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script corrections.
AR TONELICO 2 RELOCALIZATION PROJECT » DOWNLOADS LIGHTDX July 14, 2018. I think it should mention that the game repatched has the name of “Ar_tonelico_2_Project_Metafalica” but in order to use the widescreen codecs (perfect pair with the 480p patch) You need to rename the iso patched as the name of the originaliso unpatched.
AR TONELICO 2 RELOCALIZATION PROJECT » ROUNDUP OF CHANGES The arrows that go from the textboxes to the character sprites now point to their speakers correctly when the sprites are lying on a bed. The “x” that marks the number of dropped items in the post-battle window has been placed more to the right. Listing of Changes to theText: Names: Leyka
AR TONELICO 2 RELOCALIZATION PROJECT » RETRANSLATION LOG Hello everyone, I hope you had some nice holidays and this new year has found you all well! The topic for today’s post is a little something that has been causing some minor problems among the retranslation team, which is why we wanted to ask you all. AR TONELICO 2 RELOCALIZATION PROJECT » LARGE UPDATE INCOMING! V. -A second Deathlandia map graphic has been added for Luca, as originally both Deathlandia versions used Cloche’s map graphic. Similarly, both map graphics have been edited to fix punctuation issues. (Any graphic issues you see in the 3D model at the left are due to PCSX2 not being able to render properly the world map models.) AR TONELICO 2 RELOCALIZATION PROJECT » BETA 5 It’s been almost three months since the last release, so we thought it’s a good idea to release another beta. This way those of you not following the progress on our forums will get at least some kind of indication we are alive and working.. The update fixes another batch of stuff as well as adds some more polish to the dialog timing. AR TONELICO 2 RELOCALIZATION PROJECT » IMPORTANT UPDATE Hi everyone. During our tests with Beta 5, it has come to our attention that a critical bug was detected during the event in which EXEC_METAFALICA/. is sung: right after the boss battle that takes place as the song is sung, there is a point in which the screen turns white and the music changes. AR TONELICO 2 RELOCALIZATION PROJECT » START OF THE PUBLIC Gianan November 6, 2014. Thanks a lot guys, and congratulations, being able to finish (almost) such a big project must be a great satisfaction. I’ll try the beta, even though I doubt I can be of help (since English is not my first language, and I haven’t playedAT2 before).
AR TONELICO 2 RELOCALIZATION PROJECT » TRUE LOVE This pair of lines struck me as somehow hilarious. Cloche(1) :113:113: JP::大好き EN::I love you Croix(3) :114:114: JP::パラダイムシフト! AR TONELICO 2 RELOCALIZATION PROJECT Final Patch Released! Dec 29, 2016 |. Hi, everyone, I hope you had some Merry Christmas! I apologize about the fact this project has taken so long, as no AR TONELICO 2 RELOCALIZATION PROJECT » FINAL PATCH RELEASED! This patch is the culmination of all the efforts we have made during these last few years, and aside of containing everything that was covered in Betas 4 and 5, it also contains a few extra fixes andscript corrections.
AR TONELICO 2 RELOCALIZATION PROJECT » DOWNLOADS LIGHTDX July 14, 2018. I think it should mention that the game repatched has the name of “Ar_tonelico_2_Project_Metafalica” but in order to use the widescreen codecs (perfect pair with the 480p patch) You need to rename the iso patched as the name of the originaliso unpatched.
AR TONELICO 2 RELOCALIZATION PROJECT » ROUNDUP OF CHANGES The arrows that go from the textboxes to the character sprites now point to their speakers correctly when the sprites are lying on a bed. The “x” that marks the number of dropped items in the post-battle window has been placed more to the right. Listing of Changes to theText: Names: Leyka
AR TONELICO 2 RELOCALIZATION PROJECT » RETRANSLATION LOG Hello everyone, I hope you had some nice holidays and this new year has found you all well! The topic for today’s post is a little something that has been causing some minor problems among the retranslation team, which is why we wanted to ask you all. AR TONELICO 2 RELOCALIZATION PROJECT » LARGE UPDATE INCOMING! V. -A second Deathlandia map graphic has been added for Luca, as originally both Deathlandia versions used Cloche’s map graphic. Similarly, both map graphics have been edited to fix punctuation issues. (Any graphic issues you see in the 3D model at the left are due to PCSX2 not being able to render properly the world map models.) AR TONELICO 2 RELOCALIZATION PROJECT » BETA 5 It’s been almost three months since the last release, so we thought it’s a good idea to release another beta. This way those of you not following the progress on our forums will get at least some kind of indication we are alive and working.. The update fixes another batch of stuff as well as adds some more polish to the dialog timing. AR TONELICO 2 RELOCALIZATION PROJECT » IMPORTANT UPDATE Hi everyone. During our tests with Beta 5, it has come to our attention that a critical bug was detected during the event in which EXEC_METAFALICA/. is sung: right after the boss battle that takes place as the song is sung, there is a point in which the screen turns white and the music changes. AR TONELICO 2 RELOCALIZATION PROJECT » START OF THE PUBLIC Gianan November 6, 2014. Thanks a lot guys, and congratulations, being able to finish (almost) such a big project must be a great satisfaction. I’ll try the beta, even though I doubt I can be of help (since English is not my first language, and I haven’t playedAT2 before).
AR TONELICO 2 RELOCALIZATION PROJECT » TRUE LOVE This pair of lines struck me as somehow hilarious. Cloche(1) :113:113: JP::大好き EN::I love you Croix(3) :114:114: JP::パラダイムシフト! AR TONELICO 2 RELOCALIZATION PROJECT » TRUE LOVE This pair of lines struck me as somehow hilarious. Cloche(1) :113:113: JP::大好き EN::I love you Croix(3) :114:114: JP::パラダイムシフト! AR TONELICO 2 RELOCALIZATION PROJECT » 2009 » FEBRUARY If your craving for localization blunders is greater than your aversion to spoilers, I have a pretty momentous topic for you today. One of our own vigilant translators aquagon discovered this alarmingly ill-treated line in an important dialog with Reisha: Reisha(17):23:23:
JP::クロアの両親も、レイカが殺してしまったようなものですから。 AR TONELICO 2 RELOCALIZATION PROJECT » OF TYPOGRAPHY The original intentions of the script, the characters’ personalities, the music, video, graphics, the integrity of the code, and now even the typography. AR TONELICO 2 RELOCALIZATION PROJECT » 2009 » JULY Well, just an small new this time: Jakuri’s Cosmosphere has been completely translated! And the other translators in the team are doing good progress with Cloche’s Cosmosphere (up to Lv. 6-R), and Luca’s Cosmosphere (up to Lv. 3), and I’ll be seeing what I’lltranslate next.
AR TONELICO 2 RELOCALIZATION PROJECT » 2009 » SEPTEMBER Well, this part is taken from Jakuri’s Lv. 2 Cosmosphere, as part of an optional event. However, I think this part wasn’t given the necessary care it should, given that Wave Theory (and all of its derivatives) are the basis of the Ar tonelico world. AR TONELICO 2 RELOCALIZATION PROJECT Final Patch Released! Dec 29, 2016 |. Hi, everyone, I hope you had some Merry Christmas! I apologize about the fact this project has taken so long, as no AR TONELICO 2 RELOCALIZATION PROJECT » ABOUT THE PROJECT Ar Tonelico 2's Japanese box art. Once ‘pon a time, there was a man, and the man had a dream of a world; a world divided by species conflict, a world that had suffered many trials, that hovered on the brink of collapse. Only the power of sound, and the ancient magics that sound could summon forth, bound that world together. AR TONELICO 2 RELOCALIZATION PROJECT » DOWNLOADS you have downloaded all parts of the archive for your version of the game. the checksums of all parts match those in the .md5 checksum file (last link in each section) – Contrary to the beta, you only need to get one patch: the one that matches the version you own. – No matter which version you will start with, the end result is the same AR TONELICO 2 RELOCALIZATION PROJECT » ROUNDUP OF CHANGES The arrows that go from the textboxes to the character sprites now point to their speakers correctly when the sprites are lying on a bed. The “x” that marks the number of dropped items in the post-battle window has been placed more to the right. Listing of Changes to theText: Names: Leyka
AR TONELICO 2 RELOCALIZATION PROJECT » FINAL PATCH RELEASED! This patch is the culmination of all the efforts we have made during these last few years, and aside of containing everything that was covered in Betas 4 and 5, it also contains a few extra fixes andscript corrections.
AR TONELICO 2 RELOCALIZATION PROJECT » RETRANSLATION LOG Hello everyone, I hope you had some nice holidays and this new year has found you all well! The topic for today’s post is a little something that has been causing some minor problems among the retranslation team, which is why we wanted to ask you all. AR TONELICO 2 RELOCALIZATION PROJECT » LARGE UPDATE INCOMING! V. -A second Deathlandia map graphic has been added for Luca, as originally both Deathlandia versions used Cloche’s map graphic. Similarly, both map graphics have been edited to fix punctuation issues. (Any graphic issues you see in the 3D model at the left are due to PCSX2 not being able to render properly the world map models.) AR TONELICO 2 RELOCALIZATION PROJECT » BETA 5 It’s been almost three months since the last release, so we thought it’s a good idea to release another beta. This way those of you not following the progress on our forums will get at least some kind of indication we are alive and working.. The update fixes another batch of stuff as well as adds some more polish to the dialog timing. AR TONELICO 2 RELOCALIZATION PROJECT » IMPORTANT UPDATE Hi everyone. During our tests with Beta 5, it has come to our attention that a critical bug was detected during the event in which EXEC_METAFALICA/. is sung: right after the boss battle that takes place as the song is sung, there is a point in which the screen turns white and the music changes. AR TONELICO 2 RELOCALIZATION PROJECT » TRUE LOVE This pair of lines struck me as somehow hilarious. Cloche(1) :113:113: JP::大好き EN::I love you Croix(3) :114:114: JP::パラダイムシフト! AR TONELICO 2 RELOCALIZATION PROJECT Final Patch Released! Dec 29, 2016 |. Hi, everyone, I hope you had some Merry Christmas! I apologize about the fact this project has taken so long, as no AR TONELICO 2 RELOCALIZATION PROJECT » ABOUT THE PROJECT Ar Tonelico 2's Japanese box art. Once ‘pon a time, there was a man, and the man had a dream of a world; a world divided by species conflict, a world that had suffered many trials, that hovered on the brink of collapse. Only the power of sound, and the ancient magics that sound could summon forth, bound that world together. AR TONELICO 2 RELOCALIZATION PROJECT » DOWNLOADS you have downloaded all parts of the archive for your version of the game. the checksums of all parts match those in the .md5 checksum file (last link in each section) – Contrary to the beta, you only need to get one patch: the one that matches the version you own. – No matter which version you will start with, the end result is the same AR TONELICO 2 RELOCALIZATION PROJECT » ROUNDUP OF CHANGES The arrows that go from the textboxes to the character sprites now point to their speakers correctly when the sprites are lying on a bed. The “x” that marks the number of dropped items in the post-battle window has been placed more to the right. Listing of Changes to theText: Names: Leyka
AR TONELICO 2 RELOCALIZATION PROJECT » FINAL PATCH RELEASED! This patch is the culmination of all the efforts we have made during these last few years, and aside of containing everything that was covered in Betas 4 and 5, it also contains a few extra fixes andscript corrections.
AR TONELICO 2 RELOCALIZATION PROJECT » RETRANSLATION LOG Hello everyone, I hope you had some nice holidays and this new year has found you all well! The topic for today’s post is a little something that has been causing some minor problems among the retranslation team, which is why we wanted to ask you all. AR TONELICO 2 RELOCALIZATION PROJECT » LARGE UPDATE INCOMING! V. -A second Deathlandia map graphic has been added for Luca, as originally both Deathlandia versions used Cloche’s map graphic. Similarly, both map graphics have been edited to fix punctuation issues. (Any graphic issues you see in the 3D model at the left are due to PCSX2 not being able to render properly the world map models.) AR TONELICO 2 RELOCALIZATION PROJECT » BETA 5 It’s been almost three months since the last release, so we thought it’s a good idea to release another beta. This way those of you not following the progress on our forums will get at least some kind of indication we are alive and working.. The update fixes another batch of stuff as well as adds some more polish to the dialog timing. AR TONELICO 2 RELOCALIZATION PROJECT » IMPORTANT UPDATE Hi everyone. During our tests with Beta 5, it has come to our attention that a critical bug was detected during the event in which EXEC_METAFALICA/. is sung: right after the boss battle that takes place as the song is sung, there is a point in which the screen turns white and the music changes. AR TONELICO 2 RELOCALIZATION PROJECT » TRUE LOVE This pair of lines struck me as somehow hilarious. Cloche(1) :113:113: JP::大好き EN::I love you Croix(3) :114:114: JP::パラダイムシフト! AR TONELICO 2 RELOCALIZATION PROJECT » TRUE LOVE This pair of lines struck me as somehow hilarious. Cloche(1) :113:113: JP::大好き EN::I love you Croix(3) :114:114: JP::パラダイムシフト! AR TONELICO 2 RELOCALIZATION PROJECT » START OF THE PUBLIC Gianan November 6, 2014. Thanks a lot guys, and congratulations, being able to finish (almost) such a big project must be a great satisfaction. I’ll try the beta, even though I doubt I can be of help (since English is not my first language, and I haven’t playedAT2 before).
AR TONELICO 2 RELOCALIZATION PROJECT » 2009 » FEBRUARY If your craving for localization blunders is greater than your aversion to spoilers, I have a pretty momentous topic for you today. One of our own vigilant translators aquagon discovered this alarmingly ill-treated line in an important dialog with Reisha: Reisha(17):23:23:
JP::クロアの両親も、レイカが殺してしまったようなものですから。 AR TONELICO 2 RELOCALIZATION PROJECT » OF TYPOGRAPHY The original intentions of the script, the characters’ personalities, the music, video, graphics, the integrity of the code, and now even the typography. AR TONELICO 2 RELOCALIZATION PROJECT » 2009 » JULY Well, just an small new this time: Jakuri’s Cosmosphere has been completely translated! And the other translators in the team are doing good progress with Cloche’s Cosmosphere (up to Lv. 6-R), and Luca’s Cosmosphere (up to Lv. 3), and I’ll be seeing what I’lltranslate next.
AR TONELICO 2 RELOCALIZATION PROJECT » 2009 » SEPTEMBER Well, this part is taken from Jakuri’s Lv. 2 Cosmosphere, as part of an optional event. However, I think this part wasn’t given the necessary care it should, given that Wave Theory (and all of its derivatives) are the basis of the Ar tonelico world. AR TONELICO 2 RELOCALIZATION PROJECTAR TONELICO 2 GAMEFAQSAR TONELICO 2 ISOAR TONELICO PS4AR TONELICO QOGA Final Patch Released! Dec 29, 2016 |. Hi, everyone, I hope you had some Merry Christmas! I apologize about the fact this project has taken so long, as no AR TONELICO 2 RELOCALIZATION PROJECT » ABOUT THE PROJECTAR TONELICO 2 ISOAR TONELICO 2 WALKTHROUGHAR TONELICO GAMEPLAYAR TONELICO QOGA GAMEFAQSAR TONELICO ROMAR TONELICO WIKI Ar Tonelico 2's Japanese box art. Once ‘pon a time, there was a man, and the man had a dream of a world; a world divided by species conflict, a world that had suffered many trials, that hovered on the brink of collapse. Only the power of sound, and the ancient magics that sound could summon forth, bound that world together. AR TONELICO 2 RELOCALIZATION PROJECT » DOWNLOADSAR TONELICO 2 GAMEFAQSAR TONELICO 2 ISOAR TONELICO PS4AR TONELICO QOGAAR TONELICO QOGA ISOAR TONELICO WIKI you have downloaded all parts of the archive for your version of the game. the checksums of all parts match those in the .md5 checksum file (last link in each section) – Contrary to the beta, you only need to get one patch: the one that matches the version you own. – No matter which version you will start with, the end result is the same AR TONELICO 2 RELOCALIZATION PROJECT » ROUNDUP OF CHANGESAR TONELICO GAMEPLAYAR TONELICO PS2AR TONELICO QOGAAR TONELICO QOGA GAMEFAQSARTONELICO ROM
The arrows that go from the textboxes to the character sprites now point to their speakers correctly when the sprites are lying on a bed. The “x” that marks the number of dropped items in the post-battle window has been placed more to the right. Listing of Changes to theText: Names: Leyka
AR TONELICO 2 RELOCALIZATION PROJECT » FINAL PATCH RELEASED!AR TONELICO 2 GAMEFAQSAR TONELICO 2 ISOAR TONELICO PS4AR TONELICO QOGAARTONELICO WIKI
This patch is the culmination of all the efforts we have made during these last few years, and aside of containing everything that was covered in Betas 4 and 5, it also contains a few extra fixes andscript corrections.
AR TONELICO 2 RELOCALIZATION PROJECT » RETRANSLATION LOG Hello everyone, I hope you had some nice holidays and this new year has found you all well! The topic for today’s post is a little something that has been causing some minor problems among the retranslation team, which is why we wanted to ask you all. AR TONELICO 2 RELOCALIZATION PROJECT » LARGE UPDATE INCOMING!AR TONELICO GAMEPLAYAR TONELICO PS2AR TONELICO QOGAAR TONELICO QOGA GAMEFAQSAR TONELICO ROMAR TONELICO WIKI V. -A second Deathlandia map graphic has been added for Luca, as originally both Deathlandia versions used Cloche’s map graphic. Similarly, both map graphics have been edited to fix punctuation issues. (Any graphic issues you see in the 3D model at the left are due to PCSX2 not being able to render properly the world map models.) AR TONELICO 2 RELOCALIZATION PROJECT » BETA 5 It’s been almost three months since the last release, so we thought it’s a good idea to release another beta. This way those of you not following the progress on our forums will get at least some kind of indication we are alive and working.. The update fixes another batch of stuff as well as adds some more polish to the dialog timing. AR TONELICO 2 RELOCALIZATION PROJECT » IMPORTANT UPDATE Hi everyone. During our tests with Beta 5, it has come to our attention that a critical bug was detected during the event in which EXEC_METAFALICA/. is sung: right after the boss battle that takes place as the song is sung, there is a point in which the screen turns white and the music changes. AR TONELICO 2 RELOCALIZATION PROJECT » TRUE LOVE This pair of lines struck me as somehow hilarious. Cloche(1) :113:113: JP::大好き EN::I love you Croix(3) :114:114: JP::パラダイムシフト! AR TONELICO 2 RELOCALIZATION PROJECTAR TONELICO 2 GAMEFAQSAR TONELICO 2 ISOAR TONELICO PS4AR TONELICO QOGA Final Patch Released! Dec 29, 2016 |. Hi, everyone, I hope you had some Merry Christmas! I apologize about the fact this project has taken so long, as no AR TONELICO 2 RELOCALIZATION PROJECT » ABOUT THE PROJECTAR TONELICO 2 ISOAR TONELICO 2 WALKTHROUGHAR TONELICO GAMEPLAYAR TONELICO QOGA GAMEFAQSAR TONELICO ROMAR TONELICO WIKI Ar Tonelico 2's Japanese box art. Once ‘pon a time, there was a man, and the man had a dream of a world; a world divided by species conflict, a world that had suffered many trials, that hovered on the brink of collapse. Only the power of sound, and the ancient magics that sound could summon forth, bound that world together. AR TONELICO 2 RELOCALIZATION PROJECT » DOWNLOADSAR TONELICO 2 GAMEFAQSAR TONELICO 2 ISOAR TONELICO PS4AR TONELICO QOGAAR TONELICO QOGA ISOAR TONELICO WIKI you have downloaded all parts of the archive for your version of the game. the checksums of all parts match those in the .md5 checksum file (last link in each section) – Contrary to the beta, you only need to get one patch: the one that matches the version you own. – No matter which version you will start with, the end result is the same AR TONELICO 2 RELOCALIZATION PROJECT » ROUNDUP OF CHANGESAR TONELICO GAMEPLAYAR TONELICO PS2AR TONELICO QOGAAR TONELICO QOGA GAMEFAQSARTONELICO ROM
The arrows that go from the textboxes to the character sprites now point to their speakers correctly when the sprites are lying on a bed. The “x” that marks the number of dropped items in the post-battle window has been placed more to the right. Listing of Changes to theText: Names: Leyka
AR TONELICO 2 RELOCALIZATION PROJECT » FINAL PATCH RELEASED!AR TONELICO 2 GAMEFAQSAR TONELICO 2 ISOAR TONELICO PS4AR TONELICO QOGAARTONELICO WIKI
This patch is the culmination of all the efforts we have made during these last few years, and aside of containing everything that was covered in Betas 4 and 5, it also contains a few extra fixes andscript corrections.
AR TONELICO 2 RELOCALIZATION PROJECT » RETRANSLATION LOG Hello everyone, I hope you had some nice holidays and this new year has found you all well! The topic for today’s post is a little something that has been causing some minor problems among the retranslation team, which is why we wanted to ask you all. AR TONELICO 2 RELOCALIZATION PROJECT » LARGE UPDATE INCOMING!AR TONELICO GAMEPLAYAR TONELICO PS2AR TONELICO QOGAAR TONELICO QOGA GAMEFAQSAR TONELICO ROMAR TONELICO WIKI V. -A second Deathlandia map graphic has been added for Luca, as originally both Deathlandia versions used Cloche’s map graphic. Similarly, both map graphics have been edited to fix punctuation issues. (Any graphic issues you see in the 3D model at the left are due to PCSX2 not being able to render properly the world map models.) AR TONELICO 2 RELOCALIZATION PROJECT » BETA 5 It’s been almost three months since the last release, so we thought it’s a good idea to release another beta. This way those of you not following the progress on our forums will get at least some kind of indication we are alive and working.. The update fixes another batch of stuff as well as adds some more polish to the dialog timing. AR TONELICO 2 RELOCALIZATION PROJECT » IMPORTANT UPDATE Hi everyone. During our tests with Beta 5, it has come to our attention that a critical bug was detected during the event in which EXEC_METAFALICA/. is sung: right after the boss battle that takes place as the song is sung, there is a point in which the screen turns white and the music changes. AR TONELICO 2 RELOCALIZATION PROJECT » TRUE LOVE This pair of lines struck me as somehow hilarious. Cloche(1) :113:113: JP::大好き EN::I love you Croix(3) :114:114: JP::パラダイムシフト! AR TONELICO 2 RELOCALIZATION PROJECT » TRUE LOVE This pair of lines struck me as somehow hilarious. Cloche(1) :113:113: JP::大好き EN::I love you Croix(3) :114:114: JP::パラダイムシフト! AR TONELICO 2 RELOCALIZATION PROJECT » START OF THE PUBLIC Gianan November 6, 2014. Thanks a lot guys, and congratulations, being able to finish (almost) such a big project must be a great satisfaction. I’ll try the beta, even though I doubt I can be of help (since English is not my first language, and I haven’t playedAT2 before).
AR TONELICO 2 RELOCALIZATION PROJECT » 2009 » FEBRUARY If your craving for localization blunders is greater than your aversion to spoilers, I have a pretty momentous topic for you today. One of our own vigilant translators aquagon discovered this alarmingly ill-treated line in an important dialog with Reisha: Reisha(17):23:23:
JP::クロアの両親も、レイカが殺してしまったようなものですから。 AR TONELICO 2 RELOCALIZATION PROJECT » OF TYPOGRAPHY The original intentions of the script, the characters’ personalities, the music, video, graphics, the integrity of the code, and now even the typography. AR TONELICO 2 RELOCALIZATION PROJECT » 2009 » JULY Well, just an small new this time: Jakuri’s Cosmosphere has been completely translated! And the other translators in the team are doing good progress with Cloche’s Cosmosphere (up to Lv. 6-R), and Luca’s Cosmosphere (up to Lv. 3), and I’ll be seeing what I’lltranslate next.
AR TONELICO 2 RELOCALIZATION PROJECT » 2009 » SEPTEMBER Well, this part is taken from Jakuri’s Lv. 2 Cosmosphere, as part of an optional event. However, I think this part wasn’t given the necessary care it should, given that Wave Theory (and all of its derivatives) are the basis of the Ar tonelico world.* Home
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ROUNDUP OF CHANGES
Jan 3, 2017 | 19 Comments Hi everyone, I hope you’re all spending a good time now you’ve had the chance to play through a bit of the finalized patch!And well …
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FINAL PATCH RELEASED! Dec 29, 2016 | 24 Comments Hi, everyone, I hope you had some Merry Christmas! I apologize about the fact this project has taken so long, as no doubt several of you must have …Read More
IMPORTANT UPDATE RELEASED Aug 23, 2016 | 5 CommentsHi everyone.
During our tests with Beta 5, it has come to our attention that a critical bug was detected during the event in which EXEC_METAFALICA/.…
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BETA 5 – MORE POLISHING AND FIXES Aug 18, 2016 | No Comments It’s been almost three months since the last release, so we thought it’s a good idea to release another …Read More
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