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C2C MOD MODS
C2C mod mods | CivFanatics Forums. CivFanatics Forums. Home Forums > CIVILIZATION IV > Civ4 - Creation & Customization > Civ4 - Project & Mod Development > Civ4 - Caveman 2 Cosmos >. We have added a Gift Upgrades feature that allows you to gift an account upgrade to another member, just in time for the holiday season. CIV4COL - WE THE PEOPLE CivFanatics Forums. Home Forums > CIVILIZATION IV > Civ4 - Colonization > Civ4Col - Creation & Customization > Civ4Col - Project & Mod Development >. We have added a Gift Upgrades feature that allows you to gift an account upgrade to another member, just in time for the holiday season. You can see the gift option when going to the Account BAFFLED BY LEADER POOLS Kwami Deity. Joined: Oct 3, 2010. Messages: 2,118. For each pool, you can choose which leaders that you want to be in that pool. Then, you can assign a pool to each player slot. So, you can select 5 leaders for Pool #1 and then assign that pool to player #1. You can assign 10 leaders to Pool #2, then assign that pool to all of the AI players. THE GAME IS UNPLAYABLE FOR ME, CRASHES EVERY 117. If your freezes and crashes seem to be related to something graphics, like panning the screen repeatedly, or even leader dialogues, try Strategic View. I had freezes and crashes like you described, and when I checked my memory usage, I found that sooner or CIV5 ENHANCED USER INTERFACE Civ5 Enhanced User Interface. v1.29h. UI changes require fewer clicks, display more icons, and show more mouse over tooltips. Information is organized more efficiently, using game XML data (taking into account any update by mods) rather than hardcoded blurbs. No changes to gameplay, no effect on saved game load, no effect on game saves, canRHYE'S AND FALL
CivFanatics Forums. Home Forums > CIVILIZATION IV > Civ4 - Creation & Customization > Civ4 - Project & Mod Development > Civ4 - Rhye's and Fall of Civilization >. We have added a Gift Upgrades feature that allows you to gift an account upgrade to another member, just in time for the holiday season. You can see the gift option when going to theCOMMUNITY PATCH
CBO-Compatibility (EUI Version) Installation Steps: Download all desired mods, placing them in your MODS folder. If using the CBO, delete the LUA folder in the main Community Patch mod folder. If using a CBO Compatibility Mod, choose one or the other, but not both, basedon your use of EUI.
YNAMP - YET (NOT) ANOTHER MAPS PACK YnAMP - Yet (not) Another Maps Pack. Civ6. Enormous (128x80 = civ5 huge), Giant (180x94) and Ludicrous (200x100) map sizes for all map scripts. Since the summer 2017 patch the Largest Earth can't be loaded at full size. For all size above "Enormous", I'd suggest to lower the textures size in the video option and remove leaders animation as the CIVFANATICSFORUMSHOMEDOWNLOADSGALLERYCIV6CIV5 The three hundred-and-eighty-second episode of PolyCast, “Trebuchets And Foolish April Launchers“ is now available for streaming on polycast.civfanatics.com. This episode features regular co-hosts CanusAlbinus, Stephanie “Makahlua”, Phil “TheMeInTeam”, and Jason “MegaBearsFan”.Topics for this episode include: News – 00h01m32s | New Frontiers April update preview CIVFANATICS FORUMSCIVILIZATION VICIV6 AlexLexy raen Olá Raen, meu nome é Alex, sou brasileiro e sou novo nesse site, estou atrás de alguma ajuda, mandei uma mensagem em uma discussão de novatos e uma pessoa me falou para entrar em contato com você, talvez possa me ajudar.C2C MOD MODS
C2C mod mods | CivFanatics Forums. CivFanatics Forums. Home Forums > CIVILIZATION IV > Civ4 - Creation & Customization > Civ4 - Project & Mod Development > Civ4 - Caveman 2 Cosmos >. We have added a Gift Upgrades feature that allows you to gift an account upgrade to another member, just in time for the holiday season. CIV4COL - WE THE PEOPLE CivFanatics Forums. Home Forums > CIVILIZATION IV > Civ4 - Colonization > Civ4Col - Creation & Customization > Civ4Col - Project & Mod Development >. We have added a Gift Upgrades feature that allows you to gift an account upgrade to another member, just in time for the holiday season. You can see the gift option when going to the Account BAFFLED BY LEADER POOLS Kwami Deity. Joined: Oct 3, 2010. Messages: 2,118. For each pool, you can choose which leaders that you want to be in that pool. Then, you can assign a pool to each player slot. So, you can select 5 leaders for Pool #1 and then assign that pool to player #1. You can assign 10 leaders to Pool #2, then assign that pool to all of the AI players. THE GAME IS UNPLAYABLE FOR ME, CRASHES EVERY 117. If your freezes and crashes seem to be related to something graphics, like panning the screen repeatedly, or even leader dialogues, try Strategic View. I had freezes and crashes like you described, and when I checked my memory usage, I found that sooner or CIV5 ENHANCED USER INTERFACE Civ5 Enhanced User Interface. v1.29h. UI changes require fewer clicks, display more icons, and show more mouse over tooltips. Information is organized more efficiently, using game XML data (taking into account any update by mods) rather than hardcoded blurbs. No changes to gameplay, no effect on saved game load, no effect on game saves, canRHYE'S AND FALL
CivFanatics Forums. Home Forums > CIVILIZATION IV > Civ4 - Creation & Customization > Civ4 - Project & Mod Development > Civ4 - Rhye's and Fall of Civilization >. We have added a Gift Upgrades feature that allows you to gift an account upgrade to another member, just in time for the holiday season. You can see the gift option when going to theCOMMUNITY PATCH
CBO-Compatibility (EUI Version) Installation Steps: Download all desired mods, placing them in your MODS folder. If using the CBO, delete the LUA folder in the main Community Patch mod folder. If using a CBO Compatibility Mod, choose one or the other, but not both, basedon your use of EUI.
YNAMP - YET (NOT) ANOTHER MAPS PACK YnAMP - Yet (not) Another Maps Pack. Civ6. Enormous (128x80 = civ5 huge), Giant (180x94) and Ludicrous (200x100) map sizes for all map scripts. Since the summer 2017 patch the Largest Earth can't be loaded at full size. For all size above "Enormous", I'd suggest to lower the textures size in the video option and remove leaders animation as the CIVILIZATION III: WAR ACADEMY Welcome to the War Academy, generals! This Academy is dedicated to strategy and tactics for Civilization III. You will find strategies that can help you wage a successful military campaign, assimilate your enemies more effectively, win the space race, or build the most prosperous civilization! We don’t just cover military strategies. DOWNLOADS | CIVFANATICS FORUMS This is a ReShade Preset for Civ VI, to be used with ReShade 2.0.3. All files are included in .zip.CIVFANATICS
I am happy to announce that the main site has re-opened! I have imported all the articles into the new CMS, but additional work still need to be done to make sure CIV4COL - MODS AND FILES Civ4Col - Mods and Files. Forum for Civ4 Colonization mods and file. This forum is only for file threads. General modding discussions belong in the main Civ4Col - Creation & Customization forum. ShowIgnored Content.
COMMUNITY PATCH
CBO-Compatibility (EUI Version) Installation Steps: Download all desired mods, placing them in your MODS folder. If using the CBO, delete the LUA folder in the main Community Patch mod folder. If using a CBO Compatibility Mod, choose one or the other, but not both, basedon your use of EUI.
ORSZAGHAZ | CIVFANATICS FORUMS Mar 18, 2021. Messages: 138. Gender: Male. Location: Montereale. Sadly I'm not sure that Országház is quite the powerhouse it used to be, owing to the changes made to Monarchy: with the Limes policy card, the 900 production needed for Országház can get you 3 Renaissance walls, equalling 6 Diplomatic favour total, or 3 suzerained city-states CIV6 - GAME OF THE MONTH Join our popular Civ6 Game Of The Month. We have added a Gift Upgrades feature that allows you to gift an account upgrade to another member, just in time for the holiday season. YNAMP - YET (NOT) ANOTHER MAPS PACK YnAMP - Yet (not) Another Maps Pack. Civ6. Enormous (128x80 = civ5 huge), Giant (180x94) and Ludicrous (200x100) map sizes for all map scripts. Since the summer 2017 patch the Largest Earth can't be loaded at full size. For all size above "Enormous", I'd suggest to lower the textures size in the video option and remove leaders animation as the MEDIA FOR USER: DMEYSTER Check out all media uploaded by dmeyster. We have added a Gift Upgrades feature that allows you to gift an account upgrade to another member, just in time for the holiday season. WORLDBUILDER ERROR SEE LUA.LOG Thread name pretty much explains it, lmao. Lately I've been having trouble trying to create a custom continents map, huge, with differentstarting
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Featured Article
PCGAMESN INVESTIGATES CIVILIZATION VI MODDINGBy WillowBrook |
February 26, 2020
1 Comment
With the provoking title “Civilization VI modders are losing interest over its uncertain future”,
PCGamesN’s Robert Zak reports on the state of modding for Civilization VI, with considerable contributions by CivFanatics forum participants and modders. The article examines the good and the bad of the current modding situation from great graphics capabilities to frustration at not knowing if the DLL source code will ever be released. Some discussion for the article occurred in this forumthread
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WillowBrook
POLYCAST 357: EVERYTHING IS OPBy CanusAlbinus |
March 31, 2020
0 Comment
The three hundred-and-fifty-seventh episode of PolyCast , “Everything is OP“
is now available for streaming on polycast.civfanatics.com. This episode features regular co-hosts Stephanie “Makahlua”, Phil
“TheMeInTeam” ,
and Jason “MegaBearsFan” Gradewith guest
co-host DanQ. Topics for this episode include:FORUM TALK
– _00h01m40s_ | Are Mountains OP? – _00h33m57s_ | Most OP building – Walls – _01h09m22s_ | Government Plaza Dilemma PolyCast is a bi-weekly audio production recording live every other Saturday at 12 Noon US Eastern Time throughout the year, in an ongoing effort to give the Civilization community an interactive voice; sibling show ModCast focuses on Civ modding.*
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CanusAlbinus
POLYCAST 356: WORKING AS INTENDEDBy CanusAlbinus |
March 25, 2020
0 Comment
The three hundred-and-fifty-sixth episode of PolyCast , “Working as Intended“
is now available for streaming on polycast.civfanatics.com. This episode features regular co-hosts Stephanie “Makahlua”, Phil
“TheMeInTeam” ,
and Jason “MegaBearsFan” Gradewith guest
co-host DanQ. Topics for this episode include:SENATE
– _00h01m21s_ | Episode 354 Feedback – _00h04m50s_ | Governors – _01h01m35s_ | Ottoman unique governor – _01h06m30s_ | Victory conditions PolyCast is a bi-weekly audio production recording live every other Saturday at 12 Noon US Eastern Time throughout the year, in an ongoing effort to give the Civilization community an interactive voice; sibling show ModCast focuses on Civ modding. Please bear with us, as PolyCast is undergoing a lot of transition at the moment, and (as you all know) _the whole world_ is kind of in chaos right now. As such, a lot of episode postings have been delayed. We’re working to get back onto a regular schedule, including live broadcasts and prompt release of episodes on the website.*
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CanusAlbinus
POLYCAST 355: EXPANSION PRIMERBy CanusAlbinus |
March 21, 2020
0 Comment
The three hundred-and-fifty-fifth episode of PolyCast , “Expansion Primer“, features
regular co-hosts Stephanie “Makahlua”and Jason
“MegaBearsFan” Gradewith guest
co-host DanQ and discusses the following:SENATE
– _00h02m00s_ | Governments and Policies – _00h37m45s_ | Era Score, Golden Ages, and Dark Ages – _01h01m25s_ | Disasters and Climate Change PolyCast is a bi-weekly audio production recording live every other Saturday at 12 Noon US Eastern Time throughout the year, in an ongoing effort to give the Civilization community an interactive voice; sibling show ModCast focuses on Civ modding. Please bear with us, as PolyCast is undergoing a lot of transition at the moment, and (as you all know) _the whole world_ is kind of in chaos right now. As such, a lot of episode postings have been delayed. We’re working to get back onto a regular schedule, including live broadcasts and prompt release of episodes on the website. We should be back this morning (noon, eastern) for live recording of episode 357, and I am hoping to have 356 on the website by the end ofthe weekend.
Stay safe, stay healthy, and happy Civ-ing!*
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CanusAlbinus
POLYCAST 354: THE THIRD PRIMERBy CanusAlbinus |
February 27, 2020
0 Comment
The three hundred-and-fifty-fourth episode of PolyCast , “The Third Primer“, features
regular co-hosts Stephanie “Makahlua”, Philip
“TheMeInTeam” ,
and Jason “MegaBearsFan” Gradewith guest
co-host DanQ and discusses the following:SENATE
– _00h01m11s_ | Using Spies – _00h37m55s_ | Navies and Naval Wars – _00h59m38s_ | Air Forces and Airports PolyCast is a bi-weekly audio production recording live every other Saturday at 12 Noon US Eastern Time throughout the year, in an ongoing effort to give the _Civilization_ community an interactive voice; sibling show ModCast focuses on _Civ_ modding.*
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CanusAlbinus
CIV IV HALL OF FAME UPDATEDBy NobleZarkon |
February 27, 2020
0 Comment
The Civilization IV Hall of Fame has been updated – 16 games were accepted since the previous update. Congratulations to @NOBLE ZARKON for the highest Firaxis score of the update with a Duel, Marathon, Noble, Domination game for 385,137points.
@NOBLE ZARKON
was the most active player during this update, submitting 6 games. Only 2 players were brave enough to take on Deity this update: @ANYSENSE – 1495 BC, Tiny, Marathon, Deity, Domination gamefor 134,365 points.
@FIZBANKOVI – 1545 AD, Standard, Normal, Deity, Domination game for 200,269 points. A number of players gained number one positions on harder difficultylevels:
A number of players gained a composite table High Score _(i.e. AnyCondition)_:
@NOBLE ZARKON
with a 1378 AD, Duel, Marathon, Noble, game for 385,137 points.Civ IV HOF
Full Update Details
[https://forums.civfanatics.com/threads/civ-iv-hof-update-discussion.655542*
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NobleZarkon
POLYCAST 353: BACK TO CONSOLE SCHOOLBy CanusAlbinus |
February 13, 2020
0 Comment
The three hundred-and-fifty-third episode of PolyCast , “The Road Goes Ever On“, features
regular co-hosts Stephanie “Makahlua”, Philip
“TheMeInTeam” ,
and Jason “MegaBearsFan” Gradewith guest
co-host DanQ and discusses the following:SENATE
– 00h03m25s | Districts and their Discontents – 00h28m30s | Technology and Civic Trees – 00h42m26s | Wars and Loyalty – 01h20m26s | Grievances and Warmonger Penalties PolyCast is a bi-weekly audio production recording live every other Saturday at 12 Noon US Eastern Time throughout the year, in an ongoing effort to give the Civilization community an interactive voice; sibling show ModCast focuses on Civ modding. The next live recording is scheduled for February 22, 2020.*
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CanusAlbinus
NAPOLÉON I – RELEASED FOR CIV2 TOTPPBy JPetroski |
February 11, 2020
0 Comment
Tootall and Knighttime have released a new scenario for the Civ2 Test of Time Patch Project: NAPOLÉON I. It is available for download atThe Scenario League
.
This scenario follows the campaigns of Napoleon from the War of the Third Coalition in 1805 through his eventual defeat in 1815. Can you do better than the brilliant strategist? Napoléon I takes significant advantage of lua event scripting. Please see the video below for more details, or visit the scenario’s creation thread here.
Note that this scenario requires the Civ2 Test of Time Patch Projectto play.
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JPetroski
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