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CORE WAR - KOTH.ORG
This page is not updated any more Please note that my CW pages are not updated any more. All my corewar related files, including these web pages, the warrior archives, and the Olympus files, are available in This big archive.I give you permission to use the archive to make your own warrior archive. A. K. DEWDNEY'S SCIENTIFIC AMERICAN ARTICLES ON CORE WAR Core War is a game created by A. K. Dewdney in which rival programs battle to the death. First written about in Scientific American in the 1980's in the following articles. Please note that these articles are very old, so any addresses and references may be out of date. (Converted to html by vmann) . In the game called Core War hostile programs engage in a battle of bits.CORE WAR GLOSSARY
Binary Launch One of several means to start an imp-spiral running. The fastest launch technique, but requires the most code. See also JMP/ADD launch and vector launch. impsize equ 2667 example spl 4 ; extend by adding spl 8, spl 16, etc. spl 2 jmp imp+(0*impsize) ; jmp's execute in order jmp imp+(1*impsize) spl 2 jmp imp+(2*impsize) jmp imp+(3*impsize) imp mov 0, impsize ; in '94 use ->MFCWB: CHAPTER ONE
This book is an introductory collection of corewar warriors with commentary. It assumes an acquaintance with the ICWS '88 redcode language (See M.Durham's tutorial.1 and tutorial.2 for details). Unless otherwise noted, all redcode is written in ICWS '88 and isdesigned for a
CORE WAR FREQUENTLY ASKED QUESTIONS 1. What is Core War? Core War is a game played by two or more programs (and vicariously by their authors) written in an assembly language called Redcode and run in a virtual computer called MARS (for Memory Array Redcode Simulator). KOTH COREWARS FEEDBACK - Feedback - Webmaster: webmaster at koth dot notspam org (Remove notspam) Broken links? Questions about Corewars information on KOTH.org? Suggestions concerning the web site? THE PMARS HOME PAGE IS LOCATED AT WWW.KOTH.ORG/PMARS The pMARS home page is located at http://www.KOTH.org/pmars CURRENT COREWARS HILL STANDINGS - Hill Information - All warrior submissions are to be mailed to koth@KOTH.org. As explained in the FAQ, a ;redcode line must be placed at the top of your warrior's code in order to specify which Hill the warrior will go to. The warrior's code must then be copy/pasted into the ordinary text of an email. INFORMATION / TUTORIALS - Information / Tutorials - The Core War Frequently Asked Questions from rec.games.corewar; The Core War Glossary defines many of the terms used in Core War.; View A. K. Dewdney's Scientific American articles that started it all! Original JPG scans of Sci Am.; Much more convenient HTML version. KOTH.ORG - THE PMARS HOMEPAGE Portable MARS is the official Core War simulator of the ICWS and the rec.games.corewar newsgroup. pMARS serves as a test bed for new Redcode standards and tournament styles. It has also been used in genetic algorithm experiments and as an assembly language teachingaid.
CORE WAR - KOTH.ORG
This page is not updated any more Please note that my CW pages are not updated any more. All my corewar related files, including these web pages, the warrior archives, and the Olympus files, are available in This big archive.I give you permission to use the archive to make your own warrior archive. A. K. DEWDNEY'S SCIENTIFIC AMERICAN ARTICLES ON CORE WAR Core War is a game created by A. K. Dewdney in which rival programs battle to the death. First written about in Scientific American in the 1980's in the following articles. Please note that these articles are very old, so any addresses and references may be out of date. (Converted to html by vmann) . In the game called Core War hostile programs engage in a battle of bits.CORE WAR GLOSSARY
Binary Launch One of several means to start an imp-spiral running. The fastest launch technique, but requires the most code. See also JMP/ADD launch and vector launch. impsize equ 2667 example spl 4 ; extend by adding spl 8, spl 16, etc. spl 2 jmp imp+(0*impsize) ; jmp's execute in order jmp imp+(1*impsize) spl 2 jmp imp+(2*impsize) jmp imp+(3*impsize) imp mov 0, impsize ; in '94 use ->MFCWB: CHAPTER ONE
This book is an introductory collection of corewar warriors with commentary. It assumes an acquaintance with the ICWS '88 redcode language (See M.Durham's tutorial.1 and tutorial.2 for details). Unless otherwise noted, all redcode is written in ICWS '88 and isdesigned for a
CORE WAR FREQUENTLY ASKED QUESTIONS 1. What is Core War? Core War is a game played by two or more programs (and vicariously by their authors) written in an assembly language called Redcode and run in a virtual computer called MARS (for Memory Array Redcode Simulator). KOTH COREWARS FEEDBACK - Feedback - Webmaster: webmaster at koth dot notspam org (Remove notspam) Broken links? Questions about Corewars information on KOTH.org? Suggestions concerning the web site? THE PMARS HOME PAGE IS LOCATED AT WWW.KOTH.ORG/PMARS The pMARS home page is located at http://www.KOTH.org/pmars THE BEGINNERS' GUIDE TO REDCODE, V1.22 Introduction to Core War What is Core War? Core War (or Core Wars) is a programming game where assembly programs try to destroy each other in the memory of a simulated computer.The programs (or warriors) are written in a special language called Redcode, and run by a program called MARS (Memory Array Redcode Simulator). Both Redcode and the MARS environment are much simplified andCOREWARS NEWSGROUP
- The Corewars Newsgroup - rec.games.corewar is the newsgroup which handles all the latest Core Wars discussions.; The List Processor can mirror rec.games.corewar straight to you via email if you like! Send an email to listproc@koth.org with a body of subscribe corewar-l (name). Here's the help output from the List Processor. The List Processor can give you this information by sending an email COREWARS FOR DUMMIES Corewars for Dummies Core Wars for Dummies; an introduction and tutorial. Introduction: This document will attempt to explain Core Wars in general, so that the first time player may gain an understanding of Corewars and can begin to write Redcode. SKI-ICWS HILL RESULTS 23: 133.85: 42: Bomb-resistant Blur-style scanner -> Crystal Clear / Crystal Clear is a SPL/DAT clear that has some spiral killing / v7: Slightly improved clear / v9: Tweaking to reduce some weaknessesMFCWB: CHAPTER TWO
If you are fast and small, you can find the enemy before the enemy finds you. This is the philosophy of pattern bombers, a group of warriors much maligned by frustrated corewar enthusiasts trying to make intelligent warriors.CORE WAR ARTICLE #2
Computer Recreations A Core War bestiary of viruses, worms and other threats to computer memories by A. K. Dewdney. When the column about Core War appeared last May, it had not occurred to me how serious a topic I was raising.My descriptions of machine-language programs, moving about in memory and trying to destroy each other, struck aresonant chord.
CORE WAR ARTICLE #1
COMPUTER RECREATIONS In the game called Core War hostile programs engage in a battle of bits. by A. K. Dewdney. Two computer programs in their native habitat -- the memory chips of a digital computer -- stalk each other from address to address.Sometimes they go scouting for the enemy; sometimes they lay down a barrage of numeric bombs; sometimes they copy themselves out of danger or stop toWWW.KOTH.ORG
##### # p^3 Generator # Author: John Wilkinson jkw@koth.org # # vestion 2.2: 2000-12-06 # Added ; comments on the output to explain the L/W/T table # that was used to make the output # # version 2.1: 2000-11-26 # Generates p^3 code segment based on state table input file # # Now allows a "start xx" line where xx is the state number #to start off in.
THE PMARS HOME PAGE IS LOCATED AT WWW.KOTH.ORG/PMARS The pMARS home page is located at http://www.KOTH.org/pmarsCORE WAR ARTICLE #4
COMPUTER RECREATIONS Of worms, viruses and Core War by A. K. Dewdney "The only truly secure system is one that is powered off, cast in a block of concrete and sealed in a lead-lined room with armed guards -- and even then I have my doubts." CURRENT COREWARS HILL STANDINGS - Hill Information - All warrior submissions are to be mailed to koth@KOTH.org. As explained in the FAQ, a ;redcode line must be placed at the top of your warrior's code in order to specify which Hill the warrior will go to. The warrior's code must then be copy/pasted into the ordinary text of an email. INFORMATION / TUTORIALS - Information / Tutorials - The Core War Frequently Asked Questions from rec.games.corewar; The Core War Glossary defines many of the terms used in Core War.; View A. K. Dewdney's Scientific American articles that started it all! Original JPG scans of Sci Am.; Much more convenient HTML version. THE BEGINNERS' GUIDE TO REDCODE, V1.22 Introduction to Core War What is Core War? Core War (or Core Wars) is a programming game where assembly programs try to destroy each other in the memory of a simulated computer.The programs (or warriors) are written in a special language called Redcode, and run by a program called MARS (Memory Array Redcode Simulator). Both Redcode and the MARS environment are much simplified and KOTH.ORG - THE PMARS HOMEPAGE Portable MARS is the official Core War simulator of the ICWS and the rec.games.corewar newsgroup. pMARS serves as a test bed for new Redcode standards and tournament styles. It has also been used in genetic algorithm experiments and as an assembly language teachingaid.
A. K. DEWDNEY'S SCIENTIFIC AMERICAN ARTICLES ON CORE WAR Core War is a game created by A. K. Dewdney in which rival programs battle to the death. First written about in Scientific American in the 1980's in the following articles. Please note that these articles are very old, so any addresses and references may be out of date. (Converted to html by vmann) . In the game called Core War hostile programs engage in a battle of bits.CORE WAR GLOSSARY
Binary Launch One of several means to start an imp-spiral running. The fastest launch technique, but requires the most code. See also JMP/ADD launch and vector launch. impsize equ 2667 example spl 4 ; extend by adding spl 8, spl 16, etc. spl 2 jmp imp+(0*impsize) ; jmp's execute in order jmp imp+(1*impsize) spl 2 jmp imp+(2*impsize) jmp imp+(3*impsize) imp mov 0, impsize ; in '94 use -> COREWARS FOR DUMMIES Corewars for Dummies Core Wars for Dummies; an introduction and tutorial. Introduction: This document will attempt to explain Core Wars in general, so that the first time player may gain an understanding of Corewars and can begin to write Redcode.MFCWB: CHAPTER ONE
This book is an introductory collection of corewar warriors with commentary. It assumes an acquaintance with the ICWS '88 redcode language (See M.Durham's tutorial.1 and tutorial.2 for details). Unless otherwise noted, all redcode is written in ICWS '88 and isdesigned for a
KOTH COREWARS FEEDBACK - Feedback - Webmaster: webmaster at koth dot notspam org (Remove notspam) Broken links? Questions about Corewars information on KOTH.org? Suggestions concerning the web site? THE PMARS HOME PAGE IS LOCATED AT WWW.KOTH.ORG/PMARS The pMARS home page is located at http://www.KOTH.org/pmars CURRENT COREWARS HILL STANDINGS - Hill Information - All warrior submissions are to be mailed to koth@KOTH.org. As explained in the FAQ, a ;redcode line must be placed at the top of your warrior's code in order to specify which Hill the warrior will go to. The warrior's code must then be copy/pasted into the ordinary text of an email. INFORMATION / TUTORIALS - Information / Tutorials - The Core War Frequently Asked Questions from rec.games.corewar; The Core War Glossary defines many of the terms used in Core War.; View A. K. Dewdney's Scientific American articles that started it all! Original JPG scans of Sci Am.; Much more convenient HTML version. THE BEGINNERS' GUIDE TO REDCODE, V1.22 Introduction to Core War What is Core War? Core War (or Core Wars) is a programming game where assembly programs try to destroy each other in the memory of a simulated computer.The programs (or warriors) are written in a special language called Redcode, and run by a program called MARS (Memory Array Redcode Simulator). Both Redcode and the MARS environment are much simplified and KOTH.ORG - THE PMARS HOMEPAGE Portable MARS is the official Core War simulator of the ICWS and the rec.games.corewar newsgroup. pMARS serves as a test bed for new Redcode standards and tournament styles. It has also been used in genetic algorithm experiments and as an assembly language teachingaid.
A. K. DEWDNEY'S SCIENTIFIC AMERICAN ARTICLES ON CORE WAR Core War is a game created by A. K. Dewdney in which rival programs battle to the death. First written about in Scientific American in the 1980's in the following articles. Please note that these articles are very old, so any addresses and references may be out of date. (Converted to html by vmann) . In the game called Core War hostile programs engage in a battle of bits.CORE WAR GLOSSARY
Binary Launch One of several means to start an imp-spiral running. The fastest launch technique, but requires the most code. See also JMP/ADD launch and vector launch. impsize equ 2667 example spl 4 ; extend by adding spl 8, spl 16, etc. spl 2 jmp imp+(0*impsize) ; jmp's execute in order jmp imp+(1*impsize) spl 2 jmp imp+(2*impsize) jmp imp+(3*impsize) imp mov 0, impsize ; in '94 use -> COREWARS FOR DUMMIES Corewars for Dummies Core Wars for Dummies; an introduction and tutorial. Introduction: This document will attempt to explain Core Wars in general, so that the first time player may gain an understanding of Corewars and can begin to write Redcode.MFCWB: CHAPTER ONE
This book is an introductory collection of corewar warriors with commentary. It assumes an acquaintance with the ICWS '88 redcode language (See M.Durham's tutorial.1 and tutorial.2 for details). Unless otherwise noted, all redcode is written in ICWS '88 and isdesigned for a
KOTH COREWARS FEEDBACK - Feedback - Webmaster: webmaster at koth dot notspam org (Remove notspam) Broken links? Questions about Corewars information on KOTH.org? Suggestions concerning the web site? THE PMARS HOME PAGE IS LOCATED AT WWW.KOTH.ORG/PMARS The pMARS home page is located at http://www.KOTH.org/pmarsCOREWARS NEWSGROUP
- The Corewars Newsgroup - rec.games.corewar is the newsgroup which handles all the latest Core Wars discussions.; The List Processor can mirror rec.games.corewar straight to you via email if you like! Send an email to listproc@koth.org with a body of subscribe corewar-l (name). Here's the help output from the List Processor. The List Processor can give you this information by sending an emailCORE WAR - KOTH.ORG
This page is not updated any more Please note that my CW pages are not updated any more. All my corewar related files, including these web pages, the warrior archives, and the Olympus files, are available in This big archive.I give you permission to use the archive to make your own warrior archive. COREWARS FOR DUMMIES Corewars for Dummies Core Wars for Dummies; an introduction and tutorial. Introduction: This document will attempt to explain Core Wars in general, so that the first time player may gain an understanding of Corewars and can begin to write Redcode.MFCWB: CHAPTER TWO
If you are fast and small, you can find the enemy before the enemy finds you. This is the philosophy of pattern bombers, a group of warriors much maligned by frustrated corewar enthusiasts trying to make intelligent warriors.MFCWB: CHAPTER ONE
This book is an introductory collection of corewar warriors with commentary. It assumes an acquaintance with the ICWS '88 redcode language (See M.Durham's tutorial.1 and tutorial.2 for details). Unless otherwise noted, all redcode is written in ICWS '88 and isdesigned for a
CORE WAR ARTICLE #1
COMPUTER RECREATIONS In the game called Core War hostile programs engage in a battle of bits. by A. K. Dewdney. Two computer programs in their native habitat -- the memory chips of a digital computer -- stalk each other from address to address.Sometimes they go scouting for the enemy; sometimes they lay down a barrage of numeric bombs; sometimes they copy themselves out of danger or stop to JKW'S BEGINNER'S BENCHMARK JKW's Beginner's Benchmark Well, so you're sitting at the old 'puter like I was 3 years ago. Making warriors that hop around like frogs, bomb like crazy, or breed like rabbits, right?CORE WAR ARTICLE #2
Computer Recreations A Core War bestiary of viruses, worms and other threats to computer memories by A. K. Dewdney. When the column about Core War appeared last May, it had not occurred to me how serious a topic I was raising.My descriptions of machine-language programs, moving about in memory and trying to destroy each other, struck aresonant chord.
THE PMARS HOME PAGE IS LOCATED AT WWW.KOTH.ORG/PMARS The pMARS home page is located at http://www.KOTH.org/pmarsCORE WAR ARTICLE #4
COMPUTER RECREATIONS Of worms, viruses and Core War by A. K. Dewdney "The only truly secure system is one that is powered off, cast in a block of concrete and sealed in a lead-lined room with armed guards -- and even then I have my doubts." KOTH.ORG - COREWARS HILL Corewars is a game of warrior vs warrior, programmed by two opponents, and placed into a virtual 'ring' to fight to the death. KOTH.org provides the arena, so everyone in the world will know just whose warrior is King Of The Hill ! If you're new to the game, download the software to play then browse the many info guides to Corewar to learn the ropes. The IRC server has been deactivated. Please contact us for access to the kothorg.slack.com Slack server . The "kothorg" channel has a log archive , just in case you miss anything! The old irc logs are still around if you want.[
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