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CONFIGURATION FILES
This file is used to configure the UNIX daemon. It may not be present in Windows/Mac OS X. settings.cfg. This file contains the basic set of settings used by both the client and the server. You should not edit this file. settings_dedicated.cfg. This file contains an extended set of settings used by the dedicated server. NEW SETTING STRUCTURE Goals. Structured settings tree (Give the rim(flat!) a break! Hug a tree instead!) Put a line between admin command and setting; Ghost settings (allowing a setting toLADLE - ARMAGETRON
The Tronic Ladle. The Tronic Ladle is part of the Tron International Competition, an ambitious idea to create self-organising tournaments for Armagetron. The Ladle is the monthly version of the Tronic, and is currently only played in the Fortress gamemode. Depending on the amount of teams signed up, the ladle is a single-eliminationtournament
PLAYING MAPS
Place Your Map. First you need to place your map. Each platform has a different place for you to put it, so you need to make a decision about it right away.MOVIEPACKS LIST
Author z-man (?) Description It's still a work in progress, to be finished in time for the final release of 0.2.8, so that players can still use the classic look of the game if they prefer.COCKPITS LIST
Author dukevin Description. Classic cockpit plus a bit more. Health gauges (rubber meters) are shown above cycles, the minimap is a bit smaller, transparent, and squeezed in the corner to save space, the analog clock is gone, and another meter is shown comparing your speed to the fastest speed. MAKING MAPS FOR BEGINNERS What do I need to make a map Text Editor. I used notepad but I found out that PSPad was a lot better with handling codes . Programmer's Notepad Open source, syntax highlighting for xml files.; PSPad (Windows) Turbopad (Windows, Linux) ConText (Windows) ADVANCED CHAT FEATURES The authentication process is the same across all authorities: Type /login in chat, where is the authority you want to authenticate with. Once the password prompt appears, type in your username you own on the authority and your password. You shouldn't append @authority to LINUX DISTRIBUTION FIELD REPORT This page is intended to describe installation experiences with various Linux distributions. It covers installing the dependencies and installing the game itself. THE BASICS - ARMAGETRON - ARMAGETRON ADVANCED This is a guide written for players new to the game. Nothing is assumed, it's not even assumed that you've downloaded the game. So consider this a tutorial for first-time players.CONFIGURATION FILES
This file is used to configure the UNIX daemon. It may not be present in Windows/Mac OS X. settings.cfg. This file contains the basic set of settings used by both the client and the server. You should not edit this file. settings_dedicated.cfg. This file contains an extended set of settings used by the dedicated server. NEW SETTING STRUCTURE Goals. Structured settings tree (Give the rim(flat!) a break! Hug a tree instead!) Put a line between admin command and setting; Ghost settings (allowing a setting toLADLE - ARMAGETRON
The Tronic Ladle. The Tronic Ladle is part of the Tron International Competition, an ambitious idea to create self-organising tournaments for Armagetron. The Ladle is the monthly version of the Tronic, and is currently only played in the Fortress gamemode. Depending on the amount of teams signed up, the ladle is a single-eliminationtournament
PLAYING MAPS
Place Your Map. First you need to place your map. Each platform has a different place for you to put it, so you need to make a decision about it right away.MOVIEPACKS LIST
Author z-man (?) Description It's still a work in progress, to be finished in time for the final release of 0.2.8, so that players can still use the classic look of the game if they prefer.COCKPITS LIST
Author dukevin Description. Classic cockpit plus a bit more. Health gauges (rubber meters) are shown above cycles, the minimap is a bit smaller, transparent, and squeezed in the corner to save space, the analog clock is gone, and another meter is shown comparing your speed to the fastest speed. MAKING MAPS FOR BEGINNERS What do I need to make a map Text Editor. I used notepad but I found out that PSPad was a lot better with handling codes . Programmer's Notepad Open source, syntax highlighting for xml files.; PSPad (Windows) Turbopad (Windows, Linux) ConText (Windows) ADVANCED CHAT FEATURES The authentication process is the same across all authorities: Type /login in chat, where is the authority you want to authenticate with. Once the password prompt appears, type in your username you own on the authority and your password. You shouldn't append @authority to LINUX DISTRIBUTION FIELD REPORT This page is intended to describe installation experiences with various Linux distributions. It covers installing the dependencies and installing the game itself. THE BASICS - ARMAGETRON - ARMAGETRON ADVANCED This is a guide written for players new to the game. Nothing is assumed, it's not even assumed that you've downloaded the game. So consider this a tutorial for first-time players. WINDOWS DEVELOPMENT SYSTEM Everything here is outdated. You should better follow the instructions at Windows Development.Yes, confusing page names. Sorry. You'll find step by step instructions here how you can turn your boring Windows box into a full featured Armagetron Advanced Hacking, err, Development system without spending a dime.CONSOLE COMMANDS
Console Commands | 0.2.8.3.1 | Trunk | Sty+Ct: This list was generated by starting Armagetron Advanced version 0.2.8.3.1 with the --doc option and using vim to turn it into a table.PLAYING MAPS
Place Your Map. First you need to place your map. Each platform has a different place for you to put it, so you need to make a decision about it right away. ZONES V2 - ARMAGETRON Preamble. You will note that the examples below dont sound that fun. I'd like to think its because my creative power went into building a good system, and now there is little left to put on examples. CODE HACKS - ARMAGETRON - ARMAGETRON ADVANCED Modifications to Armagetron Advanced. These usually require actually applying a patch to Armagetron Advanced source and recompiling. Not for the faint of heart!LINUX DEVELOPMENT
Install Development Environment and Dependencies. The method differs from distribution to distribution. Required for all builds are: * The compiler gcc/g++ and its libraries * Python * the library libxml2WEB AUTHENTICATION
Goals. Being able to authenticate on "any" website with a single Global ID, as if you were already registered there..meaning yourprofile info has to
VVALUE - ARMAGETRON
Intro. vValue holds stuff that gives a value. It should be used for any and all configuration things. Especially when DCT is usable. Lucifer envisioned a class that could return any arbitrary data typeto
LINUX DISTRIBUTION FIELD REPORT This page is intended to describe installation experiences with various Linux distributions. It covers installing the dependencies and installing the game itself. THE BASICS - ARMAGETRON - ARMAGETRON ADVANCED This is a guide written for players new to the game. Nothing is assumed, it's not even assumed that you've downloaded the game. So consider this a tutorial for first-time players.CONFIGURATION FILES
This file is used to configure the UNIX daemon. It may not be present in Windows/Mac OS X. settings.cfg. This file contains the basic set of settings used by both the client and the server. You should not edit this file. settings_dedicated.cfg. This file contains an extended set of settings used by the dedicated server.LADLE - ARMAGETRON
The Tronic Ladle. The Tronic Ladle is part of the Tron International Competition, an ambitious idea to create self-organising tournaments for Armagetron. The Ladle is the monthly version of the Tronic, and is currently only played in the Fortress gamemode. Depending on the amount of teams signed up, the ladle is a single-eliminationtournament
MOVIEPACKS LIST
Author z-man (?) Description It's still a work in progress, to be finished in time for the final release of 0.2.8, so that players can still use the classic look of the game if they prefer.PLAYING MAPS
Place Your Map. First you need to place your map. Each platform has a different place for you to put it, so you need to make a decision about it right away.COCKPITS LIST
Author dukevin Description. Classic cockpit plus a bit more. Health gauges (rubber meters) are shown above cycles, the minimap is a bit smaller, transparent, and squeezed in the corner to save space, the analog clock is gone, and another meter is shown comparing your speed to the fastest speed. NEW SETTING STRUCTURE Goals. Structured settings tree (Give the rim(flat!) a break! Hug a tree instead!) Put a line between admin command and setting; Ghost settings (allowing a setting to MAKING MAPS FOR BEGINNERS What do I need to make a map Text Editor. I used notepad but I found out that PSPad was a lot better with handling codes . Programmer's Notepad Open source, syntax highlighting for xml files.; PSPad (Windows) Turbopad (Windows, Linux) ConText (Windows) ADVANCED CHAT FEATURES The authentication process is the same across all authorities: Type /login in chat, where is the authority you want to authenticate with. Once the password prompt appears, type in your username you own on the authority and your password. You shouldn't append @authority to LINUX DISTRIBUTION FIELD REPORT This page is intended to describe installation experiences with various Linux distributions. It covers installing the dependencies and installing the game itself. THE BASICS - ARMAGETRON - ARMAGETRON ADVANCED This is a guide written for players new to the game. Nothing is assumed, it's not even assumed that you've downloaded the game. So consider this a tutorial for first-time players.CONFIGURATION FILES
This file is used to configure the UNIX daemon. It may not be present in Windows/Mac OS X. settings.cfg. This file contains the basic set of settings used by both the client and the server. You should not edit this file. settings_dedicated.cfg. This file contains an extended set of settings used by the dedicated server.LADLE - ARMAGETRON
The Tronic Ladle. The Tronic Ladle is part of the Tron International Competition, an ambitious idea to create self-organising tournaments for Armagetron. The Ladle is the monthly version of the Tronic, and is currently only played in the Fortress gamemode. Depending on the amount of teams signed up, the ladle is a single-eliminationtournament
MOVIEPACKS LIST
Author z-man (?) Description It's still a work in progress, to be finished in time for the final release of 0.2.8, so that players can still use the classic look of the game if they prefer.PLAYING MAPS
Place Your Map. First you need to place your map. Each platform has a different place for you to put it, so you need to make a decision about it right away.COCKPITS LIST
Author dukevin Description. Classic cockpit plus a bit more. Health gauges (rubber meters) are shown above cycles, the minimap is a bit smaller, transparent, and squeezed in the corner to save space, the analog clock is gone, and another meter is shown comparing your speed to the fastest speed. NEW SETTING STRUCTURE Goals. Structured settings tree (Give the rim(flat!) a break! Hug a tree instead!) Put a line between admin command and setting; Ghost settings (allowing a setting to MAKING MAPS FOR BEGINNERS What do I need to make a map Text Editor. I used notepad but I found out that PSPad was a lot better with handling codes . Programmer's Notepad Open source, syntax highlighting for xml files.; PSPad (Windows) Turbopad (Windows, Linux) ConText (Windows) ADVANCED CHAT FEATURES The authentication process is the same across all authorities: Type /login in chat, where is the authority you want to authenticate with. Once the password prompt appears, type in your username you own on the authority and your password. You shouldn't append @authority to LINUX DISTRIBUTION FIELD REPORT This page is intended to describe installation experiences with various Linux distributions. It covers installing the dependencies and installing the game itself. THE BASICS - ARMAGETRON - ARMAGETRON ADVANCED This is a guide written for players new to the game. Nothing is assumed, it's not even assumed that you've downloaded the game. So consider this a tutorial for first-time players. WINDOWS DEVELOPMENT SYSTEM Everything here is outdated. You should better follow the instructions at Windows Development.Yes, confusing page names. Sorry. You'll find step by step instructions here how you can turn your boring Windows box into a full featured Armagetron Advanced Hacking, err, Development system without spending a dime.CONSOLE COMMANDS
Console Commands | 0.2.8.3.1 | Trunk | Sty+Ct: This list was generated by starting Armagetron Advanced version 0.2.8.3.1 with the --doc option and using vim to turn it into a table.PLAYING MAPS
Place Your Map. First you need to place your map. Each platform has a different place for you to put it, so you need to make a decision about it right away. ZONES V2 - ARMAGETRON Preamble. You will note that the examples below dont sound that fun. I'd like to think its because my creative power went into building a good system, and now there is little left to put on examples. CODE HACKS - ARMAGETRON - ARMAGETRON ADVANCED Modifications to Armagetron Advanced. These usually require actually applying a patch to Armagetron Advanced source and recompiling. Not for the faint of heart!LINUX DEVELOPMENT
Install Development Environment and Dependencies. The method differs from distribution to distribution. Required for all builds are: * The compiler gcc/g++ and its libraries * Python * the library libxml2WEB AUTHENTICATION
Goals. Being able to authenticate on "any" website with a single Global ID, as if you were already registered there..meaning yourprofile info has to
VVALUE - ARMAGETRON
Intro. vValue holds stuff that gives a value. It should be used for any and all configuration things. Especially when DCT is usable. Lucifer envisioned a class that could return any arbitrary data typeto
LINUX DISTRIBUTION FIELD REPORT This page is intended to describe installation experiences with various Linux distributions. It covers installing the dependencies and installing the game itself. THE BASICS - ARMAGETRON - ARMAGETRON ADVANCED This is a guide written for players new to the game. Nothing is assumed, it's not even assumed that you've downloaded the game. So consider this a tutorial for first-time players.PLAYING THE GAME
The Object of the Game. A brief introduction to Armagetron Advanced. For Beginners The Basics. A guide for players new to the game that want to improve their abilities.CONFIGURATION FILES
This file is used to configure the UNIX daemon. It may not be present in Windows/Mac OS X. settings.cfg. This file contains the basic set of settings used by both the client and the server. You should not edit this file. settings_dedicated.cfg. This file contains an extended set of settings used by the dedicated server. MAKING MAPS FOR BEGINNERS What do I need to make a map Text Editor. I used notepad but I found out that PSPad was a lot better with handling codes . Programmer's Notepad Open source, syntax highlighting for xml files.; PSPad (Windows) Turbopad (Windows, Linux) ConText (Windows)PLAYING MAPS
Place Your Map. First you need to place your map. Each platform has a different place for you to put it, so you need to make a decision about it right away.COCKPITS LIST
Author dukevin Description. Classic cockpit plus a bit more. Health gauges (rubber meters) are shown above cycles, the minimap is a bit smaller, transparent, and squeezed in the corner to save space, the analog clock is gone, and another meter is shown comparing your speed to the fastest speed. ADVANCED CHAT FEATURES The authentication process is the same across all authorities: Type /login in chat, where is the authority you want to authenticate with. Once the password prompt appears, type in your username you own on the authority and your password. You shouldn't append @authority to NEW SETTING STRUCTURE Goals. Structured settings tree (Give the rim(flat!) a break! Hug a tree instead!) Put a line between admin command and setting; Ghost settings (allowing a setting to BUILDING YOUR SKILLSET Server Selection. Obviously, you're going to select servers on which you have low pings. The main settings to be concerned with are wall size, rubber, base speed, acceleration, and point awards.VVALUE - ARMAGETRON
Intro. vValue holds stuff that gives a value. It should be used for any and all configuration things. Especially when DCT is usable. Lucifer envisioned a class that could return any arbitrary data typeto
THE BASICS - ARMAGETRON - ARMAGETRON ADVANCED This is a guide written for players new to the game. Nothing is assumed, it's not even assumed that you've downloaded the game. So consider this a tutorial for first-time players.PLAYING THE GAME
The Object of the Game. A brief introduction to Armagetron Advanced. For Beginners The Basics. A guide for players new to the game that want to improve their abilities.CONFIGURATION FILES
This file is used to configure the UNIX daemon. It may not be present in Windows/Mac OS X. settings.cfg. This file contains the basic set of settings used by both the client and the server. You should not edit this file. settings_dedicated.cfg. This file contains an extended set of settings used by the dedicated server. MAKING MAPS FOR BEGINNERS What do I need to make a map Text Editor. I used notepad but I found out that PSPad was a lot better with handling codes . Programmer's Notepad Open source, syntax highlighting for xml files.; PSPad (Windows) Turbopad (Windows, Linux) ConText (Windows)PLAYING MAPS
Place Your Map. First you need to place your map. Each platform has a different place for you to put it, so you need to make a decision about it right away.COCKPITS LIST
Author dukevin Description. Classic cockpit plus a bit more. Health gauges (rubber meters) are shown above cycles, the minimap is a bit smaller, transparent, and squeezed in the corner to save space, the analog clock is gone, and another meter is shown comparing your speed to the fastest speed. ADVANCED CHAT FEATURES The authentication process is the same across all authorities: Type /login in chat, where is the authority you want to authenticate with. Once the password prompt appears, type in your username you own on the authority and your password. You shouldn't append @authority to NEW SETTING STRUCTURE Goals. Structured settings tree (Give the rim(flat!) a break! Hug a tree instead!) Put a line between admin command and setting; Ghost settings (allowing a setting to BUILDING YOUR SKILLSET Server Selection. Obviously, you're going to select servers on which you have low pings. The main settings to be concerned with are wall size, rubber, base speed, acceleration, and point awards.VVALUE - ARMAGETRON
Intro. vValue holds stuff that gives a value. It should be used for any and all configuration things. Especially when DCT is usable. Lucifer envisioned a class that could return any arbitrary data typeto
PLAYING MAPS
Place Your Map. First you need to place your map. Each platform has a different place for you to put it, so you need to make a decision about it right away. FORTRESS - ARMAGETRON - ARMAGETRON ADVANCED Fortress is a game mode in Armagetron Advanced. It is a team based game which usually consists of two teams defending their own zone while trying to capture the enemy zone. SERVER ADMINISTRATION Server Administration Guide. Basic guide for setting up a game server. This is your first and hopefully last, resource when you decide to run your first Armagetron Advanced game server.COCKPITS LIST
Author dukevin Description. Classic cockpit plus a bit more. Health gauges (rubber meters) are shown above cycles, the minimap is a bit smaller, transparent, and squeezed in the corner to save space, the analog clock is gone, and another meter is shown comparing your speed to the fastest speed. NEW SETTING STRUCTURE Goals. Structured settings tree (Give the rim(flat!) a break! Hug a tree instead!) Put a line between admin command and setting; Ghost settings (allowing a setting toMOVIEPACKS LIST
Author z-man (?) Description It's still a work in progress, to be finished in time for the final release of 0.2.8, so that players can still use the classic look of the game if they prefer. BUILDING YOUR SKILLSET Server Selection. Obviously, you're going to select servers on which you have low pings. The main settings to be concerned with are wall size, rubber, base speed, acceleration, and point awards.VVALUE - ARMAGETRON
Intro. vValue holds stuff that gives a value. It should be used for any and all configuration things. Especially when DCT is usable. Lucifer envisioned a class that could return any arbitrary data typeto
WEB AUTHENTICATION
Goals. Being able to authenticate on "any" website with a single Global ID, as if you were already registered there..meaning yourprofile info has to
MAC OS X DEDICATED SERVER This document describes ways in which one can run the Mac OS Xdedicated server.
THE BASICS - ARMAGETRON - ARMAGETRON ADVANCED This is a guide written for players new to the game. Nothing is assumed, it's not even assumed that you've downloaded the game. So consider this a tutorial for first-time players.PLAYING THE GAME
The Object of the Game. A brief introduction to Armagetron Advanced. For Beginners The Basics. A guide for players new to the game that want to improve their abilities.CONFIGURATION FILES
This file is used to configure the UNIX daemon. It may not be present in Windows/Mac OS X. settings.cfg. This file contains the basic set of settings used by both the client and the server. You should not edit this file. settings_dedicated.cfg. This file contains an extended set of settings used by the dedicated server.PLAYING MAPS
Place Your Map. First you need to place your map. Each platform has a different place for you to put it, so you need to make a decision about it right away.MOVIEPACKS LIST
Author z-man (?) Description It's still a work in progress, to be finished in time for the final release of 0.2.8, so that players can still use the classic look of the game if they prefer.LADLE - ARMAGETRON
The Tronic Ladle. The Tronic Ladle is part of the Tron International Competition, an ambitious idea to create self-organising tournaments for Armagetron. The Ladle is the monthly version of the Tronic, and is currently only played in the Fortress gamemode. Depending on the amount of teams signed up, the ladle is a single-eliminationtournament
COCKPITS LIST
Author dukevin Description. Classic cockpit plus a bit more. Health gauges (rubber meters) are shown above cycles, the minimap is a bit smaller, transparent, and squeezed in the corner to save space, the analog clock is gone, and another meter is shown comparing your speed to the fastest speed. ADVANCED CHAT FEATURES The authentication process is the same across all authorities: Type /login in chat, where is the authority you want to authenticate with. Once the password prompt appears, type in your username you own on the authority and your password. You shouldn't append @authority to MAC OS X DEDICATED SERVER This document describes ways in which one can run the Mac OS Xdedicated server.
HASH AUTHENTICATION DESIGN Hash Based Authentication Design Ingredients. This document describes the interaction between three entities: the game client with the player who wishes to authenticate, the game server the player is currently playing on, and the authority, in charge of checking theplayer's identity.
THE BASICS - ARMAGETRON - ARMAGETRON ADVANCED This is a guide written for players new to the game. Nothing is assumed, it's not even assumed that you've downloaded the game. So consider this a tutorial for first-time players.PLAYING THE GAME
The Object of the Game. A brief introduction to Armagetron Advanced. For Beginners The Basics. A guide for players new to the game that want to improve their abilities.CONFIGURATION FILES
This file is used to configure the UNIX daemon. It may not be present in Windows/Mac OS X. settings.cfg. This file contains the basic set of settings used by both the client and the server. You should not edit this file. settings_dedicated.cfg. This file contains an extended set of settings used by the dedicated server.PLAYING MAPS
Place Your Map. First you need to place your map. Each platform has a different place for you to put it, so you need to make a decision about it right away.MOVIEPACKS LIST
Author z-man (?) Description It's still a work in progress, to be finished in time for the final release of 0.2.8, so that players can still use the classic look of the game if they prefer.LADLE - ARMAGETRON
The Tronic Ladle. The Tronic Ladle is part of the Tron International Competition, an ambitious idea to create self-organising tournaments for Armagetron. The Ladle is the monthly version of the Tronic, and is currently only played in the Fortress gamemode. Depending on the amount of teams signed up, the ladle is a single-eliminationtournament
COCKPITS LIST
Author dukevin Description. Classic cockpit plus a bit more. Health gauges (rubber meters) are shown above cycles, the minimap is a bit smaller, transparent, and squeezed in the corner to save space, the analog clock is gone, and another meter is shown comparing your speed to the fastest speed. ADVANCED CHAT FEATURES The authentication process is the same across all authorities: Type /login in chat, where is the authority you want to authenticate with. Once the password prompt appears, type in your username you own on the authority and your password. You shouldn't append @authority to MAC OS X DEDICATED SERVER This document describes ways in which one can run the Mac OS Xdedicated server.
HASH AUTHENTICATION DESIGN Hash Based Authentication Design Ingredients. This document describes the interaction between three entities: the game client with the player who wishes to authenticate, the game server the player is currently playing on, and the authority, in charge of checking theplayer's identity.
THE BASICS - ARMAGETRON - ARMAGETRON ADVANCED This is a guide written for players new to the game. Nothing is assumed, it's not even assumed that you've downloaded the game. So consider this a tutorial for first-time players.INSTALLING THE GAME
Where to Download Armagetron Advanced. The very latest installation packages for Armagetron can be found under the DOWNLOADS section of the Main Project Website.The 'Automatic Download Assistance' section on this page should point you to the correct package for yourOperating System.
SERVER ADMINISTRATION Server Administration Guide. Basic guide for setting up a game server. This is your first and hopefully last, resource when you decide to run your first Armagetron Advanced game server. TEXTURES - ARMAGETRON - ARMAGETRON ADVANCED Location of Textures. Armagetron Advanced has two places where you're likely to find textures. One of them is installed by default in a directory aptly named textures.If you look in that directory, you'll see a whole slew of regular graphics files that you can view in a web browser, image file viewer, or whatever. NEW SETTING STRUCTURE Goals. Structured settings tree (Give the rim(flat!) a break! Hug a tree instead!) Put a line between admin command and setting; Ghost settings (allowing a setting to MOVIEPACKS - ARMAGETRON - ARMAGETRON ADVANCED Editing and Creating a Moviepack Title. Title.jpeg; The custom start page before the menu (only works in 2.7 +) (the thunderbolt page when using default textures)TESTING RESOURCES
Save it Resource directory. Resources that should be available to a specific user are stored in . Linux — /.armagetronad/resource Example: /home/Joe/.armagetronad/resource; Windows — \Armagetron\resourceDOUBLE BINDING
The double-edged sword that is Armagetron Advanced 0.2.7.1 had a fix for the bounce bug. It also had some refactoring of rubber code. The end result was that it was now possible for all players to turn around quickly against any given wall many times in a row. MAC OS X DEDICATED SERVER This document describes ways in which one can run the Mac OS Xdedicated server.
LINUX DISTRIBUTION FIELD REPORT This page is intended to describe installation experiences with various Linux distributions. It covers installing the dependencies and installing the game itself. THE BASICS - ARMAGETRON - ARMAGETRON ADVANCED This is a guide written for players new to the game. Nothing is assumed, it's not even assumed that you've downloaded the game. So consider this a tutorial for first-time players.PLAYING THE GAME
The Object of the Game. A brief introduction to Armagetron Advanced. For Beginners The Basics. A guide for players new to the game that want to improve their abilities.CONFIGURATION FILES
This file is used to configure the UNIX daemon. It may not be present in Windows/Mac OS X. settings.cfg. This file contains the basic set of settings used by both the client and the server. You should not edit this file. settings_dedicated.cfg. This file contains an extended set of settings used by the dedicated server.PLAYING MAPS
Place Your Map. First you need to place your map. Each platform has a different place for you to put it, so you need to make a decision about it right away.MOVIEPACKS LIST
Author z-man (?) Description It's still a work in progress, to be finished in time for the final release of 0.2.8, so that players can still use the classic look of the game if they prefer.LADLE - ARMAGETRON
The Tronic Ladle. The Tronic Ladle is part of the Tron International Competition, an ambitious idea to create self-organising tournaments for Armagetron. The Ladle is the monthly version of the Tronic, and is currently only played in the Fortress gamemode. Depending on the amount of teams signed up, the ladle is a single-eliminationtournament
COCKPITS LIST
Author dukevin Description. Classic cockpit plus a bit more. Health gauges (rubber meters) are shown above cycles, the minimap is a bit smaller, transparent, and squeezed in the corner to save space, the analog clock is gone, and another meter is shown comparing your speed to the fastest speed. ADVANCED CHAT FEATURES The authentication process is the same across all authorities: Type /login in chat, where is the authority you want to authenticate with. Once the password prompt appears, type in your username you own on the authority and your password. You shouldn't append @authority to MAC OS X DEDICATED SERVER This document describes ways in which one can run the Mac OS Xdedicated server.
HASH AUTHENTICATION DESIGN Hash Based Authentication Design Ingredients. This document describes the interaction between three entities: the game client with the player who wishes to authenticate, the game server the player is currently playing on, and the authority, in charge of checking theplayer's identity.
THE BASICS - ARMAGETRON - ARMAGETRON ADVANCED This is a guide written for players new to the game. Nothing is assumed, it's not even assumed that you've downloaded the game. So consider this a tutorial for first-time players.PLAYING THE GAME
The Object of the Game. A brief introduction to Armagetron Advanced. For Beginners The Basics. A guide for players new to the game that want to improve their abilities.CONFIGURATION FILES
This file is used to configure the UNIX daemon. It may not be present in Windows/Mac OS X. settings.cfg. This file contains the basic set of settings used by both the client and the server. You should not edit this file. settings_dedicated.cfg. This file contains an extended set of settings used by the dedicated server.PLAYING MAPS
Place Your Map. First you need to place your map. Each platform has a different place for you to put it, so you need to make a decision about it right away.MOVIEPACKS LIST
Author z-man (?) Description It's still a work in progress, to be finished in time for the final release of 0.2.8, so that players can still use the classic look of the game if they prefer.LADLE - ARMAGETRON
The Tronic Ladle. The Tronic Ladle is part of the Tron International Competition, an ambitious idea to create self-organising tournaments for Armagetron. The Ladle is the monthly version of the Tronic, and is currently only played in the Fortress gamemode. Depending on the amount of teams signed up, the ladle is a single-eliminationtournament
COCKPITS LIST
Author dukevin Description. Classic cockpit plus a bit more. Health gauges (rubber meters) are shown above cycles, the minimap is a bit smaller, transparent, and squeezed in the corner to save space, the analog clock is gone, and another meter is shown comparing your speed to the fastest speed. ADVANCED CHAT FEATURES The authentication process is the same across all authorities: Type /login in chat, where is the authority you want to authenticate with. Once the password prompt appears, type in your username you own on the authority and your password. You shouldn't append @authority to MAC OS X DEDICATED SERVER This document describes ways in which one can run the Mac OS Xdedicated server.
HASH AUTHENTICATION DESIGN Hash Based Authentication Design Ingredients. This document describes the interaction between three entities: the game client with the player who wishes to authenticate, the game server the player is currently playing on, and the authority, in charge of checking theplayer's identity.
THE BASICS - ARMAGETRON - ARMAGETRON ADVANCED This is a guide written for players new to the game. Nothing is assumed, it's not even assumed that you've downloaded the game. So consider this a tutorial for first-time players.INSTALLING THE GAME
Where to Download Armagetron Advanced. The very latest installation packages for Armagetron can be found under the DOWNLOADS section of the Main Project Website.The 'Automatic Download Assistance' section on this page should point you to the correct package for yourOperating System.
SERVER ADMINISTRATION Server Administration Guide. Basic guide for setting up a game server. This is your first and hopefully last, resource when you decide to run your first Armagetron Advanced game server. TEXTURES - ARMAGETRON - ARMAGETRON ADVANCED Location of Textures. Armagetron Advanced has two places where you're likely to find textures. One of them is installed by default in a directory aptly named textures.If you look in that directory, you'll see a whole slew of regular graphics files that you can view in a web browser, image file viewer, or whatever. NEW SETTING STRUCTURE Goals. Structured settings tree (Give the rim(flat!) a break! Hug a tree instead!) Put a line between admin command and setting; Ghost settings (allowing a setting to MOVIEPACKS - ARMAGETRON - ARMAGETRON ADVANCED Editing and Creating a Moviepack Title. Title.jpeg; The custom start page before the menu (only works in 2.7 +) (the thunderbolt page when using default textures)TESTING RESOURCES
Save it Resource directory. Resources that should be available to a specific user are stored in . Linux — /.armagetronad/resource Example: /home/Joe/.armagetronad/resource; Windows — \Armagetron\resourceDOUBLE BINDING
The double-edged sword that is Armagetron Advanced 0.2.7.1 had a fix for the bounce bug. It also had some refactoring of rubber code. The end result was that it was now possible for all players to turn around quickly against any given wall many times in a row. MAC OS X DEDICATED SERVER This document describes ways in which one can run the Mac OS Xdedicated server.
LINUX DISTRIBUTION FIELD REPORT This page is intended to describe installation experiences with various Linux distributions. It covers installing the dependencies and installing the game itself.ARMAGETRONADVANCED
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A TRON CLONE IN 3D
Armagetron is a multiplayer game in 3d that attempts to emulate and expand on the lightcycle sequence from the movie Tron. It's an old school arcade game slung into the 21st century. Highlights include a customizable playing arena, HUD, unique graphics, and AI bots. For the more advanced player there are new game modes and a wide variety of physics settings to tweak as well.NEWS
0.2.9.1 - DECEMBER 1ST, 2020 This release welcomes our new ultrawide monitor using overlords! And, to be frank, also the old, regular widescreen overlords. All this time, the game had been optimized for 4:3 or 5:4 screens, with menu text and HUD elements getting stretched to the side for widescreen users. No more of that! The changes also benefit splitscreen users; for a horizontal split, the HUD will now no longer cover half the(split) screen.
And while we were at fixing fonts, the default console rendering now tries to display the bitmap font precisely as it is designed, pixel by pixel; that should make the console more readable and sharper lookingfor everyone.
Playing back debug recordings has been made simpler and more robust; the --playback command line switch is no longer required and the network code should no longer give up when the recorded server response does not match what the playback code expects. Especially, this version should have no problems playing back tournament recordings made with version 0.2.8. What Steam users had for a while is now available for everyone: The onboarding process has been tweaked a little. The intial game is less frustrating, and the tutorial tooltips are spammed less. Furthermore, compatibility of the generic Linux binaries has been improved, with more systems supported out of the box. Get it from downloads or, if you're reading thislater, the archives
.
The security fixes and build system integration from the 0.2.9 series have been backported into 0.2.8.3.6,
also available now.
0.2.9.0 - JULY 31TH, 2020 We never intended to release a 0.2.9 version, instead the plan was to go directly to 0.4. But 0.4 got stalled, badly. And we had continued improving the source on the 0.2.8 branch little by little. Then Covid-19 came around, forcing a lot of people to stay at home, which gave us the motivation to release the game on Steamand itch.io
. That’s basically why this version exists, so we did not have to publish a 0.2.8.3 based version there. But of course, we have to make 0.2.9.0 available foreveryone.
Enjoy! Get it from downloads or, if you're reading this later, the archives.
Major changes since 0.2.8.3 on the game client are better readability for the console output, text input and ingame menu, better initial configuration, keyboard layout reminders and an initial, slightly easier match against an AI. Major addition on the server are external scripts; they get fed the ladderlog output and their output is parsed as console input. The ladderlog output has been expanded to make that feature more useful. Since these scripts are launched as external processes, they can be written in any language. We will continue to publish security updates and adaptions to new compilers and Linux versions for the 0.2.8.3 series. Linux distributions with a focus on feature stability should stick to that for the time being. We transition softly into a more continuous delivery model with this release, further 0.2.9.X will bring morechanges.
PS, August 14th: An update to 0.2.9.0.1 fixes the AppImage for several Linux distributions. ARMAGETRON ADVANCED ABOUT TO HIT STEAM - JULY 9TH, 2020 If all goes according to plan, you will be able to play Armagetron Advanced on Steam as Retrocycles. Release
date is July 22nd. Help it gain early momentum by wishlisting it now! 0.2.8.3.5 - FEBRUARY 19TH, 2020 A security fix release. Head over to the archives to fetch it. Also contains fixes to make the game run again on currentLinux systems.
0.2.8.3.4 - NOVEMBER 27TH, 2016 This release is a compiler compatibility release only; we noticed 0.2.8.3.3 had severe problems with gcc 6, all our fault. If you're trying to compile from source, go grab the latest DOWNLOADS . Users of 0.2.8.3.3 binary builds do not need tohurry.
0.2.8.3.3 - FEBRUARY 28TH, 2015 Despite our best attempts at killing it off, we've had to releas another security patch for 0.2.8.x. Let us all hope for 0.4.x. It's in the pipeline. Head over to DOWNLOADS to get 0.2.8.3.3in the meantime.
RASPBERRY PI PORT! - APRIL 1ST, 2014 Happy 10th anniversary forums! As a belated gift, I give you all Armapitron . Armagetron Advanced running on a Raspberry Pi computer. ANDROID PORT! - APRIL 1ST, 2013 First real news in a while, so it's definetely news. Armagetron has been ported to the Android OS. Play on all your favorite devices - phones, tablets, eyeballs, you name it. Find it on Google Play under the name of Androgetron,
and enjoy! Discussion on the forumsas usual.
Androgetron Promo Video:JUST KIDDING.
Apologies to those who briefly got their hopes up. This is not actually a port of Armagetron but rather a clone - a game that looks similar but is actually different. Still, you can enjoy some local Tronning with some friends! 0.2.8.3.2 - NEW VERSION! - SEPTEMBER 21ST, 2011 Purely fixes for security issues, easy bugs and compilation problems for GCC 4.6 users. DOWNLOAD NOW ! NEW BOTS! - APRIL 1ST, 2011 One of the oldest and most annoying features of Armagetron Advanced has been upgraded at last. The reason why no one really played until there was a master server. Yes, it's the bots. They've been rewritten, from scratch. The bots are now powered by a new self-learning algorithm. As you play against them they learn from their mistakes andgrow.
INTRODUCING GLATIS
gLATIS - Learning Artifical Tron Intelligence System. (The g comes from the class name.) It describes what it does. In the situation where the bot dies it records what was around it when it died. Everytime there after when gLATIS reaches a decision point it compares it to it's past - or what it's learned - and makes the decision for the best possible outcome. If it still dies, well, that's experience for it! (Nothing can go wrong.) Check out this video hilighting gLATIS: Now head to the forumsto
discuss!
0.2.8.3.1 - NEW VERSION! - FEBRUARY 21ST, 2010 By pass 0.2.8.3, and straight onto bug fixes! There was a bit of a delay getting this information posted here. This page suffers from a bit of a bus factor problem. We're working on that. Enjoy the new release, DOWNLOAD NOW ! Loads of things fixed and updated for what will hopefully be the last set of changes before0.4.0!
0.2.8.3_BETA3 - NATIONAL PI DAY (3/14, 2009) 0.2.8.3_beta3 has been uploaded for testing. We're almost to 0.2.8.3 being our final 0.2.x series build. More Information.OTHER HAPPENINGS
We've also recently been investigation the idea of updating the designs of our homepage, forums, and wiki to match, be clearer, and be more up to date. We've hijacked a threadto talk
about design ideas.
0.2.8.3 RELEASE PROCESS UNDER WAY - MARCH 1ST, 2009 The final release in the 0.2.8.x series is nearing completion. 0.2.8.3_beta2 has just been released and is availble now. Help us test! Visit this threadfor more
information.
OTHER HAPPENINGS
It's been recently pointed out that the site here's a bit out of date generally, and never has much news. So we've updated the site, and I'll point out these two neat things I saw on the forums. Graphic artist sinewav came up with the rather brilliant idea of dressing out the light cycle as a train engine, and
the walls as carriages. Wrtlprnft added in a floor with tracks, and Jonathan put together a cool videoshowing it off.
Match Winner ed has also chimed in to show us Armagetron on his homemade retro console. It
looks like it'd be awesome to play. I wonder if the coin loader works? (And is that sombrero standard equipment?) Check it out! THANKS EVERYONE! - FEBRUARY 17TH, 2009 I don't know how to say it, so I'll say it plain. A big, big thanks to everyone that's donated these last two weeks. Nearly two-hundred dollars were donated that'll keep us in business for the next two years at least. Thanks everyone! DONATION DRIVE! HOSTING COSTS! YOU CAN HELP! - FEBRUARY 5TH, 2009 Our hosting is coming up for renewal in two months. This time around, we'd really appreciate some help. It's a bit to ask, but we'd like to get $150USD to help us through the next two years. http://forums.armagetronad.org/viewtopic.php?t=19025 In other news, progress is being made on the release of 0.2.8.3! Staytuned!
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