title might suggest, it is for vibration functions. It can be usefulto some.
HABIB QA TOGGLE 4.21+ V1.0 BY HABIB For all your Gaming Needs. QA Toggle by Habib will SET/RESET the QA Flag and Token on any custom firmware 4.21 and higher that has lv1mmap and
MANAGUNZ V1.39 BY ZAR This is the initial release, but it is intended to be an "AIO backup manager". ManaGunZ v1.39 - Fix: Display issue with game title containing new line character 'n'.PS3 » BREWOLOGY
A happy day for homebrew lovers with a PS3. After 7 years, a new exploit for PS3 has been released on Thanksgiving day of 2017 by PS3Xploit Team.This piece of software will enable the installation of any custom firmware on any PS3 that can be downgraded to 3.56 or lower and that has installed the official firmware 4.82, without the need ofa hardware flasher.
GUESS IT! V1.0 BY CHELSEA SOFTWARE Guess it!" is a multiplayer game designed for 2 - 100 players. The players (or teams) will take turns and each one must guess an image in their corresponding turn. BREWOLOGY - PS3 PSP WII XBOX - HOMEBREW NEWS, SAVED GAMES For all your Gaming Needs. Kirezar has released EasySwitchVita version 1.01 for the PSVita. Added support for nolockscreen, ux0:tai and an option to save the ez_config file, if you wish to save it without actually rebooting the console DOWNLOADS - ALL - XBOX BREW - FOR ALL YOUR XBOX NEEDS For all your XBox Needs. Brewology.com. All Downloads PS3; Blu-RayDisc Java (BDJ)
RETROBUILDER V3.0 BY DROK17 For all your Gaming Needs. A Windows tool to create custom bubbles for Daedalus X64 and RetroArch. LOVE V1.0 BY HATOVING LOVE is a short and addictively challenging platformer with a minimalist design. It has a custom respawn system, 16 levels, 12 track original soundtrack, competitive scoring, and multiple ways to REAL WAITING SIMULATOR V1.0 BY HWNJ This game is all about waiting. If you last 10 minutes waiting, you win! You should always pay attention to the screen and wait for a"Quickly!
ARS POETICA V1.0 BY JOÃO EIRAS ANTUNES Ars Poetica is a poetry-themed narrative-focused escape-room puzzle game. Think "Zorg meets Dear Esther" - story-focused, vanguardist in its puzzle design, but rooted in the genre of the text adventure, merging old-school and contemporary game design. BOXING GIRL V1.0 BY WIDEGCG Boxing Girl is a scrolling platform game where you play as a littleboxing girl.
PS3 PSN FILES
PS3 PSN File Links: File Search: Type: Title: Region: Hits: Demo: Alone in the Dark Inferno: EUR : 1225 : Patch: Alone in the Dark Inferno 1.02 Patch (BLUS30232) BREWOLOGY - PS3 PSP WII XBOX - HOMEBREW NEWS, SAVED GAMESMULTIMAN V04.85.01 BY DEANKHOMEBREW NEWS, SAVED GAMES, DOWNLOADS, AND MOREPS3STORE HOME
Brewology - PS3 PSP WII XBOX - Homebrew News, Saved Games, Downloads, and More! PS3HEN version 3.0.2 Released for HFW 4.87.1. December 30th, 2020. aldostools. PS3HEN (HEN stands for Homebrew ENabler) is a recent exploit THAT WORKS ON ALL PS3 MODELS (YES! ALL models including Superslim, Slim and PHAT models).PS3 STORE HOME
Brewology Store Tutorial. To use the store simply visit this site in your PS3 Browser. When you find something you want make sure you have a USB storage device attached to your PS3. Click download and select the location to download to. Once back in the XMB you should be able to install the PKG without restarting the PS3. WEBMAN MOD V1.47.35 BY ALDOSTOOLS webMAN MOD is a homebrew plugin with many features added on the original webMAN/sMAN by Deank. We wanted to integrate most of the existing features available on the PS3 Scene like an AIO plugin, and webMAN MOD was born. MULTIMAN V04.85.01 BY DEANK multiMAN combines Open Manager, mmOS File Manager and AVCHD for an all in one solution. It allows users to run backups, watch AVCHD videos and manage there files. REACTPSN V3.20+ BY CCREGAME reActPSN v3.20+. Added support future CFW until new key added or code structure is changed. It should works on all old CFW. tested on CFW3.55 4.21-4.65, working very well. COBRA PSP LAUNCHER V2.00 BY COBRA PSP Launchers Fixed by the PS3 developer jjkkyu is a set of Cobra PSP ISO launchers in PSP MINIS and PSP Remasters modes with added support for adhoc party and right analog stick support. PSP Remaster Launcher by butnut are two modified versions of PSP Remaster Launcher by @jjkkyu with 3D enabled. One is exactly the same as jjkkyu's, the other has that Japanese language AD-HOC HEN TOOLBOX V1.00(4.87) BY DEVIL303 For all your Gaming Needs. New XMB menu with a full set of tools for HEN Hen ToolBox for HFW 4.87 HEN 3.0.2 update by NotOnlyEyes HABIB QA TOGGLE 4.21+ V1.0 BY HABIB For all your Gaming Needs. QA Toggle by Habib will SET/RESET the QA Flag and Token on any custom firmware 4.21 and higher that has lv1mmap and
PSVIBE V2.0 BY JJOLANO PSVibe is a just-for-fun homebrew application for the PS3. As the title might suggest, it is for vibration functions. It can be usefulto some.
MANAGUNZ V1.39 BY ZAR This is the initial release, but it is intended to be an "AIO backup manager". ManaGunZ v1.39 - Fix: Display issue with game title containing new line character 'n'. BREWOLOGY - PS3 PSP WII XBOX - HOMEBREW NEWS, SAVED GAMESMULTIMAN V04.85.01 BY DEANKHOMEBREW NEWS, SAVED GAMES, DOWNLOADS, AND MOREPS3STORE HOME
Brewology - PS3 PSP WII XBOX - Homebrew News, Saved Games, Downloads, and More! PS3HEN version 3.0.2 Released for HFW 4.87.1. December 30th, 2020. aldostools. PS3HEN (HEN stands for Homebrew ENabler) is a recent exploit THAT WORKS ON ALL PS3 MODELS (YES! ALL models including Superslim, Slim and PHAT models).PS3 STORE HOME
Brewology Store Tutorial. To use the store simply visit this site in your PS3 Browser. When you find something you want make sure you have a USB storage device attached to your PS3. Click download and select the location to download to. Once back in the XMB you should be able to install the PKG without restarting the PS3. WEBMAN MOD V1.47.35 BY ALDOSTOOLS webMAN MOD is a homebrew plugin with many features added on the original webMAN/sMAN by Deank. We wanted to integrate most of the existing features available on the PS3 Scene like an AIO plugin, and webMAN MOD was born. MULTIMAN V04.85.01 BY DEANK multiMAN combines Open Manager, mmOS File Manager and AVCHD for an all in one solution. It allows users to run backups, watch AVCHD videos and manage there files. REACTPSN V3.20+ BY CCREGAME reActPSN v3.20+. Added support future CFW until new key added or code structure is changed. It should works on all old CFW. tested on CFW3.55 4.21-4.65, working very well. COBRA PSP LAUNCHER V2.00 BY COBRA PSP Launchers Fixed by the PS3 developer jjkkyu is a set of Cobra PSP ISO launchers in PSP MINIS and PSP Remasters modes with added support for adhoc party and right analog stick support. PSP Remaster Launcher by butnut are two modified versions of PSP Remaster Launcher by @jjkkyu with 3D enabled. One is exactly the same as jjkkyu's, the other has that Japanese language AD-HOC HEN TOOLBOX V1.00(4.87) BY DEVIL303 For all your Gaming Needs. New XMB menu with a full set of tools for HEN Hen ToolBox for HFW 4.87 HEN 3.0.2 update by NotOnlyEyes HABIB QA TOGGLE 4.21+ V1.0 BY HABIB For all your Gaming Needs. QA Toggle by Habib will SET/RESET the QA Flag and Token on any custom firmware 4.21 and higher that has lv1mmap and
PSVIBE V2.0 BY JJOLANO PSVibe is a just-for-fun homebrew application for the PS3. As the title might suggest, it is for vibration functions. It can be usefulto some.
MANAGUNZ V1.39 BY ZAR This is the initial release, but it is intended to be an "AIO backup manager". ManaGunZ v1.39 - Fix: Display issue with game title containing new line character 'n'.PS3 » BREWOLOGY
A happy day for homebrew lovers with a PS3. After 7 years, a new exploit for PS3 has been released on Thanksgiving day of 2017 by PS3Xploit Team.This piece of software will enable the installation of any custom firmware on any PS3 that can be downgraded to 3.56 or lower and that has installed the official firmware 4.82, without the need ofa hardware flasher.
BREWOLOGY - PS3 PSP WII XBOX - HOMEBREW NEWS, SAVED GAMES For all your Gaming Needs. Kirezar has released EasySwitchVita version 1.01 for the PSVita. Added support for nolockscreen, ux0:tai and an option to save the ez_config file, if you wish to save it without actually rebooting the console GUESS IT! V1.0 BY CHELSEA SOFTWARE Guess it!" is a multiplayer game designed for 2 - 100 players. The players (or teams) will take turns and each one must guess an image in their corresponding turn. HEN TOOLBOX V1.00(4.87) BY DEVIL303 For all your Gaming Needs. New XMB menu with a full set of tools for HEN Hen ToolBox for HFW 4.87 HEN 3.0.2 update by NotOnlyEyes RETROBUILDER V3.0 BY DROK17 For all your Gaming Needs. A Windows tool to create custom bubbles for Daedalus X64 and RetroArch. HAPPY BLOCKS V1.0 BY HISARMMAN Happy Blocks is an action puzzle game involving blocks. There are multiple game mode like 4 color race, low IQ race and even a death mode. Oh yeah we also have a Final Boss mode. REAL WAITING SIMULATOR V1.0 BY HWNJ This game is all about waiting. If you last 10 minutes waiting, you win! You should always pay attention to the screen and wait for a"Quickly!
BREWOLOGY - PS3 PSP WII XBOX - HOMEBREW NEWS, SAVED GAMES rsn8887 has released Uae4All2 Vita_mod version 1.71 for the PSVita. Changes in this Version ===== 1.71 - Fix hd settings not saving, and displayline settings not loading in certain situations WONKY ADVENTURES V1.0 BY STACKSTA For all your Gaming Needs. Last Release: Jun 7, 2021 Downloads: 0 BOXING GIRL V1.0 BY WIDEGCG Boxing Girl is a scrolling platform game where you play as a littleboxing girl.
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* PS3HEN version 3.0.1 ReleasedApril 2nd, 2020
aldostools
PS3HEN (HEN stands for Homebrew ENabler) is a recent exploit THAT WORKS ON ALL PS3 MODELS (YES! ALL models including SUPERSLIM, Slim and PHAT models). It adds new functions to 4.86 HFW (Hybrid Firmware),
transforming it into *almost* a CFW (Custom Firmware) or very close toit.
Among the features you can run HOMEBREWS, HAN, JB RIPS, BURNT PS3 GAMES DISCS, PSXISO, BDISO, DISCLESS GAMES, LOAD VSH PLUGINS, AND DOMANY THINGS MORE!!!
More info @ PSX-PLACE ** Requires 4.86.1 HFW (Hybrid Firmware)installed twice ***
For CFW installation on PS3 fat & slims compatible use: PLAYSTATION 3 TOOLSET by @bguerville Use the Easy Auto Installer from ps3xploit.comor devil303.com/i
to install the exploit. (Just set the homepage of the PS3 browser to one of these links. Follow the video for the rest of the steps) Tutorial Video: PS3 HEN – New Easy Installation Method (installation process in 2 minutes) IMPORTANT: TIPS TO AVOID BLACK SCREENS AND INIT FAILURES OF PS3HEN Download + Info: PS3HEN 3.0.1 WHAT’S NEW IN PS3HEN V3.0.1? - Updated To Support 4.86 HFW - COBRA PS3MAPI Changes (thanks to @TheRouLetteBoi) * Added a better set process memory by using the function used to actually write to process, this will allow user to write to memory where writing permissions are disabled * Added ps3mapi_process_page_allocate this function will allocate memory into the eboot process allowing your to write/read/execute code into start_address parameter * Added ps3mapi_get_process_module_info which will get the name, module path, module segments, module start and module stop address allin one function
* Added ps3mapi_create_process_thread to create thread into the process, This is useful if you want to load a small function into the process without needed make and load a sprx module WHAT’S NEW IN PS3HEN V3.0.0? – No Longer Officially Supporting 4.82 Firmware – Fixed freezing in HEN Plugin if DVD or CD is already inserted into PS3 when HEN is enabled – HEN Plugin now shows an error message if reply length is too shortfrom server
– Fixed freezing in Payload problems on all models – Fixed issues in Payload with incompatible models – Improved sanity checks in Payload WHAT’S NEW IN PS3HEN V2.4.0? - Added VSH patches and disabled signature check of rif, now other tools are compatible - PS3MAPI can now write to VSH text segment like CFW - Disabled VSH check in rif that R and S cant be just 0 - DLC/PSX games rap support added - Fixed hitching of PSX PAL on NTSC TV and vice versa - Removed unnecessary hooks on cellfsopen/read/close possibly increasing stability - Speed improvement when loading npdrm type 2 games (need original or rap activated RIF), CPU couldnt handle generating ecdsa fast enough - Fixed issue where people sometimes got stuck downloading games fromPSN
- Stage2 size went from 100kb+ to 90kb WHAT’S NEW IN PS3HEN V2.3.2? - Supports OFW 4.82 / HFW 4.84 / HFW 4.85 POSTED IN BREWOLOGY | 4COMMENTS »
* multiMAN v04.85.01 (20191010)October 10th, 2019
aldostools
DEANK has updated MULTIMAN V04.85.01 (20191010). NOTE: multiMAN now supports 3.55 CEX/DEX, 4.21 CEX/DEX, 4.30 CEX/DEX, 4.31 CEX, 4.40 CEX/DEX, 4.41 CEX/DEX, 4.46CEX, 4.46DEX (REX), 4.46 CEX+COBRA 7.0, 4.50 CEX/DEX, 4.53CEX/4.53 CEX+COBRA 7.0, 4.55 CEX, 4.55 CEX+COBRA 7.0, 4.60 CEX, 4.65/4.66 CEX/DEX, 4.70 CEX/DEX, 4.75/4.76/4.78 CEX/DEX, 4.80 CEX, 4.81/4.82 CEX/DEX+COBRA, 4.83/4.84/4.85 CEX+COBRA IF YOU LIKE MULTIMAN, _PLEASE SUPPORT IT WITH A SMALL DONATION_ of 1 or 2 EUR at DEAN@DEANBG.COM CHANGELOG V04.85.01 (20191010) * Improved support for PS3HEN * Updated SHOWTIME for MM to 5.0.612 CHANGELOG V04.85.00 (20190926) * Added support for CFW 4.83-4.85 Download multiMAN and the addons from the BREWOLOGY STORE Support multiMAN: *** https://paypal.me/webplugins *** POSTED IN BREWOLOGY , PS3| 33 COMMENTS »
TAGS: ENTER YOUR ZIP CODEHERE
* Brewology Discord ChannelMay 16th, 2019
BKFraiders7
The Brewology is happy to announce the Brewology Discord Chat Channel . Join, chat, reconnect, and happy brewing. POSTED IN BREWOLOGY | 3COMMENTS »
* REBUG TEAM HAS RELEASED 4.84.2 REBUG REX/D-REX EDITION WITH COBRA 8.1, REBUG TOOLBOX 02.03.02March 29th, 2019
aldostools
REBUG REX/D-REX EDITION is the newest update for the most popular and reliable custom firmware for PlayStation 3, based on the recent firmware 4.84 DEX & CEX. DOWNLOAD: OFFICIAL 4.84.2 REBUG REX/D-REX COBRA 8.1 @ REBUG.ME WHAT’S NEW IN 4.84.2 SINCE 4.84.1 REX/D-REX? * Installation issue fix (This has been bugged for the past 7 years due to missing the license agreement for 3 languages including English, Brazilian Portuguese and Turkish. Certain users used to have a problem installing REBUG while on recovery mode, and this is finally resolved!) >> no more data corruption error! <<* Font fix
(some old games that use system font now display all letters correctly, Polish letter fix is removed due to this change )* PS3Xploit support
(The old webkit is brought back to allow PS3Xploit support, HAN can beused)
* REBUG TOOLBOX 2.03.02 MULTI 16 (PS2 Emu swapper’s removed as this became obsolete since Cobra 8.1) * Cobra 8.1 (Enabled by Default) (Stage0 now supports kernel & VSH plugin on both Cobra and non-Cobra mode, loadoptical flag (for BC and SemiBC) is created at all time as long as stage2 is disabled, this is only beneficial to BC/Semi-BC users for those who don’t use COBRA) More information available via this link > NOTE: This custom firmware can be installed only on hack-ables PS3 > consoles with CFW or on phat & slim models until 25xx (minimum > firmware version ≤ 3.56) with 4.84 HFW>
> or OFW 4.82 and lower thanks to PS3XPLOIT V2.0> .
> Just install this CFW directly *after* apply the exploit. For Super > slims and 3xxx/4xxx models use PS3Xploit v3.0 (HAN)>
A version of 4.84.1 REBUG DECR LE with Cobra 8.01, Toolbox 2.02.12DECR edition
is also available.
*** If you love REBUG, MAKE A SMALL DONATION @ REBUG.ME to support the site and keep it alive *** POSTED IN PS3 | 2 COMMENTS »TAGS: PS3
, REBUG
* New Exploit for All PS3 Models on OFW 4.84March 22nd, 2019
aldostools
JOONIE and HABIB (the awesome developers from Team Rebug) welcomes the SPRING 2019 with a new exploit for *ALL* the models of PlayStation®3 consoles running the currently latest firmware version 4.84. It allows to install a custom firmware (CFW) on PS3 models that are CFW compatible (all FAT models and slim models until 25xx, _except_ the models that require 3.60 and higher). ALL SLIM
MODELS 3XXX (INCLUDING THE 25XX NON-CFW COMPATIBLE) AND THE SUPER SLIM MODELS (4XXX) don’t support CFW, but they can use again the HANTools 3.0.1
– a set of tools in html/javascript that allow customization andother cool things.
Joonie and Habib made this *magic* making the 4.84 HYBRID FIRMWARE (HFW), a modified PUP based on the official firmware 4.84, that allows to execute the tools from PS3Xploit again on 4.84, which previously were limited only to OFW 4.82 andlower.
This new exploit is definitively _one of the greatest milestones_ ofPS3 scene in years.
More info & download: PSX-PLACE UPDATE 2019-03-22: 4.84.2 HFW RELEASED - BUGFIX : Fixed the installation issue with regions that use following languages English (UK), Turkish (Turkey), and Portugal (Brazil) , Thanks to @CITRA MULIA to report the bug UPDATE 2019-03-24: PS3XPLOIT NOW ALLOWS INSTALLATION OF CFW ON 4.84.2HFW
The Flash Writer, the IDPS Dumper and the Flash Dumper of PS3Xploit have been updated to version 2.0.1, to allow the installation of any custom firmware 4.84 over HFW 4.84 on PS3 models that are CFW compatible. The PS3 models that are not CFW compatible still requireto use v3 HAN Tools
.
More info about the 4.84 HFW FLASH WRITER AND IDPS/FLASH DUMPERS @PSX-PLACE
POSTED IN BREWOLOGY | 3COMMENTS »
* Uae4All2 Vita_mod v1.78 ReleasedNovember 22nd, 2018
monkeymaximus
rsn8887 has released Uae4All2 Vita_mod version 1.78 for the PSVita. > Changes in this Version> ======
> 1.78
>
> - fix 68020+ bitfield instructions (fixes crash in Virocop AGA)>
> Description
> =====
> Use4All2 Mod is an Amiga emulator for Vita and Switch. This is my > mod of this great Amiga emulator that was originally ported to the > Vita by Cpasjuste. Depending on when you read this, this mod might > be ahead or behind his version.>
> !(https://s14.postimg.cc/lzgf1988h/uae4all_b.jpg)>
> !(https://i.postimg.cc/3RD6Lr7j/Split-Joycon-b.jpg)>
> Thanks to Cpasjuste for the original port and for jumping in and > adding shader support and making the assembler optimizations work.>
> Thanks to ScHlAuChi for extensive testing, ideas, and for > contributing the new larger virtual keyboard images.>
> Thanks to the original authors Chui, john4p, TomB, notaz, Bernd > Schneider, Toni Wilen, Pickle, smoku, AnotherGuest, Anonymous > engineer, finkel, Lubomyr, pelya and many more.>
> Thanks to my supporters on Patreon: Andyways, CountDuckula, Matthew > Machnee, and RadicalR.>
> Installation
> ======
> * Vita:
> * Install .vpk
> * Obtain and copy BIOS files “kick13.rom”, “kick20.rom” and > “kick31.rom” to “ux0:/data/uae4all/kickstarts”>
> * Switch:
> * Download and unzip `uae4all2_switch.zip` > * Copy the resulting folder `uae4all2` to `/switch/` onto your > SDCard, ensure none of the “archive” flags is set. > * You should now have the executable `/switch/uae4all2/uae4all2.nro` > and a folder `/switch/uae4all2/data/` with the keyboard icons and > other data files on your SDCard. > * Obtain and copy BIOS files `kick13.rom` (size: 262,144 bytes), > `kick20.rom` (size: 524,288 bytes) and `kick31.rom` (size: 524,288 > bytes) to your SDCard into `/switch/uae4all2/kickstarts/` > * Use your favorite Homebrew Launcher or Homebrew Loader to start> Uaeall2
>
> Vita/Switch-exclusive Features> ======
> - Full speed emulation of most Amiga games with zero frameskip > - Large, complete virtual keyboard with adjustable position and > adjustable transparency > - Three fully mappable custom control sets: map Vita buttons to any > Amiga joystick or key input, three custom control sets supported > - Multiple hard-file support: up to 4 hdf files (size <2GB each) can > be mounted simultaneously > - Multiple controller support on Vita TV: up to four paired > controllers can be fully mapped > - Analog mouse control: control the mouse using the analog stick > with adjustable sensitivity > - Shader support: default “sharp_bilinear_simple” uses integer > pre-scale for sharp, undistorted pixels with minimum blur, even if > game is zoomed to fill the full screen > - Custom autofire: any mapped Vita button can have autofire with> adjustable rate
> - Savestate with hard-file support: state can be saved even when > hard-files are used > - Additional emulator settings: sprite-sprite collisions can be > enabled, blitter settings can be changed > - Adjustable stereo separation > - A button can be mapped to “slow mouse” in custom controls. > When custom controls are on and that button is held down, the mouse > pointer speed is greatly reduced. This is useful for precisely > positioning the cursor. > - Sticky virtual keyboard modifiers: allows keyboard combos like > CTRL-C to be entered easily > - Touchpad style pointer controls using the touchscreen > - Parallel port joystick adapter support for multiplayer games with > up to 4 joysticks. > - Additional savestate slot called auto, for automatic savestate> loading
> - Bluetooth keyboard and mouse support (Vita only) > - Supports loading files from ux0: or uma0: partition (Vita only) > - Rear touch panel can be enabled for mouse pointer control (Vita> only)
> - Split Joy-Con support (Switch only)>
> Controls
> =====
>
> General
> —–
> (For Switch: Cross = B, Square = Y, Triangle = X, Circle = A, Select > = Minus, Start = Plus)>
> Select = Toggle menu > Start = Toggle virtual keyboard > R+Start+Dpad up/down = Move screen up/down > R+Start+Dpad left/right = Change screenmode (to zoom in on games> with borders)
> Right analog stick = Analog mouse (can switch this to left stick in> menu)
>
> When custom controls are off> —–
> Up to four controllers are automatically mapped to players 1-4. > Players 3 and 4 are on the emulated parallel port 4 player adapter.>
> Left analog stick = Amiga joystick directions > Dpad = Amiga joystick directions > L shoulder button = right mouse click (player 1 only) > R shoulder button = left mouse click (player 1 only) > (Shown below are control presets 1 (default) / 2 / 3 / 4) > Square = Autofire (default) / Fire / Autofire / Fire > Cross = Fire (default) / Autofire / Up (Jump) / Up (Jump) > Triangle = Space (default) / Space / Fire / Autofire > Circle = Secondary Fire (used only in a few games) > R+Square = Ctrl > R+Circle = Left Alt> R+Cross = Help
> L+Square = Left mouse > L+Circle = Right mouse > R+Dpad = Arrow keys>
> When custom controls are on> —–
> L+Start = Toggle between custom control set number 1, 2, and 3>
> In this mode, Vita buttons can be mapped to any Amiga side keyboard > key or joystick action. There’s also a mapping option called > “slow mouse.” It will slow down the mouse pointer by a factor > ten if that mapped button is held down. Up to four controllers can > be mapped (for multiplayer on VitaTV and Switch). Four Amiga-side > joysticks are supported. Joystick 3 and 4 are on the emulated > parallel port joystick adapter.>
> Virtual keyboard controls> —–
> Start = Toggle virtual keyboard > Right analog stick up/down = Move virtual keyboard up and down > Right analog stick left/right = Change virtual keyboard transparency>
> Cross = Press selected key (on Switch, this can be changed from B to> A)
> Square = Backspace > Triangle = Toggle shift > Circle = Turn off all sticky keys (ctrl, alt, amiga, and shift) (on > Switch, this can be changed from A to B)>
> Touch controls
> —–
> Note: for multi-touch gestures, the fingers have to be far enough > apart from each other, so that the Vita will not erroneously > recognize them as a single finger. Otherwise the pointer will jump> around.
>
> Single short tap = left mouse click > Single short tap while holding a second finger down = right mouse> click
> Single finger drag = move the mouse pointer, how far the pointer > moves in response to finger motion depends on the Mouse Speed> setting
> Dual finger drag = drag’n'drop (left mouse button is held down) > Three finger drag = drag’n'drop (right mouse button is held down)>
> Switch controls
> —–
> The default OK button in menu and on-screen keyboard is B. This can > be changed to A in “more options.”>
> ZR button = slow-mouse (if custom controls are off) > ZL button = slow-mouse (if custom controls are off)>
> Split Joycon Mode: Split Joycon mode can be enabled/disabled in > “more options.” Upto four single Joycons are supported. Buttons > can still be remapped. SL for player 1 is hardcoded to bring up the> keyboard.
>
> Split Joycon Controls: > Minus/Plus = Menu (player 1 only) > SL = on-screen keyboard (player 1 only) > Pressing stick while moving it = change keyboard > transparency/position, control mouse pointer (player 1 only) > SR + SL + Stick directions = hotkey to quick-zoom image and center > image vertically (player 1 only)>
> Bluetooth Keyboard / Mouse controls (Vita only)> —–
> Mouse + keyboard tested working with the “Jelly Comb Mini > Bluetooth Keyboard With Mouse Touchpad, ASIN:B06Y56BBYP,” and with > the “Jelly Comb Bluetooth Wireless Mouse ASIN:B075HBDWCF.” The > Amiga keys are mapped to Windows (GUI) keys as well as Page Up/Down. > The Vita doesn’t pair with all Bluetooth keyboards and mice. As a > rule, if the keyboard works to highlight bubbles with cursor keys, > it should also work in UAE4All.>
> Notes
> ======
> - *Bios:* Please put kickstart files in > `ux0:/data/uae4all/kickstarts` on Vita and in > `/switch/uae4all2/kickstarts` directory on Switch. Files must be > named as kick13.rom, kick20.rom, kick31.rom > - *Speed:* Most games run full speed. Some slow Amiga 1200 and > WHDLoad games actually run faster if the CPU speed is reduced from > 14 MHz to 7 MHz, because they rely more on custom chips than CPU. > Some graphics glitches in Lionheart WHDLoad inside the caves are> fixed by this.
> - *Config File:* If you have problems with settings not saving etc, > please delete or rename your config file in the folder > `ux0:/data/uae4all` (Vita) or `/switch/uae4all2/conf/` and restart > the emu. I heard this can fix many problems when you are replacing > an older version of this emulator with a newer version. Lots of > things are changing in the config file between releases. > - *Display:* The sharp_bilinear_simple shader, on by default, > creates a sharp pixel image with minimal blurring. It applies a > maximum integer pre-scale first. Then it scales only the small > remainder using the builtin bilinear filter, keeping the aspect> ratio intact.
> Many Amiga games fit the Vita and Switch screens very nicely. For > example, take Chaos Engine with a screen setting of 320*200 and > sharp_bilinear_simple shader enabled. The picture can be zoomed > using R+Start+Dpad left/right (R+Plus+Dpad left/right on Switch), > and moved vertically using R+Start+Dpad up/down (R+Plus+Dpad up/down > on Switch) to center it on the screen. Once this is done, the > picture fills almost the whole screen and looks amazing with no > artifacts or blurriness. The game runs smooth with zero frameskip. > Selecting a ‘Preset Width’ of 320, 352 or 384 (max overscan) > results in lo-res screen emulation, good for most games, while 640, > 704, or 768 results in hi-res screen emulation, good for use with > Workbench or some text-based games. > - *Blitter:* The blitter settings can help with graphics glitches in > some games. Since it seems to work best, “immediate” is the > default. But some games require setting blitter to “normal” and > re-booting to remove graphics glitches, for example PP Hammer, > Spindizzy Worlds, and Shufflepuck Cafe. > - *WHDLoad:* If you have problems with a WHDLoad .hdf game, maybe > try an .adf version of the same game. Rock’n Roll is one of a few > games that work on UAE4All2 only using .adf files. It has graphics > glitches and runs too fast in WHDLoad with .hdf. To make it work > correctly, I loaded the “Rock’n Roll.adf” from Gamebase Amiga, > chose the preset A500 config, and changed the Blitter setting to> Normal.
> - *Sprite Collisions:* Some games require sprite-to-sprite > collisions. Sprite collisions can be turned on in the “more > options” menu. The only game I know of that requires this is> SpaceTaxi 3.
> - *Savestates:* Four regular savestates can be saved per game. > There’s also a slot for an automatic savestate, labeled > “auto”. If it exists, this will be loaded immediately when the > .adf is inserted. To prevent this, delete the auto savestate by > selecting it and choosing “delete savestate”. > - *Multiplayer:* Up to four controllers on Vita TV and Switch are > supported and can be fully mapped. The mouse can be switched off > because it interferes with the other joystick that controls player 2 > in most games. If you pair new controllers on Vita TV and they do > not seem to work, scan for them in the “custom controls” menu by > pressing L. At the bottom it will say how many controllers have been > found. This scanning is not neccessary on Switch. By default, > parallel port Amiga joysticks 3 and 4 are controlled by > VitaTV/Switch gamepads 3 and 4. They can also be mapped to other > inputs using the custom controls screen. > - *Sound:* For use with headphones, a stereo separation setting of > 50 sounds better than the default setting of 100. The original Amiga > had completely disjoint left/right channels. This can sound quite > jarring on headphones. Concerning sound frequency, on the Vita, the > default of 44.1 kHz gives by far the best results. On the Switch, > the best sound is obtained with 48 kHz, which is the only frequency > supported on Switch.>
> FAQ
> =====
> * Kickstart rom files not found on startup?>
> First, please ensure you are using the correct files. They should be > “kick13.rom” (size: 262,144 bytes), “kick20.rom” (size: > 524,288) and “kick31.rom” (size: 524,288). They should be placed > in “ux0:/data/uae4all/kickstarts” on Vita and > “/switch/uae4all2/kickstarts” on Switch. Second, on Vita, please > make sure your ux0:/data folder does NOT have the FAT attributes > “hidden” or “system” set.>
> * Black screen on Switch, or crash on startup?>
> In my testing (only with exFAT), I found that exFAT corruption can > cause all files in the uae4all2 folder to become corrupted (among > others). This includes kick13.rom and other kickstart files, which > causes a black screen when leaving the menu. Game .adf files can > become corrupted, causing the game to stop booting. Even the > executable uae4all2.nro and/or config files in the conf folder can > become corrupted quite easily, causing black screen crash on > startup. Either don’t use exFAT, or make a good backup of the > folder and restore it via FTP if there are problems. Once I switched > to FAT32, all these problems with file corruption went away.>
> Games with known fixes> ======
>
> - Lure of the Temptress (adf only) > Issue: hangs at title > Fix: use hdf version>
> - PP Hammer
> Issue: flickering > Fix: set âBlitter: Normalâ and reboot>
> - Rainbow Islands (adf only) > Issue: hangs after title > Fix: use hdf version>
> - RockânâRoll > Issue: gfx glitches / flickering > Fix: set âBlitter: Normal,â use .adf and A500 config, and> reboot
>
> - Shufflepuck Cafe > Issue: flickering > Fix: set âBlitter: Normalâ and reboot.>
> - Spacetaxi 3
> Issue: taxis move through each other > Fix: set âSprite Collisions: Onâ then it works perfectly.>
> - Spindizzy Worlds > Issue: flickering/screen tearing > Fix: set âBlitter: Normalâ and reboot.>
> - Xenon 2
> Issue: hangs after title > Fix: use hdf version âXenon21 diskâ which works perfectly.>
> Games with no fixes (or unknown fixes)> ======
>
> - Banshee AGA
> Issue: score display on left is missing.> Fix: unknown
>
> - Celtic Legends > Issue: cannot get past language select screen, all keypresses are> ignored.
> Fix: unknown. This requires cycle exact, which is not supported.>
> - IK+
> Issue: no sound fx > Fix: unknown, but can play PlayStation 1 version in Retroarch > instead. This requires cycle exact, which is not supported.>
> - Marvinâs Marvellous Adventure AGA > Issue: nothing happens when selecting âstart gameâ > Fix: unknown. Apparently something to do with an interrupt for the > music routine that is ignored. The game refuses to start unless the > music is playing at the correct volume.>
> - Nebulus 2
> Issue: doors are not showing > Fix: unknown. This requires cycle exact, which is not supported.>
> - Prince of Persia > Issue: : runs slow > Fix: unknown, but can play Usineurâs native Switch/Vita port > (https://github.com/usineur/SDLPoP/releases)>
> Compiling
> ======
> * Dependencies: SDL2, SDL2_image, libpng, libjpeg, zlib > * Clone repo into a folder somewhere> * Vita:
> * Install VitaSDK toolchain and all vdpm packages: > http://vitasdk.org > * Compile and package:> “`
> mkdir build
> cd build
> ccmake “your uae4all2 repo folder” -DBUILD_PSP2=ON > -DCMAKE_BUILD_TYPE=Release > make uae4all2.vpk> “`
> * Note: The Vita source depends on FrangarCJ’s Vita2d fbo branch > with shader support here: > https://github.com/Cpasjuste/vita2dlib/tree/fbo > and FrangarCJ’s vita-shader-collection gtu branch: > https://github.com/frangarcj/vita-shader-collection/tree/gtu > Those are both included as binaries and linked automatically.>
> * Switch:
> * Install DevkitPro: > https://devkitpro.org/wiki/devkitPro_pacman#Using_Pacman > * Install required libs:> “`
> sudo (dkp-)pacman -S switch-dev > sudo -E dkp-pacman -S switch-sdl2 > sudo -E dkp-pacman -S switch-sdl2_image > sudo -E dkp-pacman -S switch-glm > sudo -E dkp-pacman -S switch-glad > sudo -E dkp-pacman -S switch-mesa > sudo -E dkp-pacman -S switch-libpng > sudo -E dkp-pacman -S switch-zlib > sudo -E dkp-pacman -S switch-libjpeg-turbo > sudo -E dkp-pacman -S switch-libdrm-nouveau> “`
> * Patch SDL2 library to include SL/SR button support, otherwise > SL/SR will not function in UAE4All2> “`
> git clone
> https://github.com/rsn8887/pacman-packages/tree/SwitchSDL2ButtonFix > cd pacman-packages/pacman-packages/switch/SDL2> dkp-makepkg
> cd pkg/switch-sdl2/opt/devkitpro/portlibs/switch/lib > cp *.a $DEVKITPRO/portlibs/switch/lib/ > cp *.la $DEVKITPRO/portlibs/switch/lib/> “`
> * Compile and package:> “`
> mkdir build
> cd build
> ccmake “your uae4all2 repo folder” -DBUILD_NX=ON > -DCMAKE_BUILD_TYPE=Release > make uae4all2_switch.zip> “`
> * Unzip and copy all all files to Switch so you have > `/switch/uae4all2/uae4all2.nro` and `/switch/uae4all2/data/` etc. on> your SD card
> * Launch using your favorite homebrew launcher>
> CHANGELOG
> =====
> 1.78
>
> - fix 68020+ bitfield instructions (fixes crash in Virocop AGA)>
> 1.77
>
> - increase max files per dir from 3072 to 10240 > - on Switch, in split JoyCon mode, make SL/SR act as L/R also in> menu
> - on Switch, in split JoyCon mode, disable L/R/ZL/ZR in menu>
> 1.76
>
> - fixed lag when navigating the savestate menu > - on Switch, added split Joycon option for tabletop multiplayer with > up to four single Joycons > - on Switch, allow menu navigation with analog stick>
> 1.75
>
> - fixed crash when booting a floppy with floppy speed >1x > - fixed inconsistencies in menu navigation > - enabled long filename display in file browser (hold Triangle or X> to show it)
> - fixed an issue where HD Dir could not be selected unless Boot HD > was set to OFF > - removed legacy code and data files that were not needed>
> 1.74 (Switch only)>
> - Allow remapping of ZR/ZL on Switch > - Map ZR/ZL to “slow-down mouse” on Switch if custom controls> are off
> - Add option to misc menu to choose either A or B as OK button on> Switch
> - Add sharp-bilinear-simple scaling routine, and make it the new> default
> - Add point filtering scaling routine>
> 1.73 (Switch only)>
> - Fix savestates on Switch>
> 1.72switch
>
> - Added Switch release>
> 1.72
>
> - Savestate location can now be changed in the menu>
> - Savestates can now be deleted from the menu>
> - Implemented an automatic savestate. There’s a new savestate slot > called auto. If it exists, this savestate will be loaded immediately > when inserting a floppy.>
> 1.71
>
> - Fix hd settings not saving, and displayline settings not loading > in certain situations>
> 1.70
>
> - Improve pointer response to diagonal stick directions>
> 1.69
>
> - Improve pointer response to slow finger motion>
> 1.68
>
> - Parallel port joystick adapter support. By default, Amiga > joysticks 3 and 4 are controlled by VitaTV gamepads 3 and 4. They > can also be mapped to other inputs using the custom controls screen.>
> 1.67
>
> - Improve pointer controls with bluetooth mouse by re-compiling with> latest SDL-Vita
>
> 1.66
>
> - Prevent accidental clicks when moving pointer using touch>
> 1.65
>
> - eliminate transparent keyboard slowdown > - fix joystick port setting affecting custom controls unless set to> ‘port1′
>
> 1.64
>
> - improved ‘normal’ blitter mode (fixes flicker in PP Hammer and > Spindizzy Worlds)>
> 1.63
> - implemented three-finger drag as right-button drag (useful to > hold-down the right mouse button). Fingers have to be somewhat apart > from each other, otherwise they are recognized as single or dual > touch by the Vita.>
> 1.62
> - re-compiled in safe-mode > - fix empty directory listing of uma0:>
> 1.61
> - re-compiled in unsafe-mode>
> 1.60
> - support for uma0: added > - prevent suspend mode because it can corrupt hdf files>
> 1.59
> - implemented touchpad-style pointer controls. Touch controls are > configured under ‘More Options/Touch.’ Choices are ‘Touch > Off’, ‘Front only’, or ‘Front and Back.’ The default is to > use only the front panel. Both panels work the same, using relative > touch mode. How far a certain finger motion moves the pointer > depends on the Mouse Speed setting, which also affects how fast the > analog stick moves the mouse.>
> 1.58
> - fix ‘movec pcr,d0′ not throwing exception on 68020 (fixes> WHDload 18.3)
> - recompiled with latest SDL library supporting full analog joystick> range
>
> 1.57
> - sticky virtual keyboard keys implemented. The alt, ctrl, amiga, > and shift virtual keyboard keys are now sticky. Press them once to > enable and another time to let go of the key. Key combos like > “Amiga-Q” can now be entered using the virtual keyboard. The > circle button quickly un-sticks all keys.>
> 1.56
> - fix keys being pressed when pressing Vita buttons (introduced in> 1.55)
>
> 1.55
> - support for Bluetooth keyboard and mouse added. The Vita doesn’t > pair with all Bluetooth keyboard/mouse combos. As a rule, if the > keyboard works to highlight bubbles with cursor keys, it should also > work in UAE4All. Mouse + keyboard tested working with the “Jelly > Comb Mini Bluetooth Keyboard With Mouse Touchpad, > ASIN:B06Y56BBYP.” The Amiga keys are mapped to Windows (GUI) keys > as well as Page Up/Down.>
> 1.54
> - more choices for setting mouse speeds in steps of 0.25 now > - a button can be mapped to “slow mouse” in custom controls. > When custom controls are on and that button is held down, the mouse > pointer speed is greatly reduced. This is useful for precisely > positioning the cursor.>
> 1.53
> - fix analog stick angular zone sizes (22.5 degrees per half zone > now e.g. eight 45 degree zones)>
> 1.52
> - improved joystick diagonals and deadzone when controlling the > Amiga joystick with Vita analog stick. The joystick > analog-to-digital conversion is now done using a proper radial > deadzone with eight symmetric angular zones for the possible> directions.
>
> 1.51
> - fix autofire for ply 2 w/o custom controls>
> 1.50
> - fix improved analog deadzone (broken in last release)>
> 1.49
> - improved analog mouse deadzone (radial and scaled)>
> 1.48
> - cleaned up display menu > - added option to choose menu background>
> 1.47
> - new menu background > - fix swapped “Quote”"Backquote” overlay keyboard keys>
> 1.46
> - never save autofire button to reduce confusion > - fixed menu navigation bug in HDF file selection>
> 1.45
> - added option to use autofire with custom configs, can choose one > Vita button that will have autofire, or set it to ‘none’ > (default) to turn it off>
> 1.44
> - improved contrast of virtual keyboard overlays (thanks to > ScHlAuChi for new images) > - added option to choose between US, UK and German virtual keyboard > overlay (thanks to ScHlAuChi for new images)>
> 1.43
> - full support for up to 4 controllers on Vita TV that can be fully > mapped individually > - filelists (adf, hdf, etc) are now sorted alphabetically with > directories at the top > - added option to turn off mouse emulation because it often > interferes with second player (port 0 joystick) when playing > multiplayer on the Vita TV > - added option to turn on sprite-sprite collisions, useful for> Spacetaxi 3
> - changed blitter default to “immediate” it seems to be more> compatible
>
> 1.42
> - added two player support on Vita TV, second paired Dualshock > controller controls the ‘other’ joystick, only works if port is > not set to ‘both’ > - fixed a crash bug when changing audio parameters while sound was> playing
>
> 1.41
> - assembler optimizations enabled by Cpasjuste, emulator is faster> now!
>
> 1.40
> - disabled the menu entries ’screenwidth’ and ’stylus > offset’ that did nothing on the Vita. To show the borders in > overscan games like Settlers, simply use the menu option ‘Preset > Width’ and set it to >320 for lores, (or >640 for hires). There > are choices 352, 384, 704 and 768 that cover the full overscan> range.
>
> 1.39
> - fix sound setting changes not being applied until restart > - fix sound distortion for stereo separation settings 0 (mono) and> 25%
>
> 1.38
> - added stereo separation setting to select between 0 (mono) 25%, > 50%, 75% and 100% (stereo, default, original Amiga sound) > - added the blitter options ‘normal, immediate, and improved’ > default is ‘normal.’ Might help with some games>
> 1.37
> - some fixes to savestates. Now savestates work even with no disk > inserted in df0. Savestate file name is now the first available name > among df0, boot-hd, hdf2, hdf3, hdf4, df1, df2, df3.>
> 1.36
> - added measures to prevent file corruption: Disabled PS button > because it caused corruption of hdf files; display a warning about > file corruption if the Amiga is writing to hdf while the user tries > to exit the program > - fix hdf size checking > - fixed up some menu text > - adjusted quickswitch screenmodes by two pixels>
> 1.35
> - now upto four hdf files can be mounted. From my own testing, it > looks like 2 Gb is the hdf size limit. Geometry for each file can be > changed by manually editing the config file, default is > sectors:surfaces:reserved:blocksize=32:1:2:512 for files 1Gb and > 32:4:2:512 for files >2Gb. Only files <=2 Gb seem to work.>
> 1.34
> - hires support (e.g. 640*256), switchable in display menu. (Select > a screen mode with “640″ as width in the first option of the > display menu, and the Workbench will be rendered with every pixel. A > width of “320″ reverts back to old behavior.)>
> 1.33
> - implemented three fully mappable custom configs, configurable in > controls menu. Quick switch between them using “L+Start” > - allow the “other joystick” to be mapped in custom controls to > the Dpad or any buttons. This only works if ports is not set to > “both”. Works great for Llamatron in dual joystick mode!>
> 1.32
> - virtual keyboard transparency adjust now toggles between four > values, two of which cause zero slow-down when keyboard is> displayed.
> - resolution/zoom quick switch with R+Start+Dpad left/right is now> more responsive
>
> 1.31
> - Allow menu quit from within sub-menus using ’select’>
> 1.30
> - updated autocentering of analog sticks so that both sticks are > always auto-centered, not just the one that controls the mouse>
> 1.29
> - Changed controls. The virtual keyboard is too useful to put it on > an obscure combo. Start Button now toggles the virtual keyboard. > When keyboard is active, right analog stick then controls the > keyboard’s vertical position and transparency. When keyboard is > off, use R+Start+Dpad to move screen up and down and to quick switch > between common resolutions. This used to be just Start+Dpad. Now it > is R+Start+Dpad.>
> 1.28
> - bugfix: the virtual keyboard sometimes sent joystick button > presses to the emulator when selecting keys. This has been fixed.>
> 1.27
> - virtual keyboard hotkeys added, square = backspace, triangle => toggle shift
> - virtual keyboard controls are now more responsive>
> 1.26
> - virtual keyboard transparency is now adjustable (START+dpad> left/right)
> - fixed bug in virtual keyboard initialization where the keyboard > send an endless string of ‘ symbols on boot up before it was first> opened
>
> 1.25
> - vastly improved virtual keyboard: The image is now bigger, > supports more keys including the shift modifier, and is transparent > (thanks to ScHlAuChi for the new keyboard image and many ideas) > - Fixed virtual keyboard not reacting when custom dpad mode was> active
> - The virtual keyboard can now be moved up and down using start+dpad > up and start + dpad down.>
> 1.24
> - virtual keyboard (mapped to “hold start then press select”) > - labels in custom control menu now reflect Vita controller > - default analog mouse control deadzone increased from 100 to 1000 > to fix mouse pointer drift (can be changed in menu) > - default joystick port set to 1, since the mouse is always on (can > be changed in menu)>
> 1.23
> - added analog joystick deadzone setting > - implemented autocentering to fix mouse pointer drift on some > Vitas. Centering happens on program start and whenever the menu is> opened
> - START+DPAD left/right for quick switching between different zoomed > screenmodes, useful for games like Chaos Engine. Use START+DPAD > up/down to center screen after quick switching.>
> 1.22
> - fixed broken analog mouse control dead zone and improved mouse > analog sensitivity>
> 1.21
> - moved shader config to display menu>
> 1.20:
> - added analog mouse support with menu option to choose left or > right stick for mouse control > - new menu items in misc menu: > shader choice (default: sharp_bilinear_simple) > choice which analog stick to use for mouse > - disabled broken gp2x stylus mode and mouse emu mode > - L/R are mouse buttons now > - screen movement switched from L+R+DPAD to START+DPAD > - START does not switch input modes anymore (mouse is always> enabled)
> - updated Readme.txt with new Vita control scheme > - fixed misc menu entries for shader and analog mouse > - custom controls menu is now more snappy>
> <1.20:
> - perfect 2x scaling support to reduce pixel wobble > - HD Dir fix (supports one HD Dir & one HDF simultaneously, but max > hdf size is still 1 Gb) > - Shader support implemented by Cpasjuste Download Uae4All2 Vita_mod from the Brewology PSVita Store.
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* Uae4All2 Vita_mod v1.78 ReleasedNovember 22nd, 2018
monkeymaximus
rsn8887 has released Uae4All2 Vita_mod version 1.78 for the PSVita. > Changes in this Version> ======
> 1.78
>
> - fix 68020+ bitfield instructions (fixes crash in Virocop AGA)>
> Description
> =====
> Use4All2 Mod is an Amiga emulator for Vita and Switch. This is my > mod of this great Amiga emulator that was originally ported to the > Vita by Cpasjuste. Depending on when you read this, this mod might > be ahead or behind his version.>
> !(https://s14.postimg.cc/lzgf1988h/uae4all_b.jpg)>
> !(https://i.postimg.cc/3RD6Lr7j/Split-Joycon-b.jpg)>
> Thanks to Cpasjuste for the original port and for jumping in and > adding shader support and making the assembler optimizations work.>
> Thanks to ScHlAuChi for extensive testing, ideas, and for > contributing the new larger virtual keyboard images.>
> Thanks to the original authors Chui, john4p, TomB, notaz, Bernd > Schneider, Toni Wilen, Pickle, smoku, AnotherGuest, Anonymous > engineer, finkel, Lubomyr, pelya and many more.>
> Thanks to my supporters on Patreon: Andyways, CountDuckula, Matthew > Machnee, and RadicalR.>
> Installation
> ======
> * Vita:
> * Install .vpk
> * Obtain and copy BIOS files “kick13.rom”, “kick20.rom” and > “kick31.rom” to “ux0:/data/uae4all/kickstarts”>
> * Switch:
> * Download and unzip `uae4all2_switch.zip` > * Copy the resulting folder `uae4all2` to `/switch/` onto your > SDCard, ensure none of the “archive” flags is set. > * You should now have the executable `/switch/uae4all2/uae4all2.nro` > and a folder `/switch/uae4all2/data/` with the keyboard icons and > other data files on your SDCard. > * Obtain and copy BIOS files `kick13.rom` (size: 262,144 bytes), > `kick20.rom` (size: 524,288 bytes) and `kick31.rom` (size: 524,288 > bytes) to your SDCard into `/switch/uae4all2/kickstarts/` > * Use your favorite Homebrew Launcher or Homebrew Loader to start> Uaeall2
>
> Vita/Switch-exclusive Features> ======
> - Full speed emulation of most Amiga games with zero frameskip > - Large, complete virtual keyboard with adjustable position and > adjustable transparency > - Three fully mappable custom control sets: map Vita buttons to any > Amiga joystick or key input, three custom control sets supported > - Multiple hard-file support: up to 4 hdf files (size <2GB each) can > be mounted simultaneously > - Multiple controller support on Vita TV: up to four paired > controllers can be fully mapped > - Analog mouse control: control the mouse using the analog stick > with adjustable sensitivity > - Shader support: default “sharp_bilinear_simple” uses integer > pre-scale for sharp, undistorted pixels with minimum blur, even if > game is zoomed to fill the full screen > - Custom autofire: any mapped Vita button can have autofire with> adjustable rate
> - Savestate with hard-file support: state can be saved even when > hard-files are used > - Additional emulator settings: sprite-sprite collisions can be > enabled, blitter settings can be changed > - Adjustable stereo separation > - A button can be mapped to “slow mouse” in custom controls. > When custom controls are on and that button is held down, the mouse > pointer speed is greatly reduced. This is useful for precisely > positioning the cursor. > - Sticky virtual keyboard modifiers: allows keyboard combos like > CTRL-C to be entered easily > - Touchpad style pointer controls using the touchscreen > - Parallel port joystick adapter support for multiplayer games with > up to 4 joysticks. > - Additional savestate slot called auto, for automatic savestate> loading
> - Bluetooth keyboard and mouse support (Vita only) > - Supports loading files from ux0: or uma0: partition (Vita only) > - Rear touch panel can be enabled for mouse pointer control (Vita> only)
> - Split Joy-Con support (Switch only)>
> Controls
> =====
>
> General
> —–
> (For Switch: Cross = B, Square = Y, Triangle = X, Circle = A, Select > = Minus, Start = Plus)>
> Select = Toggle menu > Start = Toggle virtual keyboard > R+Start+Dpad up/down = Move screen up/down > R+Start+Dpad left/right = Change screenmode (to zoom in on games> with borders)
> Right analog stick = Analog mouse (can switch this to left stick in> menu)
>
> When custom controls are off> —–
> Up to four controllers are automatically mapped to players 1-4. > Players 3 and 4 are on the emulated parallel port 4 player adapter.>
> Left analog stick = Amiga joystick directions > Dpad = Amiga joystick directions > L shoulder button = right mouse click (player 1 only) > R shoulder button = left mouse click (player 1 only) > (Shown below are control presets 1 (default) / 2 / 3 / 4) > Square = Autofire (default) / Fire / Autofire / Fire > Cross = Fire (default) / Autofire / Up (Jump) / Up (Jump) > Triangle = Space (default) / Space / Fire / Autofire > Circle = Secondary Fire (used only in a few games) > R+Square = Ctrl > R+Circle = Left Alt> R+Cross = Help
> L+Square = Left mouse > L+Circle = Right mouse > R+Dpad = Arrow keys>
> When custom controls are on> —–
> L+Start = Toggle between custom control set number 1, 2, and 3>
> In this mode, Vita buttons can be mapped to any Amiga side keyboard > key or joystick action. There’s also a mapping option called > “slow mouse.” It will slow down the mouse pointer by a factor > ten if that mapped button is held down. Up to four controllers can > be mapped (for multiplayer on VitaTV and Switch). Four Amiga-side > joysticks are supported. Joystick 3 and 4 are on the emulated > parallel port joystick adapter.>
> Virtual keyboard controls> —–
> Start = Toggle virtual keyboard > Right analog stick up/down = Move virtual keyboard up and down > Right analog stick left/right = Change virtual keyboard transparency>
> Cross = Press selected key (on Switch, this can be changed from B to> A)
> Square = Backspace > Triangle = Toggle shift > Circle = Turn off all sticky keys (ctrl, alt, amiga, and shift) (on > Switch, this can be changed from A to B)>
> Touch controls
> —–
> Note: for multi-touch gestures, the fingers have to be far enough > apart from each other, so that the Vita will not erroneously > recognize them as a single finger. Otherwise the pointer will jump> around.
>
> Single short tap = left mouse click > Single short tap while holding a second finger down = right mouse> click
> Single finger drag = move the mouse pointer, how far the pointer > moves in response to finger motion depends on the Mouse Speed> setting
> Dual finger drag = drag’n'drop (left mouse button is held down) > Three finger drag = drag’n'drop (right mouse button is held down)>
> Switch controls
> —–
> The default OK button in menu and on-screen keyboard is B. This can > be changed to A in “more options.”>
> ZR button = slow-mouse (if custom controls are off) > ZL button = slow-mouse (if custom controls are off)>
> Split Joycon Mode: Split Joycon mode can be enabled/disabled in > “more options.” Upto four single Joycons are supported. Buttons > can still be remapped. SL for player 1 is hardcoded to bring up the> keyboard.
>
> Split Joycon Controls: > Minus/Plus = Menu (player 1 only) > SL = on-screen keyboard (player 1 only) > Pressing stick while moving it = change keyboard > transparency/position, control mouse pointer (player 1 only) > SR + SL + Stick directions = hotkey to quick-zoom image and center > image vertically (player 1 only)>
> Bluetooth Keyboard / Mouse controls (Vita only)> —–
> Mouse + keyboard tested working with the “Jelly Comb Mini > Bluetooth Keyboard With Mouse Touchpad, ASIN:B06Y56BBYP,” and with > the “Jelly Comb Bluetooth Wireless Mouse ASIN:B075HBDWCF.” The > Amiga keys are mapped to Windows (GUI) keys as well as Page Up/Down. > The Vita doesn’t pair with all Bluetooth keyboards and mice. As a > rule, if the keyboard works to highlight bubbles with cursor keys, > it should also work in UAE4All.>
> Notes
> ======
> - *Bios:* Please put kickstart files in > `ux0:/data/uae4all/kickstarts` on Vita and in > `/switch/uae4all2/kickstarts` directory on Switch. Files must be > named as kick13.rom, kick20.rom, kick31.rom > - *Speed:* Most games run full speed. Some slow Amiga 1200 and > WHDLoad games actually run faster if the CPU speed is reduced from > 14 MHz to 7 MHz, because they rely more on custom chips than CPU. > Some graphics glitches in Lionheart WHDLoad inside the caves are> fixed by this.
> - *Config File:* If you have problems with settings not saving etc, > please delete or rename your config file in the folder > `ux0:/data/uae4all` (Vita) or `/switch/uae4all2/conf/` and restart > the emu. I heard this can fix many problems when you are replacing > an older version of this emulator with a newer version. Lots of > things are changing in the config file between releases. > - *Display:* The sharp_bilinear_simple shader, on by default, > creates a sharp pixel image with minimal blurring. It applies a > maximum integer pre-scale first. Then it scales only the small > remainder using the builtin bilinear filter, keeping the aspect> ratio intact.
> Many Amiga games fit the Vita and Switch screens very nicely. For > example, take Chaos Engine with a screen setting of 320*200 and > sharp_bilinear_simple shader enabled. The picture can be zoomed > using R+Start+Dpad left/right (R+Plus+Dpad left/right on Switch), > and moved vertically using R+Start+Dpad up/down (R+Plus+Dpad up/down > on Switch) to center it on the screen. Once this is done, the > picture fills almost the whole screen and looks amazing with no > artifacts or blurriness. The game runs smooth with zero frameskip. > Selecting a ‘Preset Width’ of 320, 352 or 384 (max overscan) > results in lo-res screen emulation, good for most games, while 640, > 704, or 768 results in hi-res screen emulation, good for use with > Workbench or some text-based games. > - *Blitter:* The blitter settings can help with graphics glitches in > some games. Since it seems to work best, “immediate” is the > default. But some games require setting blitter to “normal” and > re-booting to remove graphics glitches, for example PP Hammer, > Spindizzy Worlds, and Shufflepuck Cafe. > - *WHDLoad:* If you have problems with a WHDLoad .hdf game, maybe > try an .adf version of the same game. Rock’n Roll is one of a few > games that work on UAE4All2 only using .adf files. It has graphics > glitches and runs too fast in WHDLoad with .hdf. To make it work > correctly, I loaded the “Rock’n Roll.adf” from Gamebase Amiga, > chose the preset A500 config, and changed the Blitter setting to> Normal.
> - *Sprite Collisions:* Some games require sprite-to-sprite > collisions. Sprite collisions can be turned on in the “more > options” menu. The only game I know of that requires this is> SpaceTaxi 3.
> - *Savestates:* Four regular savestates can be saved per game. > There’s also a slot for an automatic savestate, labeled > “auto”. If it exists, this will be loaded immediately when the > .adf is inserted. To prevent this, delete the auto savestate by > selecting it and choosing “delete savestate”. > - *Multiplayer:* Up to four controllers on Vita TV and Switch are > supported and can be fully mapped. The mouse can be switched off > because it interferes with the other joystick that controls player 2 > in most games. If you pair new controllers on Vita TV and they do > not seem to work, scan for them in the “custom controls” menu by > pressing L. At the bottom it will say how many controllers have been > found. This scanning is not neccessary on Switch. By default, > parallel port Amiga joysticks 3 and 4 are controlled by > VitaTV/Switch gamepads 3 and 4. They can also be mapped to other > inputs using the custom controls screen. > - *Sound:* For use with headphones, a stereo separation setting of > 50 sounds better than the default setting of 100. The original Amiga > had completely disjoint left/right channels. This can sound quite > jarring on headphones. Concerning sound frequency, on the Vita, the > default of 44.1 kHz gives by far the best results. On the Switch, > the best sound is obtained with 48 kHz, which is the only frequency > supported on Switch.>
> FAQ
> =====
> * Kickstart rom files not found on startup?>
> First, please ensure you are using the correct files. They should be > “kick13.rom” (size: 262,144 bytes), “kick20.rom” (size: > 524,288) and “kick31.rom” (size: 524,288). They should be placed > in “ux0:/data/uae4all/kickstarts” on Vita and > “/switch/uae4all2/kickstarts” on Switch. Second, on Vita, please > make sure your ux0:/data folder does NOT have the FAT attributes > “hidden” or “system” set.>
> * Black screen on Switch, or crash on startup?>
> In my testing (only with exFAT), I found that exFAT corruption can > cause all files in the uae4all2 folder to become corrupted (among > others). This includes kick13.rom and other kickstart files, which > causes a black screen when leaving the menu. Game .adf files can > become corrupted, causing the game to stop booting. Even the > executable uae4all2.nro and/or config files in the conf folder can > become corrupted quite easily, causing black screen crash on > startup. Either don’t use exFAT, or make a good backup of the > folder and restore it via FTP if there are problems. Once I switched > to FAT32, all these problems with file corruption went away.>
> Games with known fixes> ======
>
> - Lure of the Temptress (adf only) > Issue: hangs at title > Fix: use hdf version>
> - PP Hammer
> Issue: flickering > Fix: set âBlitter: Normalâ and reboot>
> - Rainbow Islands (adf only) > Issue: hangs after title > Fix: use hdf version>
> - RockânâRoll > Issue: gfx glitches / flickering > Fix: set âBlitter: Normal,â use .adf and A500 config, and> reboot
>
> - Shufflepuck Cafe > Issue: flickering > Fix: set âBlitter: Normalâ and reboot.>
> - Spacetaxi 3
> Issue: taxis move through each other > Fix: set âSprite Collisions: Onâ then it works perfectly.>
> - Spindizzy Worlds > Issue: flickering/screen tearing > Fix: set âBlitter: Normalâ and reboot.>
> - Xenon 2
> Issue: hangs after title > Fix: use hdf version âXenon21 diskâ which works perfectly.>
> Games with no fixes (or unknown fixes)> ======
>
> - Banshee AGA
> Issue: score display on left is missing.> Fix: unknown
>
> - Celtic Legends > Issue: cannot get past language select screen, all keypresses are> ignored.
> Fix: unknown. This requires cycle exact, which is not supported.>
> - IK+
> Issue: no sound fx > Fix: unknown, but can play PlayStation 1 version in Retroarch > instead. This requires cycle exact, which is not supported.>
> - Marvinâs Marvellous Adventure AGA > Issue: nothing happens when selecting âstart gameâ > Fix: unknown. Apparently something to do with an interrupt for the > music routine that is ignored. The game refuses to start unless the > music is playing at the correct volume.>
> - Nebulus 2
> Issue: doors are not showing > Fix: unknown. This requires cycle exact, which is not supported.>
> - Prince of Persia > Issue: : runs slow > Fix: unknown, but can play Usineurâs native Switch/Vita port > (https://github.com/usineur/SDLPoP/releases)>
> Compiling
> ======
> * Dependencies: SDL2, SDL2_image, libpng, libjpeg, zlib > * Clone repo into a folder somewhere> * Vita:
> * Install VitaSDK toolchain and all vdpm packages: > http://vitasdk.org > * Compile and package:> “`
> mkdir build
> cd build
> ccmake “your uae4all2 repo folder” -DBUILD_PSP2=ON > -DCMAKE_BUILD_TYPE=Release > make uae4all2.vpk> “`
> * Note: The Vita source depends on FrangarCJ’s Vita2d fbo branch > with shader support here: > https://github.com/Cpasjuste/vita2dlib/tree/fbo > and FrangarCJ’s vita-shader-collection gtu branch: > https://github.com/frangarcj/vita-shader-collection/tree/gtu > Those are both included as binaries and linked automatically.>
> * Switch:
> * Install DevkitPro: > https://devkitpro.org/wiki/devkitPro_pacman#Using_Pacman > * Install required libs:> “`
> sudo (dkp-)pacman -S switch-dev > sudo -E dkp-pacman -S switch-sdl2 > sudo -E dkp-pacman -S switch-sdl2_image > sudo -E dkp-pacman -S switch-glm > sudo -E dkp-pacman -S switch-glad > sudo -E dkp-pacman -S switch-mesa > sudo -E dkp-pacman -S switch-libpng > sudo -E dkp-pacman -S switch-zlib > sudo -E dkp-pacman -S switch-libjpeg-turbo > sudo -E dkp-pacman -S switch-libdrm-nouveau> “`
> * Patch SDL2 library to include SL/SR button support, otherwise > SL/SR will not function in UAE4All2> “`
> git clone
> https://github.com/rsn8887/pacman-packages/tree/SwitchSDL2ButtonFix > cd pacman-packages/pacman-packages/switch/SDL2> dkp-makepkg
> cd pkg/switch-sdl2/opt/devkitpro/portlibs/switch/lib > cp *.a $DEVKITPRO/portlibs/switch/lib/ > cp *.la $DEVKITPRO/portlibs/switch/lib/> “`
> * Compile and package:> “`
> mkdir build
> cd build
> ccmake “your uae4all2 repo folder” -DBUILD_NX=ON > -DCMAKE_BUILD_TYPE=Release > make uae4all2_switch.zip> “`
> * Unzip and copy all all files to Switch so you have > `/switch/uae4all2/uae4all2.nro` and `/switch/uae4all2/data/` etc. on> your SD card
> * Launch using your favorite homebrew launcher>
> CHANGELOG
> =====
> 1.78
>
> - fix 68020+ bitfield instructions (fixes crash in Virocop AGA)>
> 1.77
>
> - increase max files per dir from 3072 to 10240 > - on Switch, in split JoyCon mode, make SL/SR act as L/R also in> menu
> - on Switch, in split JoyCon mode, disable L/R/ZL/ZR in menu>
> 1.76
>
> - fixed lag when navigating the savestate menu > - on Switch, added split Joycon option for tabletop multiplayer with > up to four single Joycons > - on Switch, allow menu navigation with analog stick>
> 1.75
>
> - fixed crash when booting a floppy with floppy speed >1x > - fixed inconsistencies in menu navigation > - enabled long filename display in file browser (hold Triangle or X> to show it)
> - fixed an issue where HD Dir could not be selected unless Boot HD > was set to OFF > - removed legacy code and data files that were not needed>
> 1.74 (Switch only)>
> - Allow remapping of ZR/ZL on Switch > - Map ZR/ZL to “slow-down mouse” on Switch if custom controls> are off
> - Add option to misc menu to choose either A or B as OK button on> Switch
> - Add sharp-bilinear-simple scaling routine, and make it the new> default
> - Add point filtering scaling routine>
> 1.73 (Switch only)>
> - Fix savestates on Switch>
> 1.72switch
>
> - Added Switch release>
> 1.72
>
> - Savestate location can now be changed in the menu>
> - Savestates can now be deleted from the menu>
> - Implemented an automatic savestate. There’s a new savestate slot > called auto. If it exists, this savestate will be loaded immediately > when inserting a floppy.>
> 1.71
>
> - Fix hd settings not saving, and displayline settings not loading > in certain situations>
> 1.70
>
> - Improve pointer response to diagonal stick directions>
> 1.69
>
> - Improve pointer response to slow finger motion>
> 1.68
>
> - Parallel port joystick adapter support. By default, Amiga > joysticks 3 and 4 are controlled by VitaTV gamepads 3 and 4. They > can also be mapped to other inputs using the custom controls screen.>
> 1.67
>
> - Improve pointer controls with bluetooth mouse by re-compiling with> latest SDL-Vita
>
> 1.66
>
> - Prevent accidental clicks when moving pointer using touch>
> 1.65
>
> - eliminate transparent keyboard slowdown > - fix joystick port setting affecting custom controls unless set to> ‘port1′
>
> 1.64
>
> - improved ‘normal’ blitter mode (fixes flicker in PP Hammer and > Spindizzy Worlds)>
> 1.63
> - implemented three-finger drag as right-button drag (useful to > hold-down the right mouse button). Fingers have to be somewhat apart > from each other, otherwise they are recognized as single or dual > touch by the Vita.>
> 1.62
> - re-compiled in safe-mode > - fix empty directory listing of uma0:>
> 1.61
> - re-compiled in unsafe-mode>
> 1.60
> - support for uma0: added > - prevent suspend mode because it can corrupt hdf files>
> 1.59
> - implemented touchpad-style pointer controls. Touch controls are > configured under ‘More Options/Touch.’ Choices are ‘Touch > Off’, ‘Front only’, or ‘Front and Back.’ The default is to > use only the front panel. Both panels work the same, using relative > touch mode. How far a certain finger motion moves the pointer > depends on the Mouse Speed setting, which also affects how fast the > analog stick moves the mouse.>
> 1.58
> - fix ‘movec pcr,d0′ not throwing exception on 68020 (fixes> WHDload 18.3)
> - recompiled with latest SDL library supporting full analog joystick> range
>
> 1.57
> - sticky virtual keyboard keys implemented. The alt, ctrl, amiga, > and shift virtual keyboard keys are now sticky. Press them once to > enable and another time to let go of the key. Key combos like > “Amiga-Q” can now be entered using the virtual keyboard. The > circle button quickly un-sticks all keys.>
> 1.56
> - fix keys being pressed when pressing Vita buttons (introduced in> 1.55)
>
> 1.55
> - support for Bluetooth keyboard and mouse added. The Vita doesn’t > pair with all Bluetooth keyboard/mouse combos. As a rule, if the > keyboard works to highlight bubbles with cursor keys, it should also > work in UAE4All. Mouse + keyboard tested working with the “Jelly > Comb Mini Bluetooth Keyboard With Mouse Touchpad, > ASIN:B06Y56BBYP.” The Amiga keys are mapped to Windows (GUI) keys > as well as Page Up/Down.>
> 1.54
> - more choices for setting mouse speeds in steps of 0.25 now > - a button can be mapped to “slow mouse” in custom controls. > When custom controls are on and that button is held down, the mouse > pointer speed is greatly reduced. This is useful for precisely > positioning the cursor.>
> 1.53
> - fix analog stick angular zone sizes (22.5 degrees per half zone > now e.g. eight 45 degree zones)>
> 1.52
> - improved joystick diagonals and deadzone when controlling the > Amiga joystick with Vita analog stick. The joystick > analog-to-digital conversion is now done using a proper radial > deadzone with eight symmetric angular zones for the possible> directions.
>
> 1.51
> - fix autofire for ply 2 w/o custom controls>
> 1.50
> - fix improved analog deadzone (broken in last release)>
> 1.49
> - improved analog mouse deadzone (radial and scaled)>
> 1.48
> - cleaned up display menu > - added option to choose menu background>
> 1.47
> - new menu background > - fix swapped “Quote”"Backquote” overlay keyboard keys>
> 1.46
> - never save autofire button to reduce confusion > - fixed menu navigation bug in HDF file selection>
> 1.45
> - added option to use autofire with custom configs, can choose one > Vita button that will have autofire, or set it to ‘none’ > (default) to turn it off>
> 1.44
> - improved contrast of virtual keyboard overlays (thanks to > ScHlAuChi for new images) > - added option to choose between US, UK and German virtual keyboard > overlay (thanks to ScHlAuChi for new images)>
> 1.43
> - full support for up to 4 controllers on Vita TV that can be fully > mapped individually > - filelists (adf, hdf, etc) are now sorted alphabetically with > directories at the top > - added option to turn off mouse emulation because it often > interferes with second player (port 0 joystick) when playing > multiplayer on the Vita TV > - added option to turn on sprite-sprite collisions, useful for> Spacetaxi 3
> - changed blitter default to “immediate” it seems to be more> compatible
>
> 1.42
> - added two player support on Vita TV, second paired Dualshock > controller controls the ‘other’ joystick, only works if port is > not set to ‘both’ > - fixed a crash bug when changing audio parameters while sound was> playing
>
> 1.41
> - assembler optimizations enabled by Cpasjuste, emulator is faster> now!
>
> 1.40
> - disabled the menu entries ’screenwidth’ and ’stylus > offset’ that did nothing on the Vita. To show the borders in > overscan games like Settlers, simply use the menu option ‘Preset > Width’ and set it to >320 for lores, (or >640 for hires). There > are choices 352, 384, 704 and 768 that cover the full overscan> range.
>
> 1.39
> - fix sound setting changes not being applied until restart > - fix sound distortion for stereo separation settings 0 (mono) and> 25%
>
> 1.38
> - added stereo separation setting to select between 0 (mono) 25%, > 50%, 75% and 100% (stereo, default, original Amiga sound) > - added the blitter options ‘normal, immediate, and improved’ > default is ‘normal.’ Might help with some games>
> 1.37
> - some fixes to savestates. Now savestates work even with no disk > inserted in df0. Savestate file name is now the first available name > among df0, boot-hd, hdf2, hdf3, hdf4, df1, df2, df3.>
> 1.36
> - added measures to prevent file corruption: Disabled PS button > because it caused corruption of hdf files; display a warning about > file corruption if the Amiga is writing to hdf while the user tries > to exit the program > - fix hdf size checking > - fixed up some menu text > - adjusted quickswitch screenmodes by two pixels>
> 1.35
> - now upto four hdf files can be mounted. From my own testing, it > looks like 2 Gb is the hdf size limit. Geometry for each file can be > changed by manually editing the config file, default is > sectors:surfaces:reserved:blocksize=32:1:2:512 for files 1Gb and > 32:4:2:512 for files >2Gb. Only files <=2 Gb seem to work.>
> 1.34
> - hires support (e.g. 640*256), switchable in display menu. (Select > a screen mode with “640″ as width in the first option of the > display menu, and the Workbench will be rendered with every pixel. A > width of “320″ reverts back to old behavior.)>
> 1.33
> - implemented three fully mappable custom configs, configurable in > controls menu. Quick switch between them using “L+Start” > - allow the “other joystick” to be mapped in custom controls to > the Dpad or any buttons. This only works if ports is not set to > “both”. Works great for Llamatron in dual joystick mode!>
> 1.32
> - virtual keyboard transparency adjust now toggles between four > values, two of which cause zero slow-down when keyboard is> displayed.
> - resolution/zoom quick switch with R+Start+Dpad left/right is now> more responsive
>
> 1.31
> - Allow menu quit from within sub-menus using ’select’>
> 1.30
> - updated autocentering of analog sticks so that both sticks are > always auto-centered, not just the one that controls the mouse>
> 1.29
> - Changed controls. The virtual keyboard is too useful to put it on > an obscure combo. Start Button now toggles the virtual keyboard. > When keyboard is active, right analog stick then controls the > keyboard’s vertical position and transparency. When keyboard is > off, use R+Start+Dpad to move screen up and down and to quick switch > between common resolutions. This used to be just Start+Dpad. Now it > is R+Start+Dpad.>
> 1.28
> - bugfix: the virtual keyboard sometimes sent joystick button > presses to the emulator when selecting keys. This has been fixed.>
> 1.27
> - virtual keyboard hotkeys added, square = backspace, triangle => toggle shift
> - virtual keyboard controls are now more responsive>
> 1.26
> - virtual keyboard transparency is now adjustable (START+dpad> left/right)
> - fixed bug in virtual keyboard initialization where the keyboard > send an endless string of ‘ symbols on boot up before it was first> opened
>
> 1.25
> - vastly improved virtual keyboard: The image is now bigger, > supports more keys including the shift modifier, and is transparent > (thanks to ScHlAuChi for the new keyboard image and many ideas) > - Fixed virtual keyboard not reacting when custom dpad mode was> active
> - The virtual keyboard can now be moved up and down using start+dpad > up and start + dpad down.>
> 1.24
> - virtual keyboard (mapped to “hold start then press select”) > - labels in custom control menu now reflect Vita controller > - default analog mouse control deadzone increased from 100 to 1000 > to fix mouse pointer drift (can be changed in menu) > - default joystick port set to 1, since the mouse is always on (can > be changed in menu)>
> 1.23
> - added analog joystick deadzone setting > - implemented autocentering to fix mouse pointer drift on some > Vitas. Centering happens on program start and whenever the menu is> opened
> - START+DPAD left/right for quick switching between different zoomed > screenmodes, useful for games like Chaos Engine. Use START+DPAD > up/down to center screen after quick switching.>
> 1.22
> - fixed broken analog mouse control dead zone and improved mouse > analog sensitivity>
> 1.21
> - moved shader config to display menu>
> 1.20:
> - added analog mouse support with menu option to choose left or > right stick for mouse control > - new menu items in misc menu: > shader choice (default: sharp_bilinear_simple) > choice which analog stick to use for mouse > - disabled broken gp2x stylus mode and mouse emu mode > - L/R are mouse buttons now > - screen movement switched from L+R+DPAD to START+DPAD > - START does not switch input modes anymore (mouse is always> enabled)
> - updated Readme.txt with new Vita control scheme > - fixed misc menu entries for shader and analog mouse > - custom controls menu is now more snappy>
> <1.20:
> - perfect 2x scaling support to reduce pixel wobble > - HD Dir fix (supports one HD Dir & one HDF simultaneously, but max > hdf size is still 1 Gb) > - Shader support implemented by Cpasjuste Download Uae4All2 Vita_mod from the Brewology PSVita Store.
POSTED IN BREWOLOGY , PSVITA| NO COMMENTS »
* rePatch reDux0 v3.0 ReleasedNovember 18th, 2018
monkeymaximus
dots-tb has released rePatch reDux0 version 3.0 forthe PSVita.
> * Compat pack compatibility > * Manual (with additional pages) and Changeinfo Support > * No need for rePatch AIDS > * Support for “ux0:”, “uma0:”, “imc0:”, “grw0:”, > “xmc0:” (Note: it will only load files from one device PER GAME, > and this is the priority order. So if no ux0:rePatch/titleid, it > will load uma0:rePatch/titleid. A ux0:rePatch/titleid will prevent > uma0:rePatch/titleid) > * Now uses the Sony overlay system, you may now create files that > don’t exist in both patch and app, however, the game must support> this.
> * Mods such as SBXE ( > https://twitter.com/Nkekev/status/1059271162629365761) now take less > time to load (1:10 vs 1:16)>
> Addresses: #5 #10 #13 #15 #17 #18 #24 #28>
> Please note that while the crashes are fixed when using DLC in above > games, decrypted DLC may not load. This does not prevent OFFICIAL or > NoNpDRM DLC from loading.>
> Special thanks to: @AluProductions @froid_san @RealYoti and > waterflame for extreme testing! Download rePatch reDux0 from the Brewology PSVita Store.
POSTED IN BREWOLOGY , PSVITA| 1 COMMENT »
* Vita Moonlight v0.4.1 ReleasedNovember 18th, 2018
monkeymaximus
xyzz has released Vita Moonlight version 0.4.1 forthe PSVita.
> ## Changes
> * Update latest moonlight-common-c (2c9d61c)>
> ## Known issues > * (https://github.com/xyzz/vita-moonlight/issues)>
> ## Documents and helps > More information can find ,> , and our .
> If you need more help, join the #vita-help channel in .>
> : https://github.com/moonlight-stream/moonlight-docs/wiki > : https://github.com/irtimmer/moonlight-embedded/wiki > : https://github.com/xyzz/vita-moonlight/wiki > : https://discord.gg/atkmxxT>
> !(https://chart.googleapis.com/chart?cht=qr&chs=300×300&chl=https%3A%2F%2Fgithub.com%2Fxyzz%2Fvita-moonlight%2Freleases%2Fdownload%2F0.4.1%2Fmoonlight.vpk) Download Vita Moonlight from the Brewology PSVita Store.
POSTED IN BREWOLOGY , PSVITA| NO COMMENTS »
* Auto Installer Vpk v1.08 ReleasedNovember 18th, 2018
monkeymaximus
theheroGAC has released Auto Installer Vpk version 1.08 for the PSVita. > This software update improves system performance. > Update PKGJ (v0.42) > Update Autoplugin v3.57 Download Auto Installer Vpk from the Brewology PSVita Store.
POSTED IN BREWOLOGY , PSVITA| NO COMMENTS »
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