Are you over 18 and want to see adult content?
More Annotations
![A complete backup of cannabis-oel.net](https://www.archivebay.com/archive2/02462c1c-36cc-45bc-b17d-4f1fb16df3cd.png)
A complete backup of cannabis-oel.net
Are you over 18 and want to see adult content?
![A complete backup of retinapodcast.com](https://www.archivebay.com/archive2/dfa4f4ef-217f-4559-9764-ea01d7ed1585.png)
A complete backup of retinapodcast.com
Are you over 18 and want to see adult content?
![A complete backup of hillcresthamptonbeach.com](https://www.archivebay.com/archive2/313bcbfc-d6ca-47c7-9e54-add976d54833.png)
A complete backup of hillcresthamptonbeach.com
Are you over 18 and want to see adult content?
![A complete backup of eschbacheins-onlineshop.de](https://www.archivebay.com/archive2/b1e15d9e-a5b0-4a7d-81ae-89da56bc70dd.png)
A complete backup of eschbacheins-onlineshop.de
Are you over 18 and want to see adult content?
![A complete backup of centrumbowling.no](https://www.archivebay.com/archive2/cb9bb5bd-5c06-49c0-84f3-992e5550bd25.png)
A complete backup of centrumbowling.no
Are you over 18 and want to see adult content?
![A complete backup of cikgucantik.weebly.com](https://www.archivebay.com/archive2/0ea6624c-7eb9-4c47-8cc4-e29ff905c156.png)
A complete backup of cikgucantik.weebly.com
Are you over 18 and want to see adult content?
Favourite Annotations
![A complete backup of www.repubblica.it/cronaca/2020/01/27/news/virus_whuan_riunione_al_ministero_della_salute_della_task_force_c](https://www.archivebay.com/archive2/25e5d860-34b1-4232-a2bb-ae1b445ef8c0.png)
A complete backup of www.repubblica.it/cronaca/2020/01/27/news/virus_whuan_riunione_al_ministero_della_salute_della_task_force_c
Are you over 18 and want to see adult content?
![A complete backup of www.kamloopsthisweek.com/news/carlton-cards-in-kamloops-to-close-along-with-all-parent-company-stores-in-no](https://www.archivebay.com/archive2/aca58487-206b-40f7-baef-f706a858b812.png)
A complete backup of www.kamloopsthisweek.com/news/carlton-cards-in-kamloops-to-close-along-with-all-parent-company-stores-in-no
Are you over 18 and want to see adult content?
Text
PATENT ARCADE
Issued April 28, 2020 to Electronic Arts Inc. Priority Date: January 27, 2016. Summary: U.S. Patent No. 10,632,385 (the ’385 Patent) relates to systems and methods for capturing the likeness of a person (such as a real life athlete) from video of live events to create a video game character. The ’385 Patent details systems and methodsthat
INFERNAL TECHNOLOGY AND TERMINAL REALITY SUE UBISOFT, EPIC Infernal Technology and Terminal Reality Sue Ubisoft, Epic Games, Take-Two, Sony, Crytek, Activision Blizzard, Microsoft, and Electronic Arts for Patent Infringement PALTALK HEADS TO THE FEDERAL CIRCUIT PalTalk Heads to the Federal Circuit. Video game chat company PalTalk Holdings Inc. (“PalTalk”) has appealed a Patent Trial and Appeal Board (“PTAB”) ruling to the Federal Circuit. The PTAB’s ruling invalidated two PalTalk patents, 5,822,523 (the “’523 Patent”) and 6,226,686 (the “’686 Patent”), as being obvious over prior CASE UPDATE: WIZARDS OF THE COAST Case Updates: As regards Case 1: Wizards of the Coast LLC v. Krysztof Radzikowski et al., case 2:09-cv-00460-RSM , the case was voluntarily dismissed by plaintiff on November 4, 2009. As regards Case 2: Wizards of the Coast LLC v. Mike Becker and Arthur Le, case 2:09-cv-00461-RSM, a consent judgment was entered against defendant Le on August HORIZON – PATENT ARCADE Horizon Comics Products Inc. v. Marvel Entertainment LLC et. al., Case Number 1:16-cv-02499. United States District Court for the Southern District of New York. Filed April 4, 2016. Marvel has prevailed in defending its copyright infringement suit related to the design of “Iron Man” brought by Horizon Comics. On July 15, 2019, the Court DETERMINING THE ARTICLE OF MANUFACTURE IN AUGMENTED There’s a super interesting article just published in the AIPLA quarterly journal by one our (Banner Witcoff’s) law clerks, Sonia Okolie, on design patents within augmented and virtual reality. COURT SENDS JURORS STEAM CONTROLLERS IN FIRST ZOOM PATENT Filed December 3, 2015. Ironburg Inventions Ltd. (“Ironburg”) is suing Valve Corporation (“Valve”) in the first patent jury trial to be held over Zoom. Ironburg claims that Valve’s Steam Controller infringes its U.S. Patent Nos. 8,641,525 and 9,089,770 for controllerswith
WORLDS INC. V. BUNGIE, INC. Worlds Inc. v. Bungie, Inc. 903 F.3d 1237 (Fed Cir. 2018) Back in September 2018, the Federal Circuit reversed the PTAB decision to invalidate U.S. Patent Nos. 7,945,856, 8,082,501, and 8,145,988 because the board had not adequately considered all real parties in interest during the inter partes reviews. All three patents relate to method and systems for displaying computer-generated avatars TAKE-TWO INTERACTIVE SOFTWARE V. PINKERTON CONSULTING Take-Two Interactive Software, Inc. v. Pinkerton Consulting & Investigations, Inc. United States District Court for the Southern District of New York CREATIVE KINGDOMS AIMS WAND AT NINTENDO Creative Kingdoms, makers of the MagiQuest live-action role-playing game, has filed a complaint at the International Trade Commission (ITC) against Nintendo Co., Ltd. and Nintendo of America, Inc., asking the ITC to prevent Nintendo from importing its Wii gaming system andcontroller.
PATENT ARCADE
Issued April 28, 2020 to Electronic Arts Inc. Priority Date: January 27, 2016. Summary: U.S. Patent No. 10,632,385 (the ’385 Patent) relates to systems and methods for capturing the likeness of a person (such as a real life athlete) from video of live events to create a video game character. The ’385 Patent details systems and methodsthat
INFERNAL TECHNOLOGY AND TERMINAL REALITY SUE UBISOFT, EPIC Infernal Technology and Terminal Reality Sue Ubisoft, Epic Games, Take-Two, Sony, Crytek, Activision Blizzard, Microsoft, and Electronic Arts for Patent Infringement PALTALK HEADS TO THE FEDERAL CIRCUIT PalTalk Heads to the Federal Circuit. Video game chat company PalTalk Holdings Inc. (“PalTalk”) has appealed a Patent Trial and Appeal Board (“PTAB”) ruling to the Federal Circuit. The PTAB’s ruling invalidated two PalTalk patents, 5,822,523 (the “’523 Patent”) and 6,226,686 (the “’686 Patent”), as being obvious over prior CASE UPDATE: WIZARDS OF THE COAST Case Updates: As regards Case 1: Wizards of the Coast LLC v. Krysztof Radzikowski et al., case 2:09-cv-00460-RSM , the case was voluntarily dismissed by plaintiff on November 4, 2009. As regards Case 2: Wizards of the Coast LLC v. Mike Becker and Arthur Le, case 2:09-cv-00461-RSM, a consent judgment was entered against defendant Le on August HORIZON – PATENT ARCADE Horizon Comics Products Inc. v. Marvel Entertainment LLC et. al., Case Number 1:16-cv-02499. United States District Court for the Southern District of New York. Filed April 4, 2016. Marvel has prevailed in defending its copyright infringement suit related to the design of “Iron Man” brought by Horizon Comics. On July 15, 2019, the Court DETERMINING THE ARTICLE OF MANUFACTURE IN AUGMENTED There’s a super interesting article just published in the AIPLA quarterly journal by one our (Banner Witcoff’s) law clerks, Sonia Okolie, on design patents within augmented and virtual reality. COURT SENDS JURORS STEAM CONTROLLERS IN FIRST ZOOM PATENT Filed December 3, 2015. Ironburg Inventions Ltd. (“Ironburg”) is suing Valve Corporation (“Valve”) in the first patent jury trial to be held over Zoom. Ironburg claims that Valve’s Steam Controller infringes its U.S. Patent Nos. 8,641,525 and 9,089,770 for controllerswith
WORLDS INC. V. BUNGIE, INC. Worlds Inc. v. Bungie, Inc. 903 F.3d 1237 (Fed Cir. 2018) Back in September 2018, the Federal Circuit reversed the PTAB decision to invalidate U.S. Patent Nos. 7,945,856, 8,082,501, and 8,145,988 because the board had not adequately considered all real parties in interest during the inter partes reviews. All three patents relate to method and systems for displaying computer-generated avatars TAKE-TWO INTERACTIVE SOFTWARE V. PINKERTON CONSULTING Take-Two Interactive Software, Inc. v. Pinkerton Consulting & Investigations, Inc. United States District Court for the Southern District of New York CREATIVE KINGDOMS AIMS WAND AT NINTENDO Creative Kingdoms, makers of the MagiQuest live-action role-playing game, has filed a complaint at the International Trade Commission (ITC) against Nintendo Co., Ltd. and Nintendo of America, Inc., asking the ITC to prevent Nintendo from importing its Wii gaming system andcontroller.
JUNE 1, 2021
U.S. Patent No. 10,449,440: Interactive voice-controlled companion application for a video game. Issued October 22, 2019 to ElectronicArts Inc.
INFERNAL TECHNOLOGY AND TERMINAL REALITY SUE UBISOFT, EPIC Infernal Technology and Terminal Reality Sue Ubisoft, Epic Games, Take-Two, Sony, Crytek, Activision Blizzard, Microsoft, and Electronic Arts for Patent InfringementVIA VADIS LLC
Data Transmission Patent Asserted Against Amazon and Blizzard is Partially Invalidated. Via Vadis, LLC et. al v. Blizzard Entertainment, Inc. Case No. 19-2269 SKATEBOARD GRAPHIC ARTIST SUES JACK BLACK, TONY HAWK, AND The information on this site is provided for informative and educational use only and should not be relied on as legal advice. No attorney-client relationship exists by virtue of you reading our blog. CASE ANALYSIS: SEGA V. FOX Case Analysis: Sega v. Fox. Sega of America v. Fox Interactive et al. In December of 2003, Sega brought a lawsuit against video game publishers Fox Interactive (now part of Vivendi Universal) and Electronic Arts and developer Radical Entertainment for allegedly using technology from Sega’s U.S. Patent No. 6,200,138 (“the‘138 patent
FOURTH ESTATE PUBLIC BENEFIT CORP. V. WALL-STREET.COM LLC Fourth Estate Public Benefit Corp. v. Wall-Street.com LLC et al. Supreme Court of the United States. On January 8th, 2019, the Supreme Court of the United States heard oral arguments in Fourth Estate Public Benefit Corp. v. Wall-Street.com, LLC, Case number 17-571.The court was asked to consider what “registration” means in “no civil action for infringement of copyright in any United NEW CASE: FOREST PARK PICTURES V. UNIVERSAL TELEVISION The information on this site is provided for informative and educational use only and should not be relied on as legal advice. No attorney-client relationship exists by virtue of you reading our blog. JUNE 2011 – PATENT ARCADE Zynga Game Network, Inc. v. John Does 1-50 United States District Court for N.D. Cal. Case No. 3:09-cv-02744-BZ, Filed June 19, 2009 CASE: CAPCOM V. DATA EAST (N.D. CAL. 1994) Capcom U.S.A. Inc. v. Data East Corp. 1994 WL 1751482 (N.D. Cal. 1994) Capcom filed a motion for preliminary injunction to enjoin Data East from distributing the video game “Fighter’s History,” which Capcom alleges infringes upon its copyrights for the “Street Fighter II” series of video games. Capcom introduced Street Fighter II in 1991, whereas Data East introduced Fighter’s CASE: DAVIDSON ASSOC. V. INTERNET GATEWAY (8TH CIR. 2006 The information on this site is provided for informative and educational use only and should not be relied on as legal advice. No attorney-client relationship exists by virtue of you reading our blog.VIA VADIS LLC
Data Transmission Patent Asserted Against Amazon and Blizzard is Partially Invalidated. Via Vadis, LLC et. al v. Blizzard Entertainment, Inc. Case No. 19-2269 PALTALK HEADS TO THE FEDERAL CIRCUIT PalTalk Heads to the Federal Circuit. Video game chat company PalTalk Holdings Inc. (“PalTalk”) has appealed a Patent Trial and Appeal Board (“PTAB”) ruling to the Federal Circuit. The PTAB’s ruling invalidated two PalTalk patents, 5,822,523 (the “’523 Patent”) and 6,226,686 (the “’686 Patent”), as being obvious over priorBANDAI NAMCO
United States District Court for the Northern District of California. Case No. 5:19-cv-05898. Filed September 20, 2019. Bandai Namco, the company that owns the Pac-Man video game franchise, is suing retro game maker AtGames over its iterations of Pac-Man and Ms. Pac-Man. AtGames, which revamps old classic video games and consoles, wasprovided
HORIZON – PATENT ARCADE Horizon Comics Products Inc. v. Marvel Entertainment LLC et. al., Case Number 1:16-cv-02499. United States District Court for the Southern District of New York. Filed April 4, 2016. Marvel has prevailed in defending its copyright infringement suit related to the design of “Iron Man” brought by Horizon Comics. On July 15, 2019, the Court DETERMINING THE ARTICLE OF MANUFACTURE IN AUGMENTED There’s a super interesting article just published in the AIPLA quarterly journal by one our (Banner Witcoff’s) law clerks, Sonia Okolie, on design patents within augmented and virtual reality. CASE UPDATE: WIZARDS OF THE COAST Case Updates: As regards Case 1: Wizards of the Coast LLC v. Krysztof Radzikowski et al., case 2:09-cv-00460-RSM , the case was voluntarily dismissed by plaintiff on November 4, 2009. As regards Case 2: Wizards of the Coast LLC v. Mike Becker and Arthur Le, case 2:09-cv-00461-RSM, a consent judgment was entered against defendant Le on August SKATEBOARD GRAPHIC ARTIST SUES JACK BLACK, TONY HAWK, AND The information on this site is provided for informative and educational use only and should not be relied on as legal advice. No attorney-client relationship exists by virtue of you reading our blog. JUNE 2011 – PATENT ARCADE Zynga Game Network, Inc. v. John Does 1-50 United States District Court for N.D. Cal. Case No. 3:09-cv-02744-BZ, Filed June 19, 2009 TAKE-TWO INTERACTIVE SOFTWARE V. PINKERTON CONSULTING Take-Two Interactive Software, Inc. v. Pinkerton Consulting & Investigations, Inc. United States District Court for the Southern District of New York JAGEX WINS COURT CASE AGAINST BOT DEVELOPERS Cambridge, UK –1st February, 2012 – Jagex Games Studio, a leading independent developer and publisher of online games, finalized its victory in a two year legal battle with the developers of iBot, a RuneScape specific macroing/botting software platform; which had harmed RuneScape.com for a number of years until the Bot Nuke inOctober 2011.
VIA VADIS LLC
Data Transmission Patent Asserted Against Amazon and Blizzard is Partially Invalidated. Via Vadis, LLC et. al v. Blizzard Entertainment, Inc. Case No. 19-2269 PALTALK HEADS TO THE FEDERAL CIRCUIT PalTalk Heads to the Federal Circuit. Video game chat company PalTalk Holdings Inc. (“PalTalk”) has appealed a Patent Trial and Appeal Board (“PTAB”) ruling to the Federal Circuit. The PTAB’s ruling invalidated two PalTalk patents, 5,822,523 (the “’523 Patent”) and 6,226,686 (the “’686 Patent”), as being obvious over priorBANDAI NAMCO
United States District Court for the Northern District of California. Case No. 5:19-cv-05898. Filed September 20, 2019. Bandai Namco, the company that owns the Pac-Man video game franchise, is suing retro game maker AtGames over its iterations of Pac-Man and Ms. Pac-Man. AtGames, which revamps old classic video games and consoles, wasprovided
HORIZON – PATENT ARCADE Horizon Comics Products Inc. v. Marvel Entertainment LLC et. al., Case Number 1:16-cv-02499. United States District Court for the Southern District of New York. Filed April 4, 2016. Marvel has prevailed in defending its copyright infringement suit related to the design of “Iron Man” brought by Horizon Comics. On July 15, 2019, the Court DETERMINING THE ARTICLE OF MANUFACTURE IN AUGMENTED There’s a super interesting article just published in the AIPLA quarterly journal by one our (Banner Witcoff’s) law clerks, Sonia Okolie, on design patents within augmented and virtual reality. CASE UPDATE: WIZARDS OF THE COAST Case Updates: As regards Case 1: Wizards of the Coast LLC v. Krysztof Radzikowski et al., case 2:09-cv-00460-RSM , the case was voluntarily dismissed by plaintiff on November 4, 2009. As regards Case 2: Wizards of the Coast LLC v. Mike Becker and Arthur Le, case 2:09-cv-00461-RSM, a consent judgment was entered against defendant Le on August SKATEBOARD GRAPHIC ARTIST SUES JACK BLACK, TONY HAWK, AND The information on this site is provided for informative and educational use only and should not be relied on as legal advice. No attorney-client relationship exists by virtue of you reading our blog. JUNE 2011 – PATENT ARCADE Zynga Game Network, Inc. v. John Does 1-50 United States District Court for N.D. Cal. Case No. 3:09-cv-02744-BZ, Filed June 19, 2009 TAKE-TWO INTERACTIVE SOFTWARE V. PINKERTON CONSULTING Take-Two Interactive Software, Inc. v. Pinkerton Consulting & Investigations, Inc. United States District Court for the Southern District of New York JAGEX WINS COURT CASE AGAINST BOT DEVELOPERS Cambridge, UK –1st February, 2012 – Jagex Games Studio, a leading independent developer and publisher of online games, finalized its victory in a two year legal battle with the developers of iBot, a RuneScape specific macroing/botting software platform; which had harmed RuneScape.com for a number of years until the Bot Nuke inOctober 2011.
LAWSUITS – PATENT ARCADE Alexander v. Take-Two Interactive Software, Inc. et al Case No. 3:18-cv-00966 United States District Court for the Southern District of Illinois Filed April 17, 2018 Tattoo artist Catherine Alexander sued Take-Two Interactive Software, Jury Awards GREE $8.5 Million in Damages for “Clash of Clans” Creator Supercell’s PatentInfringement.
PALTALK HEADS TO THE FEDERAL CIRCUIT PalTalk Heads to the Federal Circuit. Video game chat company PalTalk Holdings Inc. (“PalTalk”) has appealed a Patent Trial and Appeal Board (“PTAB”) ruling to the Federal Circuit. The PTAB’s ruling invalidated two PalTalk patents, 5,822,523 (the “’523 Patent”) and 6,226,686 (the “’686 Patent”), as being obvious over priorBANDAI NAMCO
United States District Court for the Northern District of California. Case No. 5:19-cv-05898. Filed September 20, 2019. Bandai Namco, the company that owns the Pac-Man video game franchise, is suing retro game maker AtGames over its iterations of Pac-Man and Ms. Pac-Man. AtGames, which revamps old classic video games and consoles, wasprovided
TWITCH DELETES CONTENT FOR COPYRIGHT INFRINGEMENT WITHOUT The information on this site is provided for informative and educational use only and should not be relied on as legal advice. No attorney-client relationship exists by virtue of you reading our blog. COURT SENDS JURORS STEAM CONTROLLERS IN FIRST ZOOM PATENT Filed December 3, 2015. Ironburg Inventions Ltd. (“Ironburg”) is suing Valve Corporation (“Valve”) in the first patent jury trial to be held over Zoom. Ironburg claims that Valve’s Steam Controller infringes its U.S. Patent Nos. 8,641,525 and 9,089,770 for controllerswith
SABACC – PATENT ARCADE “Sabacc” is the fictional game of chance in the Star Wars universe that was played by Han Solo to win the Millennium Falcon from Lando Calrissian.Lucasfilm has sold various real-life versions of the Sabacc card game, though Ren disputes the significance of such sales. SKATEBOARD GRAPHIC ARTIST SUES JACK BLACK, TONY HAWK, AND The information on this site is provided for informative and educational use only and should not be relied on as legal advice. No attorney-client relationship exists by virtue of you reading our blog. JUNE 2011 – PATENT ARCADE Zynga Game Network, Inc. v. John Does 1-50 United States District Court for N.D. Cal. Case No. 3:09-cv-02744-BZ, Filed June 19, 2009IMMERSION V. SONY
As everyone knows by now, Sony settled with Immersion for about $150M. So while the primary issues have been decided, there is still a little cleaning up to do. Namely, there was a third party involved in the litigation, Internet Services, LLC (ISLLC), which claimed it had some rights in the Immersion patents via a license from Immersion, and thererfore ISLLC should be entitled to some of that FOURTH ESTATE PUBLIC BENEFIT CORP. V. WALL-STREET.COM LLC Fourth Estate Public Benefit Corp. v. Wall-Street.com LLC et al. Supreme Court of the United States. On January 8th, 2019, the Supreme Court of the United States heard oral arguments in Fourth Estate Public Benefit Corp. v. Wall-Street.com, LLC, Case number 17-571.The court was asked to consider what “registration” means in “no civil action for infringement of copyright in any UnitedVIA VADIS LLC
Data Transmission Patent Asserted Against Amazon and Blizzard is Partially Invalidated. Via Vadis, LLC et. al v. Blizzard Entertainment, Inc. Case No. 19-2269 PALTALK HEADS TO THE FEDERAL CIRCUIT PalTalk Heads to the Federal Circuit. Video game chat company PalTalk Holdings Inc. (“PalTalk”) has appealed a Patent Trial and Appeal Board (“PTAB”) ruling to the Federal Circuit. The PTAB’s ruling invalidated two PalTalk patents, 5,822,523 (the “’523 Patent”) and 6,226,686 (the “’686 Patent”), as being obvious over priorBANDAI NAMCO
United States District Court for the Northern District of California. Case No. 5:19-cv-05898. Filed September 20, 2019. Bandai Namco, the company that owns the Pac-Man video game franchise, is suing retro game maker AtGames over its iterations of Pac-Man and Ms. Pac-Man. AtGames, which revamps old classic video games and consoles, wasprovided
HORIZON – PATENT ARCADE Horizon Comics Products Inc. v. Marvel Entertainment LLC et. al., Case Number 1:16-cv-02499. United States District Court for the Southern District of New York. Filed April 4, 2016. Marvel has prevailed in defending its copyright infringement suit related to the design of “Iron Man” brought by Horizon Comics. On July 15, 2019, the Court DIGITAL MILLENNIUM COPYRIGHT ACT The allegations against Josefsson and Yakovenko are similar to those made against Brandon Broom and Charles Vraspir.. Specifically, Epic alleges that Josefsson and Yakovenko created, marketed, and distributed cheats for Fortnite.. Interestingly, Epic claims that both defendants, who do not live in the United States, consented to venue in the United States by participating in the YouTube DMCA DETERMINING THE ARTICLE OF MANUFACTURE IN AUGMENTED There’s a super interesting article just published in the AIPLA quarterly journal by one our (Banner Witcoff’s) law clerks, Sonia Okolie, on design patents within augmented and virtual reality. CASE UPDATE: WIZARDS OF THE COAST Case Updates: As regards Case 1: Wizards of the Coast LLC v. Krysztof Radzikowski et al., case 2:09-cv-00460-RSM , the case was voluntarily dismissed by plaintiff on November 4, 2009. As regards Case 2: Wizards of the Coast LLC v. Mike Becker and Arthur Le, case 2:09-cv-00461-RSM, a consent judgment was entered against defendant Le on August JUNE 2011 – PATENT ARCADE Zynga Game Network, Inc. v. John Does 1-50 United States District Court for N.D. Cal. Case No. 3:09-cv-02744-BZ, Filed June 19, 2009 TAKE-TWO INTERACTIVE SOFTWARE V. PINKERTON CONSULTING Take-Two Interactive Software, Inc. v. Pinkerton Consulting & Investigations, Inc. United States District Court for the Southern District of New York JAGEX WINS COURT CASE AGAINST BOT DEVELOPERS Cambridge, UK –1st February, 2012 – Jagex Games Studio, a leading independent developer and publisher of online games, finalized its victory in a two year legal battle with the developers of iBot, a RuneScape specific macroing/botting software platform; which had harmed RuneScape.com for a number of years until the Bot Nuke inOctober 2011.
VIA VADIS LLC
Data Transmission Patent Asserted Against Amazon and Blizzard is Partially Invalidated. Via Vadis, LLC et. al v. Blizzard Entertainment, Inc. Case No. 19-2269 PALTALK HEADS TO THE FEDERAL CIRCUIT PalTalk Heads to the Federal Circuit. Video game chat company PalTalk Holdings Inc. (“PalTalk”) has appealed a Patent Trial and Appeal Board (“PTAB”) ruling to the Federal Circuit. The PTAB’s ruling invalidated two PalTalk patents, 5,822,523 (the “’523 Patent”) and 6,226,686 (the “’686 Patent”), as being obvious over priorBANDAI NAMCO
United States District Court for the Northern District of California. Case No. 5:19-cv-05898. Filed September 20, 2019. Bandai Namco, the company that owns the Pac-Man video game franchise, is suing retro game maker AtGames over its iterations of Pac-Man and Ms. Pac-Man. AtGames, which revamps old classic video games and consoles, wasprovided
HORIZON – PATENT ARCADE Horizon Comics Products Inc. v. Marvel Entertainment LLC et. al., Case Number 1:16-cv-02499. United States District Court for the Southern District of New York. Filed April 4, 2016. Marvel has prevailed in defending its copyright infringement suit related to the design of “Iron Man” brought by Horizon Comics. On July 15, 2019, the Court DIGITAL MILLENNIUM COPYRIGHT ACT The allegations against Josefsson and Yakovenko are similar to those made against Brandon Broom and Charles Vraspir.. Specifically, Epic alleges that Josefsson and Yakovenko created, marketed, and distributed cheats for Fortnite.. Interestingly, Epic claims that both defendants, who do not live in the United States, consented to venue in the United States by participating in the YouTube DMCA DETERMINING THE ARTICLE OF MANUFACTURE IN AUGMENTED There’s a super interesting article just published in the AIPLA quarterly journal by one our (Banner Witcoff’s) law clerks, Sonia Okolie, on design patents within augmented and virtual reality. CASE UPDATE: WIZARDS OF THE COAST Case Updates: As regards Case 1: Wizards of the Coast LLC v. Krysztof Radzikowski et al., case 2:09-cv-00460-RSM , the case was voluntarily dismissed by plaintiff on November 4, 2009. As regards Case 2: Wizards of the Coast LLC v. Mike Becker and Arthur Le, case 2:09-cv-00461-RSM, a consent judgment was entered against defendant Le on August JUNE 2011 – PATENT ARCADE Zynga Game Network, Inc. v. John Does 1-50 United States District Court for N.D. Cal. Case No. 3:09-cv-02744-BZ, Filed June 19, 2009 TAKE-TWO INTERACTIVE SOFTWARE V. PINKERTON CONSULTING Take-Two Interactive Software, Inc. v. Pinkerton Consulting & Investigations, Inc. United States District Court for the Southern District of New York JAGEX WINS COURT CASE AGAINST BOT DEVELOPERS Cambridge, UK –1st February, 2012 – Jagex Games Studio, a leading independent developer and publisher of online games, finalized its victory in a two year legal battle with the developers of iBot, a RuneScape specific macroing/botting software platform; which had harmed RuneScape.com for a number of years until the Bot Nuke inOctober 2011.
LAWSUITS – PATENT ARCADE Alexander v. Take-Two Interactive Software, Inc. et al Case No. 3:18-cv-00966 United States District Court for the Southern District of Illinois Filed April 17, 2018 Tattoo artist Catherine Alexander sued Take-Two Interactive Software, Jury Awards GREE $8.5 Million in Damages for “Clash of Clans” Creator Supercell’s PatentInfringement.
BANDAI NAMCO
United States District Court for the Northern District of California. Case No. 5:19-cv-05898. Filed September 20, 2019. Bandai Namco, the company that owns the Pac-Man video game franchise, is suing retro game maker AtGames over its iterations of Pac-Man and Ms. Pac-Man. AtGames, which revamps old classic video games and consoles, wasprovided
PALTALK HEADS TO THE FEDERAL CIRCUIT PalTalk Heads to the Federal Circuit. Video game chat company PalTalk Holdings Inc. (“PalTalk”) has appealed a Patent Trial and Appeal Board (“PTAB”) ruling to the Federal Circuit. The PTAB’s ruling invalidated two PalTalk patents, 5,822,523 (the “’523 Patent”) and 6,226,686 (the “’686 Patent”), as being obvious over prior U.S. PATENT NO. 10,395,428: HMD TRANSITIONS FOR FOCUSING U.S. Patent No. 10,395,428: HMD transitions for focusing on specific content in virtual-reality environments. Issued August 27, 2019 to Sony Interactive Entertainment Inc. TWITCH DELETES CONTENT FOR COPYRIGHT INFRINGEMENT WITHOUT The information on this site is provided for informative and educational use only and should not be relied on as legal advice. No attorney-client relationship exists by virtue of you reading our blog. SABACC – PATENT ARCADE “Sabacc” is the fictional game of chance in the Star Wars universe that was played by Han Solo to win the Millennium Falcon from Lando Calrissian.Lucasfilm has sold various real-life versions of the Sabacc card game, though Ren disputes the significance of such sales. SKATEBOARD GRAPHIC ARTIST SUES JACK BLACK, TONY HAWK, AND The information on this site is provided for informative and educational use only and should not be relied on as legal advice. No attorney-client relationship exists by virtue of you reading our blog. JUNE 2011 – PATENT ARCADE Zynga Game Network, Inc. v. John Does 1-50 United States District Court for N.D. Cal. Case No. 3:09-cv-02744-BZ, Filed June 19, 2009 TAKE-TWO INTERACTIVE SOFTWARE V. PINKERTON CONSULTING Take-Two Interactive Software, Inc. v. Pinkerton Consulting & Investigations, Inc. United States District Court for the Southern District of New York FOURTH ESTATE PUBLIC BENEFIT CORP. V. WALL-STREET.COM LLC Fourth Estate Public Benefit Corp. v. Wall-Street.com LLC et al. Supreme Court of the United States. On January 8th, 2019, the Supreme Court of the United States heard oral arguments in Fourth Estate Public Benefit Corp. v. Wall-Street.com, LLC, Case number 17-571.The court was asked to consider what “registration” means in “no civil action for infringement of copyright in any UnitedPATENT ARCADE
Issued April 28, 2020 to Electronic Arts Inc. Priority Date: January 27, 2016. Summary: U.S. Patent No. 10,632,385 (the ’385 Patent) relates to systems and methods for capturing the likeness of a person (such as a real life athlete) from video of live events to create a video game character. The ’385 Patent details systems and methodsthat
INFERNAL TECHNOLOGY AND TERMINAL REALITY SUE UBISOFT, EPIC Infernal Technology and Terminal Reality Sue Ubisoft, Epic Games, Take-Two, Sony, Crytek, Activision Blizzard, Microsoft, and Electronic Arts for Patent Infringement PALTALK HEADS TO THE FEDERAL CIRCUIT PalTalk Heads to the Federal Circuit. Video game chat company PalTalk Holdings Inc. (“PalTalk”) has appealed a Patent Trial and Appeal Board (“PTAB”) ruling to the Federal Circuit. The PTAB’s ruling invalidated two PalTalk patents, 5,822,523 (the “’523 Patent”) and 6,226,686 (the “’686 Patent”), as being obvious over prior CASE UPDATE: WIZARDS OF THE COAST Case Updates: As regards Case 1: Wizards of the Coast LLC v. Krysztof Radzikowski et al., case 2:09-cv-00460-RSM , the case was voluntarily dismissed by plaintiff on November 4, 2009. As regards Case 2: Wizards of the Coast LLC v. Mike Becker and Arthur Le, case 2:09-cv-00461-RSM, a consent judgment was entered against defendant Le on August HORIZON – PATENT ARCADE Horizon Comics Products Inc. v. Marvel Entertainment LLC et. al., Case Number 1:16-cv-02499. United States District Court for the Southern District of New York. Filed April 4, 2016. Marvel has prevailed in defending its copyright infringement suit related to the design of “Iron Man” brought by Horizon Comics. On July 15, 2019, the Court DETERMINING THE ARTICLE OF MANUFACTURE IN AUGMENTED There’s a super interesting article just published in the AIPLA quarterly journal by one our (Banner Witcoff’s) law clerks, Sonia Okolie, on design patents within augmented and virtual reality. COURT SENDS JURORS STEAM CONTROLLERS IN FIRST ZOOM PATENT Filed December 3, 2015. Ironburg Inventions Ltd. (“Ironburg”) is suing Valve Corporation (“Valve”) in the first patent jury trial to be held over Zoom. Ironburg claims that Valve’s Steam Controller infringes its U.S. Patent Nos. 8,641,525 and 9,089,770 for controllerswith
WORLDS INC. V. BUNGIE, INC. Worlds Inc. v. Bungie, Inc. 903 F.3d 1237 (Fed Cir. 2018) Back in September 2018, the Federal Circuit reversed the PTAB decision to invalidate U.S. Patent Nos. 7,945,856, 8,082,501, and 8,145,988 because the board had not adequately considered all real parties in interest during the inter partes reviews. All three patents relate to method and systems for displaying computer-generated avatars TAKE-TWO INTERACTIVE SOFTWARE V. PINKERTON CONSULTING Take-Two Interactive Software, Inc. v. Pinkerton Consulting & Investigations, Inc. United States District Court for the Southern District of New York CREATIVE KINGDOMS AIMS WAND AT NINTENDO Creative Kingdoms, makers of the MagiQuest live-action role-playing game, has filed a complaint at the International Trade Commission (ITC) against Nintendo Co., Ltd. and Nintendo of America, Inc., asking the ITC to prevent Nintendo from importing its Wii gaming system andcontroller.
PATENT ARCADE
Issued April 28, 2020 to Electronic Arts Inc. Priority Date: January 27, 2016. Summary: U.S. Patent No. 10,632,385 (the ’385 Patent) relates to systems and methods for capturing the likeness of a person (such as a real life athlete) from video of live events to create a video game character. The ’385 Patent details systems and methodsthat
INFERNAL TECHNOLOGY AND TERMINAL REALITY SUE UBISOFT, EPIC Infernal Technology and Terminal Reality Sue Ubisoft, Epic Games, Take-Two, Sony, Crytek, Activision Blizzard, Microsoft, and Electronic Arts for Patent Infringement PALTALK HEADS TO THE FEDERAL CIRCUIT PalTalk Heads to the Federal Circuit. Video game chat company PalTalk Holdings Inc. (“PalTalk”) has appealed a Patent Trial and Appeal Board (“PTAB”) ruling to the Federal Circuit. The PTAB’s ruling invalidated two PalTalk patents, 5,822,523 (the “’523 Patent”) and 6,226,686 (the “’686 Patent”), as being obvious over prior CASE UPDATE: WIZARDS OF THE COAST Case Updates: As regards Case 1: Wizards of the Coast LLC v. Krysztof Radzikowski et al., case 2:09-cv-00460-RSM , the case was voluntarily dismissed by plaintiff on November 4, 2009. As regards Case 2: Wizards of the Coast LLC v. Mike Becker and Arthur Le, case 2:09-cv-00461-RSM, a consent judgment was entered against defendant Le on August HORIZON – PATENT ARCADE Horizon Comics Products Inc. v. Marvel Entertainment LLC et. al., Case Number 1:16-cv-02499. United States District Court for the Southern District of New York. Filed April 4, 2016. Marvel has prevailed in defending its copyright infringement suit related to the design of “Iron Man” brought by Horizon Comics. On July 15, 2019, the Court DETERMINING THE ARTICLE OF MANUFACTURE IN AUGMENTED There’s a super interesting article just published in the AIPLA quarterly journal by one our (Banner Witcoff’s) law clerks, Sonia Okolie, on design patents within augmented and virtual reality. COURT SENDS JURORS STEAM CONTROLLERS IN FIRST ZOOM PATENT Filed December 3, 2015. Ironburg Inventions Ltd. (“Ironburg”) is suing Valve Corporation (“Valve”) in the first patent jury trial to be held over Zoom. Ironburg claims that Valve’s Steam Controller infringes its U.S. Patent Nos. 8,641,525 and 9,089,770 for controllerswith
WORLDS INC. V. BUNGIE, INC. Worlds Inc. v. Bungie, Inc. 903 F.3d 1237 (Fed Cir. 2018) Back in September 2018, the Federal Circuit reversed the PTAB decision to invalidate U.S. Patent Nos. 7,945,856, 8,082,501, and 8,145,988 because the board had not adequately considered all real parties in interest during the inter partes reviews. All three patents relate to method and systems for displaying computer-generated avatars TAKE-TWO INTERACTIVE SOFTWARE V. PINKERTON CONSULTING Take-Two Interactive Software, Inc. v. Pinkerton Consulting & Investigations, Inc. United States District Court for the Southern District of New York CREATIVE KINGDOMS AIMS WAND AT NINTENDO Creative Kingdoms, makers of the MagiQuest live-action role-playing game, has filed a complaint at the International Trade Commission (ITC) against Nintendo Co., Ltd. and Nintendo of America, Inc., asking the ITC to prevent Nintendo from importing its Wii gaming system andcontroller.
JUNE 3, 2021
Updates on Epic Games’ Antitrust Battle: Stayed in Australia, Date for Google, and an Uncertain Verdict Awaits. Epic Games, Inc. v. AppleInc.
INFERNAL TECHNOLOGY AND TERMINAL REALITY SUE UBISOFT, EPIC Infernal Technology and Terminal Reality Sue Ubisoft, Epic Games, Take-Two, Sony, Crytek, Activision Blizzard, Microsoft, and Electronic Arts for Patent InfringementMAY 18, 2021
U.S. Patent No. 10,395,428: HMD transitions for focusing on specific content in virtual-reality environments. Issued August 27, 2019 to Sony Interactive Entertainment Inc.VIA VADIS LLC
Data Transmission Patent Asserted Against Amazon and Blizzard is Partially Invalidated. Via Vadis, LLC et. al v. Blizzard Entertainment, Inc. Case No. 19-2269 U.S. PATENT NO. 10,395,428: HMD TRANSITIONS FOR FOCUSING U.S. Patent No. 10,395,428: HMD transitions for focusing on specific content in virtual-reality environments. Issued August 27, 2019 to Sony Interactive Entertainment Inc. SKATEBOARD GRAPHIC ARTIST SUES JACK BLACK, TONY HAWK, AND The information on this site is provided for informative and educational use only and should not be relied on as legal advice. No attorney-client relationship exists by virtue of you reading our blog. FOURTH ESTATE PUBLIC BENEFIT CORP. V. WALL-STREET.COM LLC Fourth Estate Public Benefit Corp. v. Wall-Street.com LLC et al. Supreme Court of the United States. On January 8th, 2019, the Supreme Court of the United States heard oral arguments in Fourth Estate Public Benefit Corp. v. Wall-Street.com, LLC, Case number 17-571.The court was asked to consider what “registration” means in “no civil action for infringement of copyright in any United NEW CASE: FOREST PARK PICTURES V. UNIVERSAL TELEVISION The information on this site is provided for informative and educational use only and should not be relied on as legal advice. No attorney-client relationship exists by virtue of you reading our blog. CASE ANALYSIS: SEGA V. FOX Case Analysis: Sega v. Fox. Sega of America v. Fox Interactive et al. In December of 2003, Sega brought a lawsuit against video game publishers Fox Interactive (now part of Vivendi Universal) and Electronic Arts and developer Radical Entertainment for allegedly using technology from Sega’s U.S. Patent No. 6,200,138 (“the‘138 patent
CASE: CAPCOM V. DATA EAST (N.D. CAL. 1994) Capcom U.S.A. Inc. v. Data East Corp. 1994 WL 1751482 (N.D. Cal. 1994) Capcom filed a motion for preliminary injunction to enjoin Data East from distributing the video game “Fighter’s History,” which Capcom alleges infringes upon its copyrights for the “Street Fighter II” series of video games. Capcom introduced Street Fighter II in 1991, whereas Data East introduced Fighter’sPATENT ARCADE
U.S. Patent No. 10,449,440: Interactive voice-controlled companion application for a video game. Issued October 22, 2019 to ElectronicArts Inc.
PALTALK HEADS TO THE FEDERAL CIRCUIT PalTalk Heads to the Federal Circuit. PalTalk Holdings Inc. v. Riot Games Inc. et al. United States Court of Appeals for the Federal Circuit Case Nos.: 19-2035, 19-2036, 19-2037, and 19-2038 INFERNAL TECHNOLOGY AND TERMINAL REALITY SUE UBISOFT, EPIC Infernal Technology and Terminal Reality Sue Ubisoft, Epic Games, Take-Two, Sony, Crytek, Activision Blizzard, Microsoft, and Electronic Arts for Patent Infringement HORIZON – PATENT ARCADE Iron Man’s Iron Defense. Horizon Comics Products Inc. v. Marvel Entertainment LLC et. al., Case Number 1:16-cv-02499 United States District Court for the Southern District of New York CASE UPDATE: WIZARDS OF THE COAST Case Updates:. As regards Case 1: Wizards of the Coast LLC v. Krysztof Radzikowski et al., case 2:09-cv-00460-RSM , the case was voluntarily dismissed by plaintiff on November 4, 2009. COURT SENDS JURORS STEAM CONTROLLERS IN FIRST ZOOM PATENT Court Sends Jurors Steam Controllers in First Zoom Patent Jury Trial. Ironburg Inventions Ltd. v. Valve Corporation Case No. 2:17-cv-01182 United States District Court for the Western District of Washington DETERMINING THE ARTICLE OF MANUFACTURE IN AUGMENTED There’s a super interesting article just published in the AIPLA quarterly journal by one our (Banner Witcoff’s) law clerks, Sonia Okolie, on design patents within augmented and virtual reality. WORLDS INC. V. BUNGIE, INC. Worlds Inc. v. Bungie, Inc. 903 F.3d 1237 (Fed Cir. 2018) Back in September 2018, the Federal Circuit reversed the PTAB decision to invalidate U.S. Patent Nos. 7,945,856, 8,082,501, and 8,145,988 because the board had not adequately considered all real parties in interest during the inter partes reviews. All three patents relate to method and systems for displaying computer-generated avatars TAKE-TWO INTERACTIVE SOFTWARE V. PINKERTON CONSULTING Take-Two Interactive Software, Inc. v. Pinkerton Consulting & Investigations, Inc. United States District Court for the Southern District of New York CREATIVE KINGDOMS AIMS WAND AT NINTENDO Creative Kingdoms, makers of the MagiQuest live-action role-playing game, has filed a complaint at the International Trade Commission (ITC) against Nintendo Co., Ltd. and Nintendo of America, Inc., asking the ITC to prevent Nintendo from importing its Wii gaming system andcontroller.
PATENT ARCADE
U.S. Patent No. 10,449,440: Interactive voice-controlled companion application for a video game. Issued October 22, 2019 to ElectronicArts Inc.
PALTALK HEADS TO THE FEDERAL CIRCUIT PalTalk Heads to the Federal Circuit. PalTalk Holdings Inc. v. Riot Games Inc. et al. United States Court of Appeals for the Federal Circuit Case Nos.: 19-2035, 19-2036, 19-2037, and 19-2038 INFERNAL TECHNOLOGY AND TERMINAL REALITY SUE UBISOFT, EPIC Infernal Technology and Terminal Reality Sue Ubisoft, Epic Games, Take-Two, Sony, Crytek, Activision Blizzard, Microsoft, and Electronic Arts for Patent Infringement HORIZON – PATENT ARCADE Iron Man’s Iron Defense. Horizon Comics Products Inc. v. Marvel Entertainment LLC et. al., Case Number 1:16-cv-02499 United States District Court for the Southern District of New York CASE UPDATE: WIZARDS OF THE COAST Case Updates:. As regards Case 1: Wizards of the Coast LLC v. Krysztof Radzikowski et al., case 2:09-cv-00460-RSM , the case was voluntarily dismissed by plaintiff on November 4, 2009. COURT SENDS JURORS STEAM CONTROLLERS IN FIRST ZOOM PATENT Court Sends Jurors Steam Controllers in First Zoom Patent Jury Trial. Ironburg Inventions Ltd. v. Valve Corporation Case No. 2:17-cv-01182 United States District Court for the Western District of Washington DETERMINING THE ARTICLE OF MANUFACTURE IN AUGMENTED There’s a super interesting article just published in the AIPLA quarterly journal by one our (Banner Witcoff’s) law clerks, Sonia Okolie, on design patents within augmented and virtual reality. WORLDS INC. V. BUNGIE, INC. Worlds Inc. v. Bungie, Inc. 903 F.3d 1237 (Fed Cir. 2018) Back in September 2018, the Federal Circuit reversed the PTAB decision to invalidate U.S. Patent Nos. 7,945,856, 8,082,501, and 8,145,988 because the board had not adequately considered all real parties in interest during the inter partes reviews. All three patents relate to method and systems for displaying computer-generated avatars TAKE-TWO INTERACTIVE SOFTWARE V. PINKERTON CONSULTING Take-Two Interactive Software, Inc. v. Pinkerton Consulting & Investigations, Inc. United States District Court for the Southern District of New York CREATIVE KINGDOMS AIMS WAND AT NINTENDO Creative Kingdoms, makers of the MagiQuest live-action role-playing game, has filed a complaint at the International Trade Commission (ITC) against Nintendo Co., Ltd. and Nintendo of America, Inc., asking the ITC to prevent Nintendo from importing its Wii gaming system andcontroller.
INFERNAL TECHNOLOGY AND TERMINAL REALITY SUE UBISOFT, EPIC Infernal Technology and Terminal Reality Sue Ubisoft, Epic Games, Take-Two, Sony, Crytek, Activision Blizzard, Microsoft, and Electronic Arts for Patent InfringementMAY 18, 2021
U.S. Patent No. 10,395,428: HMD transitions for focusing on specific content in virtual-reality environments. Issued August 27, 2019 to Sony Interactive Entertainment Inc.VIA VADIS LLC
Data Transmission Patent Asserted Against Amazon and Blizzard is Partially Invalidated. Via Vadis, LLC et. al v. Blizzard Entertainment, Inc. Case No. 19-2269 U.S. PATENT NO. 10,395,428: HMD TRANSITIONS FOR FOCUSING U.S. Patent No. 10,395,428: HMD transitions for focusing on specific content in virtual-reality environments. Issued August 27, 2019 to Sony Interactive Entertainment Inc.BANDAI NAMCO
U.S. Patent No. 8,764,563: Video Game superimposing virtual characters on user supplied photo used as game screen background. Issued July 1, 2014, to Bandai Namco Entertainment, Inc. SKATEBOARD GRAPHIC ARTIST SUES JACK BLACK, TONY HAWK, AND The information on this site is provided for informative and educational use only and should not be relied on as legal advice. No attorney-client relationship exists by virtue of you reading our blog. FOURTH ESTATE PUBLIC BENEFIT CORP. V. WALL-STREET.COM LLC Fourth Estate Public Benefit Corp. v. Wall-Street.com LLC et al. Supreme Court of the United States. On January 8th, 2019, the Supreme Court of the United States heard oral arguments in Fourth Estate Public Benefit Corp. v. Wall-Street.com, LLC, Case number 17-571.The court was asked to consider what “registration” means in “no civil action for infringement of copyright in any United NEW CASE: FOREST PARK PICTURES V. UNIVERSAL TELEVISION The information on this site is provided for informative and educational use only and should not be relied on as legal advice. No attorney-client relationship exists by virtue of you reading our blog. CASE: DAVIDSON ASSOC. V. INTERNET GATEWAY (8TH CIR. 2006 The information on this site is provided for informative and educational use only and should not be relied on as legal advice. No attorney-client relationship exists by virtue of you reading our blog. CASE: CAPCOM V. DATA EAST (N.D. CAL. 1994) Capcom U.S.A. Inc. v. Data East Corp. 1994 WL 1751482 (N.D. Cal. 1994) Capcom filed a motion for preliminary injunction to enjoin Data East from distributing the video game “Fighter’s History,” which Capcom alleges infringes upon its copyrights for the “Street Fighter II” series of video games. Capcom introduced Street Fighter II in 1991, whereas Data East introduced Fighter’sPATENT ARCADE
Issued April 28, 2020 to Electronic Arts Inc. Priority Date: January 27, 2016. Summary: U.S. Patent No. 10,632,385 (the ’385 Patent) relates to systems and methods for capturing the likeness of a person (such as a real life athlete) from video of live events to create a video game character. The ’385 Patent details systems and methodsthat
VIA VADIS LLC
Data Transmission Patent Asserted Against Amazon and Blizzard is Partially Invalidated. Via Vadis, LLC et. al v. Blizzard Entertainment, Inc. Case No. 19-2269BANDAI NAMCO
United States District Court for the Northern District of California. Case No. 5:19-cv-05898. Filed September 20, 2019. Bandai Namco, the company that owns the Pac-Man video game franchise, is suing retro game maker AtGames over its iterations of Pac-Man and Ms. Pac-Man. AtGames, which revamps old classic video games and consoles, wasprovided
PALTALK HEADS TO THE FEDERAL CIRCUIT PalTalk Heads to the Federal Circuit. Video game chat company PalTalk Holdings Inc. (“PalTalk”) has appealed a Patent Trial and Appeal Board (“PTAB”) ruling to the Federal Circuit. The PTAB’s ruling invalidated two PalTalk patents, 5,822,523 (the “’523 Patent”) and 6,226,686 (the “’686 Patent”), as being obvious over prior DIGITAL MILLENNIUM COPYRIGHT ACT The allegations against Josefsson and Yakovenko are similar to those made against Brandon Broom and Charles Vraspir.. Specifically, Epic alleges that Josefsson and Yakovenko created, marketed, and distributed cheats for Fortnite.. Interestingly, Epic claims that both defendants, who do not live in the United States, consented to venue in the United States by participating in the YouTube DMCA HORIZON – PATENT ARCADE Horizon Comics Products Inc. v. Marvel Entertainment LLC et. al., Case Number 1:16-cv-02499. United States District Court for the Southern District of New York. Filed April 4, 2016. Marvel has prevailed in defending its copyright infringement suit related to the design of “Iron Man” brought by Horizon Comics. On July 15, 2019, the Court CASE UPDATE: WIZARDS OF THE COAST Case Updates: As regards Case 1: Wizards of the Coast LLC v. Krysztof Radzikowski et al., case 2:09-cv-00460-RSM , the case was voluntarily dismissed by plaintiff on November 4, 2009. As regards Case 2: Wizards of the Coast LLC v. Mike Becker and Arthur Le, case 2:09-cv-00461-RSM, a consent judgment was entered against defendant Le on August JUNE 2011 – PATENT ARCADE Zynga Game Network, Inc. v. John Does 1-50 United States District Court for N.D. Cal. Case No. 3:09-cv-02744-BZ, Filed June 19, 2009 TAKE-TWO INTERACTIVE SOFTWARE V. PINKERTON CONSULTING Take-Two Interactive Software, Inc. v. Pinkerton Consulting & Investigations, Inc. United States District Court for the Southern District of New York JAGEX WINS COURT CASE AGAINST BOT DEVELOPERS Cambridge, UK –1st February, 2012 – Jagex Games Studio, a leading independent developer and publisher of online games, finalized its victory in a two year legal battle with the developers of iBot, a RuneScape specific macroing/botting software platform; which had harmed RuneScape.com for a number of years until the Bot Nuke inOctober 2011.
PATENT ARCADE
Issued April 28, 2020 to Electronic Arts Inc. Priority Date: January 27, 2016. Summary: U.S. Patent No. 10,632,385 (the ’385 Patent) relates to systems and methods for capturing the likeness of a person (such as a real life athlete) from video of live events to create a video game character. The ’385 Patent details systems and methodsthat
VIA VADIS LLC
Data Transmission Patent Asserted Against Amazon and Blizzard is Partially Invalidated. Via Vadis, LLC et. al v. Blizzard Entertainment, Inc. Case No. 19-2269BANDAI NAMCO
United States District Court for the Northern District of California. Case No. 5:19-cv-05898. Filed September 20, 2019. Bandai Namco, the company that owns the Pac-Man video game franchise, is suing retro game maker AtGames over its iterations of Pac-Man and Ms. Pac-Man. AtGames, which revamps old classic video games and consoles, wasprovided
PALTALK HEADS TO THE FEDERAL CIRCUIT PalTalk Heads to the Federal Circuit. Video game chat company PalTalk Holdings Inc. (“PalTalk”) has appealed a Patent Trial and Appeal Board (“PTAB”) ruling to the Federal Circuit. The PTAB’s ruling invalidated two PalTalk patents, 5,822,523 (the “’523 Patent”) and 6,226,686 (the “’686 Patent”), as being obvious over prior DIGITAL MILLENNIUM COPYRIGHT ACT The allegations against Josefsson and Yakovenko are similar to those made against Brandon Broom and Charles Vraspir.. Specifically, Epic alleges that Josefsson and Yakovenko created, marketed, and distributed cheats for Fortnite.. Interestingly, Epic claims that both defendants, who do not live in the United States, consented to venue in the United States by participating in the YouTube DMCA HORIZON – PATENT ARCADE Horizon Comics Products Inc. v. Marvel Entertainment LLC et. al., Case Number 1:16-cv-02499. United States District Court for the Southern District of New York. Filed April 4, 2016. Marvel has prevailed in defending its copyright infringement suit related to the design of “Iron Man” brought by Horizon Comics. On July 15, 2019, the Court CASE UPDATE: WIZARDS OF THE COAST Case Updates: As regards Case 1: Wizards of the Coast LLC v. Krysztof Radzikowski et al., case 2:09-cv-00460-RSM , the case was voluntarily dismissed by plaintiff on November 4, 2009. As regards Case 2: Wizards of the Coast LLC v. Mike Becker and Arthur Le, case 2:09-cv-00461-RSM, a consent judgment was entered against defendant Le on August JUNE 2011 – PATENT ARCADE Zynga Game Network, Inc. v. John Does 1-50 United States District Court for N.D. Cal. Case No. 3:09-cv-02744-BZ, Filed June 19, 2009 TAKE-TWO INTERACTIVE SOFTWARE V. PINKERTON CONSULTING Take-Two Interactive Software, Inc. v. Pinkerton Consulting & Investigations, Inc. United States District Court for the Southern District of New York JAGEX WINS COURT CASE AGAINST BOT DEVELOPERS Cambridge, UK –1st February, 2012 – Jagex Games Studio, a leading independent developer and publisher of online games, finalized its victory in a two year legal battle with the developers of iBot, a RuneScape specific macroing/botting software platform; which had harmed RuneScape.com for a number of years until the Bot Nuke inOctober 2011.
CONTACT US – PATENT ARCADE Scott M. Kelly. Scott’s practice is focused on patents and other intellectual property issues related to software and video games. He is a frequent speaker on video game legal topics and chair of the ABA-IPL’s Digital Games and New Media committee. Scott is an avid eSports fan and has been playing MOBAs since the Warcraft 3 days. INFERNAL TECHNOLOGY AND TERMINAL REALITY SUE UBISOFT, EPIC Infernal Technology and Terminal Reality Sue Ubisoft, Epic Games, Take-Two, Sony, Crytek, Activision Blizzard, Microsoft, and Electronic Arts for Patent InfringementEPIC GAMES V. APPLE
Updates on Epic Games’ Antitrust Battle: Stayed in Australia, Date for Google, and an Uncertain Verdict Awaits. Epic Games, Inc. v. AppleInc.
10449440 – PATENT ARCADE U.S. Patent No. 10,449,440: Interactive voice-controlled companion application for a video game. Issued October 22, 2019 to ElectronicArts Inc.
LOOTBOXES – PATENT ARCADE The information on this site is provided for informative and educational use only and should not be relied on as legal advice. No attorney-client relationship exists by virtue of you reading our blog. LAWSUIT AGAINST GOOGLE FOR ALLEGED ILLEGAL GAMBLING Lawsuit Against Google for Alleged Illegal Gambling Through Loot Boxes Dismissed with Leave to Amend. Coffee, et al. v. Google, LLC Case No.20-cv-03901
SKATEBOARD GRAPHIC ARTIST SUES JACK BLACK, TONY HAWK, AND The information on this site is provided for informative and educational use only and should not be relied on as legal advice. No attorney-client relationship exists by virtue of you reading our blog. HORIZON – PATENT ARCADE Horizon Comics Products Inc. v. Marvel Entertainment LLC et. al., Case Number 1:16-cv-02499. United States District Court for the Southern District of New York. Filed April 4, 2016. Marvel has prevailed in defending its copyright infringement suit related to the design of “Iron Man” brought by Horizon Comics. On July 15, 2019, the CourtDEFAULT JUDGMENT
In its complaint, Epic claimed that a YouTube video Mr. Rak had posted violated its exclusive right of public performance. Epic filed for a default judgment after Mr. Rak failed to respond to any court motions. The Court denied the motion for default judgment on several grounds, one of which was the public performance claim was insufficient. TAKE-TWO INTERACTIVE SOFTWARE, INC. V. PEREZ Take-Two Interactive Software, Inc. v. Perez United States District Court for the Southern District of New York Case No: 1:18-cv-0765 (PKC) Filed August 22, 2018, Decided February 05, 2019.PATENT ARCADE
Issued April 28, 2020 to Electronic Arts Inc. Priority Date: January 27, 2016. Summary: U.S. Patent No. 10,632,385 (the ’385 Patent) relates to systems and methods for capturing the likeness of a person (such as a real life athlete) from video of live events to create a video game character. The ’385 Patent details systems and methodsthat
VIA VADIS LLC
Data Transmission Patent Asserted Against Amazon and Blizzard is Partially Invalidated. Via Vadis, LLC et. al v. Blizzard Entertainment, Inc. Case No. 19-2269BANDAI NAMCO
United States District Court for the Northern District of California. Case No. 5:19-cv-05898. Filed September 20, 2019. Bandai Namco, the company that owns the Pac-Man video game franchise, is suing retro game maker AtGames over its iterations of Pac-Man and Ms. Pac-Man. AtGames, which revamps old classic video games and consoles, wasprovided
PALTALK HEADS TO THE FEDERAL CIRCUIT PalTalk Heads to the Federal Circuit. Video game chat company PalTalk Holdings Inc. (“PalTalk”) has appealed a Patent Trial and Appeal Board (“PTAB”) ruling to the Federal Circuit. The PTAB’s ruling invalidated two PalTalk patents, 5,822,523 (the “’523 Patent”) and 6,226,686 (the “’686 Patent”), as being obvious over prior DIGITAL MILLENNIUM COPYRIGHT ACT The allegations against Josefsson and Yakovenko are similar to those made against Brandon Broom and Charles Vraspir.. Specifically, Epic alleges that Josefsson and Yakovenko created, marketed, and distributed cheats for Fortnite.. Interestingly, Epic claims that both defendants, who do not live in the United States, consented to venue in the United States by participating in the YouTube DMCA HORIZON – PATENT ARCADE Horizon Comics Products Inc. v. Marvel Entertainment LLC et. al., Case Number 1:16-cv-02499. United States District Court for the Southern District of New York. Filed April 4, 2016. Marvel has prevailed in defending its copyright infringement suit related to the design of “Iron Man” brought by Horizon Comics. On July 15, 2019, the Court CASE UPDATE: WIZARDS OF THE COAST Case Updates: As regards Case 1: Wizards of the Coast LLC v. Krysztof Radzikowski et al., case 2:09-cv-00460-RSM , the case was voluntarily dismissed by plaintiff on November 4, 2009. As regards Case 2: Wizards of the Coast LLC v. Mike Becker and Arthur Le, case 2:09-cv-00461-RSM, a consent judgment was entered against defendant Le on August JUNE 2011 – PATENT ARCADE Zynga Game Network, Inc. v. John Does 1-50 United States District Court for N.D. Cal. Case No. 3:09-cv-02744-BZ, Filed June 19, 2009 TAKE-TWO INTERACTIVE SOFTWARE V. PINKERTON CONSULTING Take-Two Interactive Software, Inc. v. Pinkerton Consulting & Investigations, Inc. United States District Court for the Southern District of New York JAGEX WINS COURT CASE AGAINST BOT DEVELOPERS Cambridge, UK –1st February, 2012 – Jagex Games Studio, a leading independent developer and publisher of online games, finalized its victory in a two year legal battle with the developers of iBot, a RuneScape specific macroing/botting software platform; which had harmed RuneScape.com for a number of years until the Bot Nuke inOctober 2011.
PATENT ARCADE
Issued April 28, 2020 to Electronic Arts Inc. Priority Date: January 27, 2016. Summary: U.S. Patent No. 10,632,385 (the ’385 Patent) relates to systems and methods for capturing the likeness of a person (such as a real life athlete) from video of live events to create a video game character. The ’385 Patent details systems and methodsthat
VIA VADIS LLC
Data Transmission Patent Asserted Against Amazon and Blizzard is Partially Invalidated. Via Vadis, LLC et. al v. Blizzard Entertainment, Inc. Case No. 19-2269BANDAI NAMCO
United States District Court for the Northern District of California. Case No. 5:19-cv-05898. Filed September 20, 2019. Bandai Namco, the company that owns the Pac-Man video game franchise, is suing retro game maker AtGames over its iterations of Pac-Man and Ms. Pac-Man. AtGames, which revamps old classic video games and consoles, wasprovided
PALTALK HEADS TO THE FEDERAL CIRCUIT PalTalk Heads to the Federal Circuit. Video game chat company PalTalk Holdings Inc. (“PalTalk”) has appealed a Patent Trial and Appeal Board (“PTAB”) ruling to the Federal Circuit. The PTAB’s ruling invalidated two PalTalk patents, 5,822,523 (the “’523 Patent”) and 6,226,686 (the “’686 Patent”), as being obvious over prior DIGITAL MILLENNIUM COPYRIGHT ACT The allegations against Josefsson and Yakovenko are similar to those made against Brandon Broom and Charles Vraspir.. Specifically, Epic alleges that Josefsson and Yakovenko created, marketed, and distributed cheats for Fortnite.. Interestingly, Epic claims that both defendants, who do not live in the United States, consented to venue in the United States by participating in the YouTube DMCA HORIZON – PATENT ARCADE Horizon Comics Products Inc. v. Marvel Entertainment LLC et. al., Case Number 1:16-cv-02499. United States District Court for the Southern District of New York. Filed April 4, 2016. Marvel has prevailed in defending its copyright infringement suit related to the design of “Iron Man” brought by Horizon Comics. On July 15, 2019, the Court CASE UPDATE: WIZARDS OF THE COAST Case Updates: As regards Case 1: Wizards of the Coast LLC v. Krysztof Radzikowski et al., case 2:09-cv-00460-RSM , the case was voluntarily dismissed by plaintiff on November 4, 2009. As regards Case 2: Wizards of the Coast LLC v. Mike Becker and Arthur Le, case 2:09-cv-00461-RSM, a consent judgment was entered against defendant Le on August JUNE 2011 – PATENT ARCADE Zynga Game Network, Inc. v. John Does 1-50 United States District Court for N.D. Cal. Case No. 3:09-cv-02744-BZ, Filed June 19, 2009 TAKE-TWO INTERACTIVE SOFTWARE V. PINKERTON CONSULTING Take-Two Interactive Software, Inc. v. Pinkerton Consulting & Investigations, Inc. United States District Court for the Southern District of New York JAGEX WINS COURT CASE AGAINST BOT DEVELOPERS Cambridge, UK –1st February, 2012 – Jagex Games Studio, a leading independent developer and publisher of online games, finalized its victory in a two year legal battle with the developers of iBot, a RuneScape specific macroing/botting software platform; which had harmed RuneScape.com for a number of years until the Bot Nuke inOctober 2011.
CONTACT US – PATENT ARCADE Scott M. Kelly. Scott’s practice is focused on patents and other intellectual property issues related to software and video games. He is a frequent speaker on video game legal topics and chair of the ABA-IPL’s Digital Games and New Media committee. Scott is an avid eSports fan and has been playing MOBAs since the Warcraft 3 days. INFERNAL TECHNOLOGY AND TERMINAL REALITY SUE UBISOFT, EPIC Infernal Technology and Terminal Reality Sue Ubisoft, Epic Games, Take-Two, Sony, Crytek, Activision Blizzard, Microsoft, and Electronic Arts for Patent InfringementEPIC GAMES V. APPLE
Updates on Epic Games’ Antitrust Battle: Stayed in Australia, Date for Google, and an Uncertain Verdict Awaits. Epic Games, Inc. v. AppleInc.
10449440 – PATENT ARCADE U.S. Patent No. 10,449,440: Interactive voice-controlled companion application for a video game. Issued October 22, 2019 to ElectronicArts Inc.
LOOTBOXES – PATENT ARCADE The information on this site is provided for informative and educational use only and should not be relied on as legal advice. No attorney-client relationship exists by virtue of you reading our blog. LAWSUIT AGAINST GOOGLE FOR ALLEGED ILLEGAL GAMBLING Lawsuit Against Google for Alleged Illegal Gambling Through Loot Boxes Dismissed with Leave to Amend. Coffee, et al. v. Google, LLC Case No.20-cv-03901
SKATEBOARD GRAPHIC ARTIST SUES JACK BLACK, TONY HAWK, AND The information on this site is provided for informative and educational use only and should not be relied on as legal advice. No attorney-client relationship exists by virtue of you reading our blog. HORIZON – PATENT ARCADE Horizon Comics Products Inc. v. Marvel Entertainment LLC et. al., Case Number 1:16-cv-02499. United States District Court for the Southern District of New York. Filed April 4, 2016. Marvel has prevailed in defending its copyright infringement suit related to the design of “Iron Man” brought by Horizon Comics. On July 15, 2019, the CourtDEFAULT JUDGMENT
In its complaint, Epic claimed that a YouTube video Mr. Rak had posted violated its exclusive right of public performance. Epic filed for a default judgment after Mr. Rak failed to respond to any court motions. The Court denied the motion for default judgment on several grounds, one of which was the public performance claim was insufficient. TAKE-TWO INTERACTIVE SOFTWARE, INC. V. PEREZ Take-Two Interactive Software, Inc. v. Perez United States District Court for the Southern District of New York Case No: 1:18-cv-0765 (PKC) Filed August 22, 2018, Decided February 05, 2019.__
__
* Home
* Blog
* Lawsuits
* Patents
* Publications
* FAQ
* About
* Home
* Blog
* Lawsuits
* Patents
* Publications
* FAQ
* About
IN THE BUSINESS OF VIDEO GAMES, INTELLECTUAL PROPERTY IS CRITICAL TO SUCCESS, AND PATENTS, COPYRIGHTS, AND TRADEMARKS ARE THE BRICKS WITH WHICH YOUR IP PORTFOLIO IS BUILT. THE PATENT ARCADE IS THE WEB’S PRIMARY RESOURCE FOR VIDEO GAME IP LAW, NEWS, CASES, AND COMMENTARY.View All
U.S. PATENT NO. 10,471,357: SYSTEMS AND METHODS FOR SIMULATING A PARTICULAR USER IN AN INTERACTIVE COMPUTER SYSTEMBy: Riley Macdonald
Posted: November 17, 2020Category: Patents
Tags: 10471357 , patent, Simulator
, Take-Two InteractiveSoftware Inc.
Comments: 0
U.S. PATENT NO. 10,471,357: SYSTEMS AND METHODS FOR SIMULATING A PARTICULAR USER IN AN INTERACTIVE COMPUTER SYSTEM Issued: November 12, 2019, to Take Two Interactive Software Inc. Priority Date: April 13, 2005SUMMARY:
U.S. Patent No. 10,471,357(the ’357 Patent)
relates to interactive computer systems that learn how users play a video game in order to simulate a particular user’s behavior in a video game. The ’357 Patent details an interactive computer program that simulates a particular user’s behavior by learning and recording the user’s behavior, and then simulating or playing back that behavior. The collected data is stored in a database attributed to the specific user’s profile. A second user can choose to interact with users’ profiles in-game, and compete against a simulated player using data recorded from a specific user’s behavior and strategy. In one embodiment, this may be used to compete against a superior player to learn how to beat them without actually having to play against thatuser in real-time.
Abstract:
The field of the invention relates to interactive computer systems and more particularly to systems and methods for simulating a particular user's behavior in an interactive computer system. In one embodiment, a computer program product includes a simulator configured to simulate a user interacting with a computer program. The simulator includes a learning mode of operation and a simulation mode of operation. During the learning mode, the simulator is configured to monitor the user's interaction with the computer program for one or more events and analyze one or more current circumstances during the occurrence of the one or more events. The simulator is further configured to record one or more user inputs in response to the occurrence of the one or more events, store the one or more user inputs in one or more data fields, and associate the one or more data fields with the one or more events and the one or more current circumstances. During the simulation mode of operation, the simulator is configured to monitor the computer program for the one or more particular events, retrieve the one or more data fields associated with the one or more particular events, analyze one or more current circumstances upon the occurrence of the one or more particular events, and invoke one or more simulated inputs based on the value of the one or more data fields in response to the occurrence of the one or more events and the one or more currentcircumstances.
Illustrative Claim:
1. An interactive computer system for simulating a particular user's behavior in a multi-user computer game comprising: an interactive computer program product; one or more local client computers generating network communication requests through said interactive computer program product, each local client computer coupled to a display for presenting a user interface of the multi-user computer game, the user interface being generated by said interactive computer program product; a server operatively coupled with the one or more local client computers through said interactive computer program product that is configured to simulate the particular user's decisions and behavior for display on the user interface of each local client computer; and a relational database coupled with the server for maintaining one or more data fields, wherein said server monitors the interactive computer program product for at least one event, analyzes at least one current circumstance of the interactive computer program product upon the occurrence of the at least one event, retrieves at least one data field associated with the at least one event and the at least one current circumstance from the relational database, and invokes a response to a selected local client computer based on the value of the at least one data field subsequent to the occurrence of the at least one event and the at least one current circumstance, the value of the at least one data field representing a statistical occurrence of possible responses to determine a representation of the particular user's response to the occurrence of the at least one event given the at least one current circumstance, said server invokes the response based on randomly generated number that corresponds to the value of a selected data field, said invoked response for stimulating the particular user's decisions and behavior for display on the user interface of each local client computer.__
__
__
U.S. PATENT NO. 10,478,735: VIDEO GAME SYSTEM WITH SPECTATOR MODE HUDBy: Riley Macdonald
Posted: November 10, 2020Category: Patents
Tags: 10478735 , heads updisplay , hud
, Riot Games Inc.
, spectating
, spectator
Comments: 0
U.S. PATENT NO. 10,478,735: VIDEO GAME SYSTEM WITH SPECTATOR MODE HUD Issued: November 19, 2019, to Riot Games, Inc. Priority Date: April 26, 2012SUMMARY:
U.S. Patent No. 10,478,735(the ’375 Patent)
relates to a spectator’s heads-up-display (HUD) that improves the spectator’s experience. The ’375 Patent details a method of coupling a spectator server with an online game session server system to provide spectators with increased real time control over how they are spectating. In one embodiment, the spectator client can render gameplay from an active game on the game session server and allow the spectator to view the gameplay with an omnipresent view anywhere within the virtual landscape. This may allow a spectator to view a certain player, or a certain part of the map within a virtual landscape. In an embodiment, spectators may also jump back in time to replay a point of time in the game, have the option to play and pause, scrub through past gameplay, or jump to the latest point viewed. The HUD may also display status information within a game such as current health level, debuffs, damage dealt, kills, or ultimate status of players and teams. In an embodiment, information categories display on the HUD may be toggled on and off by the spectator.Abstract:
The field of the invention relates to multi-user online gaming systems, and more particularly to systems and methods that enable a spectator's experience for online active games. In an embodiment, an online multiuser game system includes an online game session server system communicatively coupled to a public network for access by a plurality of users to establish a plurality of real-time interactive games sessions. The online multiuser game system further includes a spectator server communicatively coupled to the online game session server system and configured to enable a user to view summary information of an active game session. In another embodiment, the spectator server enables the user to time shift the active game session and to view the summary information of the active game session. In another embodiment, the spectator server enables the user to view the summary information of the active game session while the user is playing the active game session.Illustrative Claim:
1. An online multiuser game system, comprising: an online game session server system communicatively coupled to a public network for access by a plurality of users to establish a plurality of real-time interactive games sessions; a spectator server communicatively coupled to the online game session server system and configured to enable a user to view and time-shift at least one of the plurality of real-time interactive games sessions; wherein the at least one of the plurality of real-time interactive games sessions includes a plurality of electronic avatars; and wherein the spectator server is further configured to: enable a user to select an avatar for the user's view to follow; calculate an interest value associated with each of the plurality of avatars; and not shift the user's view to another avatar having an interest value higher than the interest value associated with the avatar selected by the user unless one or more threshold values are exceeded.__
__
__
U.S. PATENT NO. 10,509,461: AUGMENTED REALITY VIDEO GAME SYSTEMSBy: Riley Macdonald
Posted: November 5, 2020Category: Patents
Tags: 10509461 , AR, augmented reality
, Head-mounted device, head-mounted
display , HMD
Comments: 0
U.S. PATENT NO. 10,509,461: AUGMENTED REALITY VIDEO GAME SYSTEMS Issued: December 17, 2019, to Jeffrey David Mullen Priority Date: October 11, 2007SUMMARY:
U.S. Patent No. 10,509,461(the ’461 Patent)
relates to an augmented reality video game system using a head-mounted device (HMD). The ’461 Patent details a method of displaying video game indicia on the display of the HMD that may be perceived as being located in the user’s physical environment. In some embodiments, a transparent display allows a user to see their physical environment, such as a table, while a camera that may be attached to the HMD captures images to collect data to detect surfaces and obstacles, such as a book on the table, to affect video game indicia in real-time. In such embodiments, changing surfaces such as the addition of a book may provide an obstacle to climb or disrupt line-of-sight between player controlled characters displayed on the display of the HMD. A user’s environment may be augmented, such as displaying augmented water on top of the table through the HMD's display. In other embodiments, a non-transparent display may display the user’s environment with interlaced virtual objects.Abstract:
An augmented reality home console is provided. Users can wear head-mounted displays with transparent screens and can control video game indicia that are perceived as being augmented over a user's environment by displaying video game indicia onto the transparent displays. As such, for example, two users can play an airplane dog fighting game where each user controls a plane in their living room. A device that can determine surfaces of objects (e.g., walls) can be utilized such that when the airplane is flown into a wall, theairplane explodes.
Illustrative Claim:
1. A system comprising: a game system for providing a video game; a head-mounted display having a video camera for obtaining images in the proximity of said head-mounted display and utilizing said images to detect a surface of a physical object within the proximity of said head-mounted display, wherein said head-mounted display is operable to communicate information to said game system and said head-mounted display is operable to display a virtual object; and a game controller for providing a first three-dimensional control signal to move said virtual object and a second three-dimensional control signal to change the movement of said virtual object from the movement provided from said first three-dimensional control signal, wherein said first three-dimensional control signal moves said virtual object three-dimensionally over at least three axis of movement in a first manner and said second three-dimensional control signal moves said virtual object three-dimensionally over at least three axis of movement in a second manner causing said virtual object to interact with said detected surface__
__
__
-------------------------__
SUBSCRIBE
Enter your email address to be notified about new posts (average 1-2emails/wk).
Name
Email*
Search for:
LAWSUIT UPDATES
TAKE-TWO FINDS LESS SUCCESS WITH SECOND TAKE ON COPYRIGHT AND TATTOOS Continue reading → JURY AWARDS GREE $8.5 MILLION IN DAMAGES FOR "CLASH OF CLANS" CREATOR SUPERCELL'S PATENT INFRINGEMENT Continue reading → GENUINE ENABLING TECH’S LAWSUIT ALLEGING PATENT INFRINGEMENT BY NINTENDO WII AND SWITCH PRODUCTS DISMISSED Continue reading → FORTNITE REMOVED FROM APPLE’S APP STORE AND THE GOOGLE PLAY STORE AS EPIC GAMES SUES IN ANTITRUST BATTLE Continue reading →View All
-------------------------PATENT SPOTLIGHT
U.S. PATENT NO. 10,471,357: SYSTEMS AND METHODS FOR SIMULATING A PARTICULAR USER IN AN INTERACTIVE COMPUTER SYSTEM Continue reading → U.S. PATENT NO. 10,478,735: VIDEO GAME SYSTEM WITH SPECTATOR MODE HUD Continue reading → U.S. PATENT NO. 10,509,461: AUGMENTED REALITY VIDEO GAME SYSTEMS Continue reading → U.S. PATENT NO. 10,441,876: VIDEO GAME INTEGRATING RECORDED VIDEO Continue reading →View All
-------------------------__
READ THE BOOK!
The Patent Arcade’s editors also have literally written the book on video game law. Get your copy today!
LATEST NEWS
__
TAKE-TWO FINDS LESS SUCCESS WITH SECOND TAKE ON COPYRIGHT AND TATTOOS* 0 comments
/
* November 3, 2020
Alexander v. Take-Two Interactive Software, Inc. et al Case No. 3:18-cv-00966 United States District Court for the Southern District of Illinois Filed April 17, 2018 Tattoo artist Catherine Alexandersued
Read More
* Under : Lawsuits
__
TWITCH DELETES CONTENT FOR COPYRIGHT INFRINGEMENT WITHOUT WARNING* 0 comments
/
* October 23, 2020
Twitch Deletes Content for Copyright Infringement Without Warning On October 20th, many Twitch streamers received an email from Twitch notifying them that content on their channels was subject to DigitalRead More
* Under : News
__
JURY AWARDS GREE $8.5 MILLION IN DAMAGES FOR “CLASH OF CLANS” CREATOR SUPERCELL’S PATENT INFRINGEMENT* 0 comments
/
* October 16, 2020
Jury Awards GREE $8.5 Million in Damages for “Clash of Clans” Creator Supercell’s Patent Infringement GREE, Inc. v. Supercell Oy Case No. 2-19-cv-00070 United States District Court for the EasternRead More
* Under : Lawsuits
Read More
GET THE APP ON IOS
FOLLOW US ON
*
*
*
THE WEB’S BEST IP LAW RESOURCESRECOGNIZED BY
DISCLAIMER
The information on this site is provided for informative and educational use only and should not be relied on as legal advice. No attorney-client relationship exists by virtue of you reading our blog. Always consult an attorney if you need specific legalguidance.
Copyright ©2005–present Banner & Witcoff Ltd. All Rights Reserved. Designed by Sociolus__
Details
Copyright © 2024 ArchiveBay.com. All rights reserved. Terms of Use | Privacy Policy | DMCA | 2021 | Feedback | Advertising | RSS 2.0