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RYAN SUMMERS
Ryan Summers — Reel 2016 from Ryan Summers on Vimeo. REEL 2016: Direct, design, and animation. This opens in a new window. This opens in a new window. Direct: Two Pokemon faceoff in a Blade Runner inspired setting. I art directed this spot, informed ABOUT - RYAN SUMMERS About. Home • Archive • RSS • hasaportfolio theme by mattmcinerney
RYAN SUMMERS
Animate: Base animation in Cinema 4D and loads of Trapcode Particular& Form on top.
RYAN SUMMERS
Animate: How often do you get to see your animation across an entire block of Times Square? Google invited us to create product demos and interactive games on the largest canvas possible — technically challenging but incredibly fun, I got to animate several games and character-based transitions on this ambitious project.RYAN SUMMERS
REEL 2016: Direct, design, and animation.RYAN SUMMERS
Animate | Rig: Voltron and the pyramid of nine characters balancing on each other — that was a tough rigging gig. Pushed After Effects rigging further than I ever have before!RYAN SUMMERS
Animate | Rig: All the animals were mine and one big juicy bite at the end. So much fun to push the rigs & animation in After Effects!RYAN SUMMERS
Animate: created animated onscreen elements and responsible for all “form” transitions featuring the castRYAN SUMMERS
Direct: Two Pokemon faceoff in a Blade Runner inspired setting. I art directed this spot, informed by the terrific visual development artfrom the CCG game.
RYAN SUMMERS
Animate: I love Starbucks and I love animating, so this was a match made in heaven for meRYAN SUMMERS
Ryan Summers — Reel 2016 from Ryan Summers on Vimeo. REEL 2016: Direct, design, and animation. This opens in a new window. This opens in a new window. Direct: Two Pokemon faceoff in a Blade Runner inspired setting. I art directed this spot, informed ABOUT - RYAN SUMMERS About. Home • Archive • RSS • hasaportfolio theme by mattmcinerney
RYAN SUMMERS
Animate: Base animation in Cinema 4D and loads of Trapcode Particular& Form on top.
RYAN SUMMERS
Animate: How often do you get to see your animation across an entire block of Times Square? Google invited us to create product demos and interactive games on the largest canvas possible — technically challenging but incredibly fun, I got to animate several games and character-based transitions on this ambitious project.RYAN SUMMERS
REEL 2016: Direct, design, and animation.RYAN SUMMERS
Animate | Rig: Voltron and the pyramid of nine characters balancing on each other — that was a tough rigging gig. Pushed After Effects rigging further than I ever have before!RYAN SUMMERS
Animate | Rig: All the animals were mine and one big juicy bite at the end. So much fun to push the rigs & animation in After Effects!RYAN SUMMERS
Animate: created animated onscreen elements and responsible for all “form” transitions featuring the castRYAN SUMMERS
Direct: Two Pokemon faceoff in a Blade Runner inspired setting. I art directed this spot, informed by the terrific visual development artfrom the CCG game.
RYAN SUMMERS
Animate: I love Starbucks and I love animating, so this was a match made in heaven for meRYAN SUMMERS
Direct | Animate: We brought back National Geographic Explorer in style — sit back and soak in the transmissions of filmmakers and storytellers from around the world.RYAN SUMMERS
Animate: Base animation in Cinema 4D and loads of Trapcode Particular& Form on top.
RYAN SUMMERS
Direct: Two Pokemon faceoff in a Blade Runner inspired setting. I art directed this spot, informed by the terrific visual development artfrom the CCG game.
RYAN SUMMERS
Previs | Animate: Working quickly alongside director Miguel Lee, we were able to create many shots of coverage and edit a previsualization of this spot in hours.RYAN SUMMERS
Ryan Summers — Reel 2016 from Ryan Summers on Vimeo. REEL 2016: Direct, design, and animation. This opens in a new window. This opens in a new window. Direct: Two Pokemon faceoff in a Blade Runner inspired setting. I art directed this spot, informed ABOUT - RYAN SUMMERS About. Home • Archive • RSS • hasaportfolio theme by mattmcinerney
RYAN SUMMERS
REEL 2016: Direct, design, and animation.RYAN SUMMERS
Animate: How often do you get to see your animation across an entire block of Times Square? Google invited us to create product demos and interactive games on the largest canvas possible — technically challenging but incredibly fun, I got to animate several games and character-based transitions on this ambitious project.RYAN SUMMERS
Animate | Rig: All the animals were mine and one big juicy bite at the end. So much fun to push the rigs & animation in After Effects!RYAN SUMMERS
Previs | Animate: Working quickly alongside director Miguel Lee, we were able to create many shots of coverage and edit a previsualization of this spot in hours.RYAN SUMMERS
Animate: created animated onscreen elements and responsible for all “form” transitions featuring the castRYAN SUMMERS
Direct | Previs: Pokemon? Pokemon! Leading up art direction on this spot, we convinced the client to style the piece after the beautiful packaging and card art found all over the CCG.RYAN SUMMERS
Direct: Two Pokemon faceoff in a Blade Runner inspired setting. I art directed this spot, informed by the terrific visual development artfrom the CCG game.
RYAN SUMMERS
Animate: I love Starbucks and I love animating, so this was a match made in heaven for meRYAN SUMMERS
Ryan Summers — Reel 2016 from Ryan Summers on Vimeo. REEL 2016: Direct, design, and animation. This opens in a new window. This opens in a new window. Direct: Two Pokemon faceoff in a Blade Runner inspired setting. I art directed this spot, informed ABOUT - RYAN SUMMERS About. Home • Archive • RSS • hasaportfolio theme by mattmcinerney
RYAN SUMMERS
Animate: Base animation in Cinema 4D and loads of Trapcode Particular& Form on top.
RYAN SUMMERS
Animate: How often do you get to see your animation across an entire block of Times Square? Google invited us to create product demos and interactive games on the largest canvas possible — technically challenging but incredibly fun, I got to animate several games and character-based transitions on this ambitious project.RYAN SUMMERS
REEL 2016: Direct, design, and animation.RYAN SUMMERS
Animate | Rig: All the animals were mine and one big juicy bite at the end. So much fun to push the rigs & animation in After Effects!RYAN SUMMERS
Animate: created animated onscreen elements and responsible for all “form” transitions featuring the castRYAN SUMMERS
Direct | Previs: Pokemon? Pokemon! Leading up art direction on this spot, we convinced the client to style the piece after the beautiful packaging and card art found all over the CCG.RYAN SUMMERS
Direct: Two Pokemon faceoff in a Blade Runner inspired setting. I art directed this spot, informed by the terrific visual development artfrom the CCG game.
RYAN SUMMERS
Animate: I love Starbucks and I love animating, so this was a match made in heaven for meRYAN SUMMERS
Direct | Animate: We brought back National Geographic Explorer in style — sit back and soak in the transmissions of filmmakers and storytellers from around the world.RYAN SUMMERS
Previs | Animate: Working quickly alongside director Miguel Lee, we were able to create many shots of coverage and edit a previsualization of this spot in hours.RYAN SUMMERS
Animate | Rig: Voltron and the pyramid of nine characters balancing on each other — that was a tough rigging gig. Pushed After Effects rigging further than I ever have before!RYAN SUMMERS
Ryan Summers — Reel 2016 from Ryan Summers on Vimeo. REEL 2016: Direct, design, and animation. This opens in a new window. This opens in a new window. Direct: Two Pokemon faceoff in a Blade Runner inspired setting. I art directed this spot, informed ABOUT - RYAN SUMMERS About. Home • Archive • RSS • hasaportfolio theme by mattmcinerney
RYAN SUMMERS
Direct | Animate: We brought back National Geographic Explorer in style — sit back and soak in the transmissions of filmmakers and storytellers from around the world.RYAN SUMMERS
Animate | Rig: All the animals were mine and one big juicy bite at the end. So much fun to push the rigs & animation in After Effects!RYAN SUMMERS
Animate: How often do you get to see your animation across an entire block of Times Square? Google invited us to create product demos and interactive games on the largest canvas possible — technically challenging but incredibly fun, I got to animate several games and character-based transitions on this ambitious project.RYAN SUMMERS
Previs | Animate: Working quickly alongside director Miguel Lee, we were able to create many shots of coverage and edit a previsualization of this spot in hours.RYAN SUMMERS
REEL 2016: Direct, design, and animation.RYAN SUMMERS
Animate: created animated onscreen elements and responsible for all “form” transitions featuring the castRYAN SUMMERS
Direct: Two Pokemon faceoff in a Blade Runner inspired setting. I art directed this spot, informed by the terrific visual development artfrom the CCG game.
RYAN SUMMERS
Animate: I love Starbucks and I love animating, so this was a match made in heaven for meRYAN SUMMERS
Ryan Summers — Reel 2016 from Ryan Summers on Vimeo. REEL 2016: Direct, design, and animation. This opens in a new window. This opens in a new window. Direct: Two Pokemon faceoff in a Blade Runner inspired setting. I art directed this spot, informed ABOUT - RYAN SUMMERS About. Home • Archive • RSS • hasaportfolio theme by mattmcinerney
RYAN SUMMERS
Direct | Animate: We brought back National Geographic Explorer in style — sit back and soak in the transmissions of filmmakers and storytellers from around the world.RYAN SUMMERS
Animate | Rig: All the animals were mine and one big juicy bite at the end. So much fun to push the rigs & animation in After Effects!RYAN SUMMERS
Animate: How often do you get to see your animation across an entire block of Times Square? Google invited us to create product demos and interactive games on the largest canvas possible — technically challenging but incredibly fun, I got to animate several games and character-based transitions on this ambitious project.RYAN SUMMERS
Previs | Animate: Working quickly alongside director Miguel Lee, we were able to create many shots of coverage and edit a previsualization of this spot in hours.RYAN SUMMERS
REEL 2016: Direct, design, and animation.RYAN SUMMERS
Animate: created animated onscreen elements and responsible for all “form” transitions featuring the castRYAN SUMMERS
Direct: Two Pokemon faceoff in a Blade Runner inspired setting. I art directed this spot, informed by the terrific visual development artfrom the CCG game.
RYAN SUMMERS
Animate: I love Starbucks and I love animating, so this was a match made in heaven for meRYAN SUMMERS
Animate | Rig: Voltron and the pyramid of nine characters balancing on each other — that was a tough rigging gig. Pushed After Effects rigging further than I ever have before!RYAN SUMMERS
Ryan Summers — Reel 2016 from Ryan Summers on Vimeo. REEL 2016: Direct, design, and animation. This opens in a new window. This opens in a new window. Direct: Two Pokemon faceoff in a Blade Runner inspired setting. I art directed this spot, informed ABOUT - RYAN SUMMERS About. Home • Archive • RSS • hasaportfolio theme by mattmcinerney
RYAN SUMMERS
Direct | Animate: We brought back National Geographic Explorer in style — sit back and soak in the transmissions of filmmakers and storytellers from around the world.RYAN SUMMERS
Animate | Rig: All the animals were mine and one big juicy bite at the end. So much fun to push the rigs & animation in After Effects!RYAN SUMMERS
Animate: How often do you get to see your animation across an entire block of Times Square? Google invited us to create product demos and interactive games on the largest canvas possible — technically challenging but incredibly fun, I got to animate several games and character-based transitions on this ambitious project.RYAN SUMMERS
Previs | Animate: Working quickly alongside director Miguel Lee, we were able to create many shots of coverage and edit a previsualization of this spot in hours.RYAN SUMMERS
REEL 2016: Direct, design, and animation.RYAN SUMMERS
Animate: created animated onscreen elements and responsible for all “form” transitions featuring the castRYAN SUMMERS
Direct: Two Pokemon faceoff in a Blade Runner inspired setting. I art directed this spot, informed by the terrific visual development artfrom the CCG game.
RYAN SUMMERS
Animate: I love Starbucks and I love animating, so this was a match made in heaven for meRYAN SUMMERS
Ryan Summers — Reel 2016 from Ryan Summers on Vimeo. REEL 2016: Direct, design, and animation. This opens in a new window. This opens in a new window. Direct: Two Pokemon faceoff in a Blade Runner inspired setting. I art directed this spot, informed ABOUT - RYAN SUMMERS About. Home • Archive • RSS • hasaportfolio theme by mattmcinerney
RYAN SUMMERS
Direct | Animate: We brought back National Geographic Explorer in style — sit back and soak in the transmissions of filmmakers and storytellers from around the world.RYAN SUMMERS
Animate | Rig: All the animals were mine and one big juicy bite at the end. So much fun to push the rigs & animation in After Effects!RYAN SUMMERS
Animate: How often do you get to see your animation across an entire block of Times Square? Google invited us to create product demos and interactive games on the largest canvas possible — technically challenging but incredibly fun, I got to animate several games and character-based transitions on this ambitious project.RYAN SUMMERS
Previs | Animate: Working quickly alongside director Miguel Lee, we were able to create many shots of coverage and edit a previsualization of this spot in hours.RYAN SUMMERS
REEL 2016: Direct, design, and animation.RYAN SUMMERS
Animate: created animated onscreen elements and responsible for all “form” transitions featuring the castRYAN SUMMERS
Direct: Two Pokemon faceoff in a Blade Runner inspired setting. I art directed this spot, informed by the terrific visual development artfrom the CCG game.
RYAN SUMMERS
Animate: I love Starbucks and I love animating, so this was a match made in heaven for meRYAN SUMMERS
Animate | Rig: Voltron and the pyramid of nine characters balancing on each other — that was a tough rigging gig. Pushed After Effects rigging further than I ever have before!Design.
Direct.
Animate.
* About
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Ryan Summers — Reel 2016 from RyanSummers on Vimeo .
REEL 2016: Direct, design, and animation.#
ANIMATE: I love Starbucks and I love animating, so this was a match made in heaven for me#
DIRECT: Two Pokemon faceoff in a Blade Runner inspired setting. I art directed this spot, informed by the terrific visual development artfrom the CCG game.
#
DIRECT | PREVIS: Pokemon? Pokemon! Leading up art direction on this spot, we convinced the client to style the piece after the beautiful packaging and card art found all over the CCG.#
DIRECT | ANIMATE: We brought back National Geographic Explorer in style — sit back and soak in the transmissions of filmmakers and storytellers from around the world.#
NVIDIA Shield Teaser from Ryan Summerson Vimeo .
PREVIS | ANIMATE: Working quickly alongside director Miguel Lee, we were able to create many shots of coverage and edit a previsualization of this spot in hours.#
We Are Royale - Manifesto from We AreRoyale on Vimeo .
ANIMATE | RIG: Voltron and the pyramid of nine characters balancing on each other — that was a tough rigging gig. Pushed After Effects rigging further than I ever have before!#
Save the Drop from We Are Royaleon Vimeo .
ANIMATE | RIG: Save some water Angelenos! Amazing how far you can push the expressions of a simple water drop when you’ve got Steve Carell voicing your character.#
Seeds of Change - Save the Flavors from We Are Royale on Vimeo.
ANIMATE | RIG: All the animals were mine and one big juicy bite at the end. So much fun to push the rigs & animation in After Effects!#
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