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PRODUCT INFORMATION
Product Serial Numbers. Serial numbers are composed of at least three letters followed by ten decimal digits. The tenth digit is a check digit, meaning that it is derived from the other digits.. Prefix. Observed prefixes are normally as follows: First letter represents theproduct line:
12.0.2 - NINTENDO SWITCH BREW 12.0.2. The Switch 12.0.2 system update was released on May 12, 2021 (UTC). This Switch update was released for the following regions: ALL, and CHN. Security flaws fixed: yes. NETWORK INTERFACE SERVICES GetClientId. Takes a type-0x1A output buffer containing a #ClientId, no output.. The wrapper for this with official sw will return 0 when any errors occur (wrapper returns #ClientId not Result)..CreateScanRequest
PC TOOLS - NINTENDO SWITCH BREW Homebrew Toolkits. Entry point for nx-python, the Python ecosystem for the Switch (write homebrew in Python) PhysicsFS 3.0.1 for Nintendo Switch homebrew (using libnx). A high level library to develop homebrew software for Nintendo Switch (based on libnx)SD FILESYSTEM
XX is calculated as the first byte from the output of the binary SHA-256 (Nca directory). Game contents are stored inside NAX0 archives; due to the 4 GB filesize limit on FAT32, contents that are bigger than 4 GB have additional file contents automatically split into separate files. This automatic file-splitting occurs even onexFAT SD cards
TESTPADS - NINTENDO SWITCH BREW Testpads. The Nintendo Switch mainboard has a series of testpads on the front and back, presumably used in factory test, diagnostics, and early board bringup procedures.GPU SHADERS
To disassemble with it: $ envydis -m gm107 -i . envydis also has an assembler variant: envyas. To edit existing shaders or write shaders from scratch this is easier than assembling the bits manually. Since it's the product of reverse engineering the GPU and nvdisasm itself, it might contain errors.ETICKET SERVICES
ListPrepurchaseRecordInfo 0x8-bytes of input for ListPrepurchaseRecordInfo was removed. GetEncryptedTicketData Now returns an additional 8-bytes. NINTENDO SWITCH BREW Welcome to SwitchBrew, a wiki dedicated to homebrew on the Nintendo Switch. We have 175 articles. Join our development conversations on the EFnet IRC channel #switchdev. Please keep in mind that this site is still under construction. Feel free to contribute :) HOMEBREW APPLICATIONS Installing. Applications are installed by copying the necessary files directly to the switch/ folder in the root of the SD card, or in a subdirectory of switch/, in which case said subfolder must be named identically to its executable.Normally the former should be used. The latter should be used if the application uses anything from FS current-working-directory (directory where the NRO isPRODUCT INFORMATION
Product Serial Numbers. Serial numbers are composed of at least three letters followed by ten decimal digits. The tenth digit is a check digit, meaning that it is derived from the other digits.. Prefix. Observed prefixes are normally as follows: First letter represents theproduct line:
12.0.2 - NINTENDO SWITCH BREW 12.0.2. The Switch 12.0.2 system update was released on May 12, 2021 (UTC). This Switch update was released for the following regions: ALL, and CHN. Security flaws fixed: yes. NETWORK INTERFACE SERVICES GetClientId. Takes a type-0x1A output buffer containing a #ClientId, no output.. The wrapper for this with official sw will return 0 when any errors occur (wrapper returns #ClientId not Result)..CreateScanRequest
PC TOOLS - NINTENDO SWITCH BREW Homebrew Toolkits. Entry point for nx-python, the Python ecosystem for the Switch (write homebrew in Python) PhysicsFS 3.0.1 for Nintendo Switch homebrew (using libnx). A high level library to develop homebrew software for Nintendo Switch (based on libnx)SD FILESYSTEM
XX is calculated as the first byte from the output of the binary SHA-256 (Nca directory). Game contents are stored inside NAX0 archives; due to the 4 GB filesize limit on FAT32, contents that are bigger than 4 GB have additional file contents automatically split into separate files. This automatic file-splitting occurs even onexFAT SD cards
TESTPADS - NINTENDO SWITCH BREW Testpads. The Nintendo Switch mainboard has a series of testpads on the front and back, presumably used in factory test, diagnostics, and early board bringup procedures.GPU SHADERS
To disassemble with it: $ envydis -m gm107 -i . envydis also has an assembler variant: envyas. To edit existing shaders or write shaders from scratch this is easier than assembling the bits manually. Since it's the product of reverse engineering the GPU and nvdisasm itself, it might contain errors.ETICKET SERVICES
ListPrepurchaseRecordInfo 0x8-bytes of input for ListPrepurchaseRecordInfo was removed. GetEncryptedTicketData Now returns an additional 8-bytes.TITLE LIST/GAMES
Note: Game updates have the same titleID as the main application, except with bitmask 0x800 set. Applications / Games HARDWARE - NINTENDO SWITCH BREW Product Code Description ODIN-CPU-X5: Pre-release Nintendo Switch. HAC-CPU-01: Retail Nintendo Switch (earliest manufacture date seen: 01/12 2016). HAC-CPU-10BCAT SERVICES
Data reporting. The "Play Report" (prepo) service uploads system and user information to a cloud server. This includes the following fields: sys_info data application_id event_id operation_mode lc_recorded_at (followed by a timestamp) nc_recorded_at (followed by a timestamp) nsa_id os_version PC TOOLS - NINTENDO SWITCH BREW Homebrew Toolkits. Entry point for nx-python, the Python ecosystem for the Switch (write homebrew in Python) PhysicsFS 3.0.1 for Nintendo Switch homebrew (using libnx). A high level library to develop homebrew software for Nintendo Switch (based on libnx) TESTPADS - NINTENDO SWITCH BREW Testpads. The Nintendo Switch mainboard has a series of testpads on the front and back, presumably used in factory test, diagnostics, and early board bringup procedures. LOTUS3 - NINTENDO SWITCH BREW Lotus3 is the Gamecard ASIC, which is a separate chip on the motherboard responsible for communicating with the Gamecard.. It is the Tegra's SDMMC2 device on the Switch and FS communicates with it using a custom protocol based on vendor specific MMC commands. NETWORK - NINTENDO SWITCH BREW Domains. Only HTTPS is used with these domains unless noted otherwise. CDN. The URLs for content delivery network servers on the Switch usually follow this format: XCI - NINTENDO SWITCH BREW This partition contains the .cnmt.nca and the game icondata nca. This is presumably for future compatibility so that if a future update changes the cryptographic protocol for the secure partition. Game icon data can still be shown in the home menu on old firmwares. This partition is now empty.SOCKETS SERVICES
FreeBSD's socket command. bsd:u disallows the usage of the SOCK_SEQPACKET and SOCK_RAW types, with the exception of (AF_INET, SOCK_RAW, IPPROTO_ICMP) (IPv4 ping ), bsd:s needs to be used for those. The only registered domains are AF_INET and AF_ROUTE . SocketExempt: same as socket but the socket is immediately shutdown (disconnected) on creation. BLUETOOTH DRIVER SERVICES AudioControlButtonState. This is "nn::bluetooth::system::AudioControlButtonState". This is a 0x10-byte struct. Notes. The output from sudo hcitool info {BDADDR} is identical for : . BD Address: {BDADDR} OUI Company: Nintendo Co.,Ltd (98-B6-E9) Device Name: Nintendo Switch LMP Version: 4.2 (0x8) LMP Subversion: 0x2409 Manufacturer: Broadcom Corporation (15) Features page 0: 0xbf NINTENDO SWITCH BREW Welcome to SwitchBrew, a wiki dedicated to homebrew on the Nintendo Switch. We have 175 articles. Join our development conversations on the EFnet IRC channel #switchdev. Please keep in mind that this site is still under construction. Feel free to contribute :) HOMEBREW APPLICATIONS Installing. Applications are installed by copying the necessary files directly to the switch/ folder in the root of the SD card, or in a subdirectory of switch/, in which case said subfolder must be named identically to its executable.Normally the former should be used. The latter should be used if the application uses anything from FS current-working-directory (directory where the NRO isPRODUCT INFORMATION
Product Serial Numbers. Serial numbers are composed of at least three letters followed by ten decimal digits. The tenth digit is a check digit, meaning that it is derived from the other digits.. Prefix. Observed prefixes are normally as follows: First letter represents theproduct line:
12.0.2 - NINTENDO SWITCH BREW 12.0.2. The Switch 12.0.2 system update was released on May 12, 2021 (UTC). This Switch update was released for the following regions: ALL, and CHN. Security flaws fixed: yes. NETWORK INTERFACE SERVICES GetClientId. Takes a type-0x1A output buffer containing a #ClientId, no output.. The wrapper for this with official sw will return 0 when any errors occur (wrapper returns #ClientId not Result)..CreateScanRequest
SETTING UP DEVELOPMENT ENVIRONMENT Setup. Install devkitA64.If it's already installed, update it using sudo (dkp-)pacman -Syu. On Windows, there's a graphical installer.On Unix-like platforms such as Linux/macOS, there's pacman.. devkitPro also provides a set of Docker images which come pre-installed with all the portlibs packages.. Please note: devkitPro is the organisation that provides the tools. PC TOOLS - NINTENDO SWITCH BREW Homebrew Toolkits. Entry point for nx-python, the Python ecosystem for the Switch (write homebrew in Python) PhysicsFS 3.0.1 for Nintendo Switch homebrew (using libnx). A high level library to develop homebrew software for Nintendo Switch (based on libnx)SD FILESYSTEM
XX is calculated as the first byte from the output of the binary SHA-256 (Nca directory). Game contents are stored inside NAX0 archives; due to the 4 GB filesize limit on FAT32, contents that are bigger than 4 GB have additional file contents automatically split into separate files. This automatic file-splitting occurs even onexFAT SD cards
GPU SHADERS
To disassemble with it: $ envydis -m gm107 -i . envydis also has an assembler variant: envyas. To edit existing shaders or write shaders from scratch this is easier than assembling the bits manually. Since it's the product of reverse engineering the GPU and nvdisasm itself, it might contain errors.ETICKET SERVICES
ListPrepurchaseRecordInfo 0x8-bytes of input for ListPrepurchaseRecordInfo was removed. GetEncryptedTicketData Now returns an additional 8-bytes. NINTENDO SWITCH BREW Welcome to SwitchBrew, a wiki dedicated to homebrew on the Nintendo Switch. We have 175 articles. Join our development conversations on the EFnet IRC channel #switchdev. Please keep in mind that this site is still under construction. Feel free to contribute :) HOMEBREW APPLICATIONS Installing. Applications are installed by copying the necessary files directly to the switch/ folder in the root of the SD card, or in a subdirectory of switch/, in which case said subfolder must be named identically to its executable.Normally the former should be used. The latter should be used if the application uses anything from FS current-working-directory (directory where the NRO isPRODUCT INFORMATION
Product Serial Numbers. Serial numbers are composed of at least three letters followed by ten decimal digits. The tenth digit is a check digit, meaning that it is derived from the other digits.. Prefix. Observed prefixes are normally as follows: First letter represents theproduct line:
12.0.2 - NINTENDO SWITCH BREW 12.0.2. The Switch 12.0.2 system update was released on May 12, 2021 (UTC). This Switch update was released for the following regions: ALL, and CHN. Security flaws fixed: yes. NETWORK INTERFACE SERVICES GetClientId. Takes a type-0x1A output buffer containing a #ClientId, no output.. The wrapper for this with official sw will return 0 when any errors occur (wrapper returns #ClientId not Result)..CreateScanRequest
SETTING UP DEVELOPMENT ENVIRONMENT Setup. Install devkitA64.If it's already installed, update it using sudo (dkp-)pacman -Syu. On Windows, there's a graphical installer.On Unix-like platforms such as Linux/macOS, there's pacman.. devkitPro also provides a set of Docker images which come pre-installed with all the portlibs packages.. Please note: devkitPro is the organisation that provides the tools. PC TOOLS - NINTENDO SWITCH BREW Homebrew Toolkits. Entry point for nx-python, the Python ecosystem for the Switch (write homebrew in Python) PhysicsFS 3.0.1 for Nintendo Switch homebrew (using libnx). A high level library to develop homebrew software for Nintendo Switch (based on libnx)SD FILESYSTEM
XX is calculated as the first byte from the output of the binary SHA-256 (Nca directory). Game contents are stored inside NAX0 archives; due to the 4 GB filesize limit on FAT32, contents that are bigger than 4 GB have additional file contents automatically split into separate files. This automatic file-splitting occurs even onexFAT SD cards
GPU SHADERS
To disassemble with it: $ envydis -m gm107 -i . envydis also has an assembler variant: envyas. To edit existing shaders or write shaders from scratch this is easier than assembling the bits manually. Since it's the product of reverse engineering the GPU and nvdisasm itself, it might contain errors.ETICKET SERVICES
ListPrepurchaseRecordInfo 0x8-bytes of input for ListPrepurchaseRecordInfo was removed. GetEncryptedTicketData Now returns an additional 8-bytes. HOMEBREW APPLICATIONS Installing. Applications are installed by copying the necessary files directly to the switch/ folder in the root of the SD card, or in a subdirectory of switch/, in which case said subfolder must be named identically to its executable.Normally the former should be used. The latter should be used if the application uses anything from FS current-working-directory (directory where the NRO is 10.1.1 - NINTENDO SWITCH BREW The Switch 10.1.1 system update was released on July 28, 2020 (UTC). This Switch update was released for the following regions: CHN. Security flaws fixed: .TITLE LIST/GAMES
Note: Game updates have the same titleID as the main application, except with bitmask 0x800 set. Applications / Games HARDWARE - NINTENDO SWITCH BREW Product Code Description ODIN-CPU-X5: Pre-release Nintendo Switch. HAC-CPU-01: Retail Nintendo Switch (earliest manufacture date seen: 01/12 2016). HAC-CPU-10 TESTPADS - NINTENDO SWITCH BREW Testpads. The Nintendo Switch mainboard has a series of testpads on the front and back, presumably used in factory test, diagnostics, and early board bringup procedures.SOCKETS SERVICES
FreeBSD's socket command. bsd:u disallows the usage of the SOCK_SEQPACKET and SOCK_RAW types, with the exception of (AF_INET, SOCK_RAW, IPPROTO_ICMP) (IPv4 ping ), bsd:s needs to be used for those. The only registered domains are AF_INET and AF_ROUTE . SocketExempt: same as socket but the socket is immediately shutdown (disconnected) on creation. XCI - NINTENDO SWITCH BREW This partition contains the .cnmt.nca and the game icondata nca. This is presumably for future compatibility so that if a future update changes the cryptographic protocol for the secure partition. Game icon data can still be shown in the home menu on old firmwares. This partition is now empty. LOTUS3 - NINTENDO SWITCH BREW Lotus3. From Nintendo Switch Brew. Jump to navigation Jump to search. Lotus3 is the Gamecard ASIC, which is a separate chip on the motherboard responsible for communicating with the Gamecard . It is the Tegra's SDMMC2 device on the Switch and FS communicates with it using a custom protocol based on vendor specific MMC commands. TEGRA X1 - NINTENDO SWITCH BREW Tegra X1. From Nintendo Switch Brew. Jump to navigation Jump to search. NVIDIA Tegra X1 SoC Specifications. CPU. Quad 64-bit A57 cores + Quad 64-bit A53 cores. Cache. Cortex A57 cluster: 2 MB Shared L2 Cache, 48KB /32KB (I/D) L1 Cache per core. Cortex A53 cluster: 512KB shared L2 Cache, 32KB/32KB (I/D) L1 Cache per core.CAPMTP SERVICES
ICapmtpInterface. This is "nn::capmtp::ICapmtpInterface". Takes a u32 max folder count, a u32 max image count, a u32 max video count, a transfer memory handle + u32 size and a type-0x5 buffer translated "Other" utf-16 string. No input or output. Unmaps transfer memory from Cmd0, stops "nn.capmtp.CapmtpCommandLoop". NINTENDO SWITCH BREW Welcome to SwitchBrew, a wiki dedicated to homebrew on the Nintendo Switch. We have 175 articles. Join our development conversations on the EFnet IRC channel #switchdev. Please keep in mind that this site is still under construction. Feel free to contribute :) HOMEBREW APPLICATIONS Installing. Applications are installed by copying the necessary files directly to the switch/ folder in the root of the SD card, or in a subdirectory of switch/, in which case said subfolder must be named identically to its executable.Normally the former should be used. The latter should be used if the application uses anything from FS current-working-directory (directory where the NRO isTITLE LIST/GAMES
Note: Game updates have the same titleID as the main application, except with bitmask 0x800 set. Applications / GamesPRODUCT INFORMATION
Product Serial Numbers. Serial numbers are composed of at least three letters followed by ten decimal digits. The tenth digit is a check digit, meaning that it is derived from the other digits.. Prefix. Observed prefixes are normally as follows: First letter represents theproduct line:
SETTING UP DEVELOPMENT ENVIRONMENT Setup. Install devkitA64.If it's already installed, update it using sudo (dkp-)pacman -Syu. On Windows, there's a graphical installer.On Unix-like platforms such as Linux/macOS, there's pacman.. devkitPro also provides a set of Docker images which come pre-installed with all the portlibs packages.. Please note: devkitPro is the organisation that provides the tools.SD FILESYSTEM
XX is calculated as the first byte from the output of the binary SHA-256 (Nca directory). Game contents are stored inside NAX0 archives; due to the 4 GB filesize limit on FAT32, contents that are bigger than 4 GB have additional file contents automatically split into separate files. This automatic file-splitting occurs even onexFAT SD cards
HID SERVICES
Offset Size Description 0x0: 0x10: Unused by sdknso. 0x10: 0x8: Latest entry. 0x18: 0x8: Total entries. 0x20: 0xA50(0x21*0x50) Array of thebelow entries.
LOTUS3 - NINTENDO SWITCH BREW Lotus3. From Nintendo Switch Brew. Jump to navigation Jump to search. Lotus3 is the Gamecard ASIC, which is a separate chip on the motherboard responsible for communicating with the Gamecard . It is the Tegra's SDMMC2 device on the Switch and FS communicates with it using a custom protocol based on vendor specific MMC commands. TEGRA X1 - NINTENDO SWITCH BREW Tegra X1. From Nintendo Switch Brew. Jump to navigation Jump to search. NVIDIA Tegra X1 SoC Specifications. CPU. Quad 64-bit A57 cores + Quad 64-bit A53 cores. Cache. Cortex A57 cluster: 2 MB Shared L2 Cache, 48KB /32KB (I/D) L1 Cache per core. Cortex A53 cluster: 512KB shared L2 Cache, 32KB/32KB (I/D) L1 Cache per core.EMMC PINOUT
The eMMC connector plug on the board mates with the receptacle on the Switch motherboard. The receptacle is a Molex 5009130302, and is available from retailers such as Digi-Key. NINTENDO SWITCH BREW Welcome to SwitchBrew, a wiki dedicated to homebrew on the Nintendo Switch. We have 175 articles. Join our development conversations on the EFnet IRC channel #switchdev. Please keep in mind that this site is still under construction. Feel free to contribute :) HOMEBREW APPLICATIONS Installing. Applications are installed by copying the necessary files directly to the switch/ folder in the root of the SD card, or in a subdirectory of switch/, in which case said subfolder must be named identically to its executable.Normally the former should be used. The latter should be used if the application uses anything from FS current-working-directory (directory where the NRO isTITLE LIST/GAMES
Note: Game updates have the same titleID as the main application, except with bitmask 0x800 set. Applications / GamesPRODUCT INFORMATION
Product Serial Numbers. Serial numbers are composed of at least three letters followed by ten decimal digits. The tenth digit is a check digit, meaning that it is derived from the other digits.. Prefix. Observed prefixes are normally as follows: First letter represents theproduct line:
SETTING UP DEVELOPMENT ENVIRONMENT Setup. Install devkitA64.If it's already installed, update it using sudo (dkp-)pacman -Syu. On Windows, there's a graphical installer.On Unix-like platforms such as Linux/macOS, there's pacman.. devkitPro also provides a set of Docker images which come pre-installed with all the portlibs packages.. Please note: devkitPro is the organisation that provides the tools.SD FILESYSTEM
XX is calculated as the first byte from the output of the binary SHA-256 (Nca directory). Game contents are stored inside NAX0 archives; due to the 4 GB filesize limit on FAT32, contents that are bigger than 4 GB have additional file contents automatically split into separate files. This automatic file-splitting occurs even onexFAT SD cards
HID SERVICES
Offset Size Description 0x0: 0x10: Unused by sdknso. 0x10: 0x8: Latest entry. 0x18: 0x8: Total entries. 0x20: 0xA50(0x21*0x50) Array of thebelow entries.
LOTUS3 - NINTENDO SWITCH BREW Lotus3. From Nintendo Switch Brew. Jump to navigation Jump to search. Lotus3 is the Gamecard ASIC, which is a separate chip on the motherboard responsible for communicating with the Gamecard . It is the Tegra's SDMMC2 device on the Switch and FS communicates with it using a custom protocol based on vendor specific MMC commands. TEGRA X1 - NINTENDO SWITCH BREW Tegra X1. From Nintendo Switch Brew. Jump to navigation Jump to search. NVIDIA Tegra X1 SoC Specifications. CPU. Quad 64-bit A57 cores + Quad 64-bit A53 cores. Cache. Cortex A57 cluster: 2 MB Shared L2 Cache, 48KB /32KB (I/D) L1 Cache per core. Cortex A53 cluster: 512KB shared L2 Cache, 32KB/32KB (I/D) L1 Cache per core.EMMC PINOUT
The eMMC connector plug on the board mates with the receptacle on the Switch motherboard. The receptacle is a Molex 5009130302, and is available from retailers such as Digi-Key.TITLE LIST/GAMES
Note: Game updates have the same titleID as the main application, except with bitmask 0x800 set. Applications / Games HARDWARE - NINTENDO SWITCH BREW Product Code Description ODIN-CPU-X5: Pre-release Nintendo Switch. HAC-CPU-01: Retail Nintendo Switch (earliest manufacture date seen: 01/12 2016). HAC-CPU-10 TESTPADS - NINTENDO SWITCH BREW Testpads. The Nintendo Switch mainboard has a series of testpads on the front and back, presumably used in factory test, diagnostics, and early board bringup procedures.INTERNET BROWSER
Nintendo Switch does not have a normal Internet Browser for user usage. However, there is multiple browser applets. It is the NetFront NX browser, which is based on Webkit.. When linking the Nintendo Account with Facebook, the Facebook Auth website will open, offering a search box that can be used to browse the Internet ("LoginApplet"). FLOG - NINTENDO SWITCH BREW This is the system "flog" 01008BB00013C000 title. "flog" is a full-fledged NES emulator and is installed on all retail systems since 1.0.0.Flog was stubbed and can no longer be launched as of 4.0.0.. The titleID for "flog" is used by 3 functions in qlaunch: 1 for checking whether to launch it, 1 for registering it as an applet and 1 to launch it.. The ROM is not loaded via FS but is embedded LOTUS3 - NINTENDO SWITCH BREW Lotus3 is the Gamecard ASIC, which is a separate chip on the motherboard responsible for communicating with the Gamecard.. It is the Tegra's SDMMC2 device on the Switch and FS communicates with it using a custom protocol based on vendor specific MMC commands. NETWORK INTERFACE SERVICES GetClientId. Takes a type-0x1A output buffer containing a #ClientId, no output.. The wrapper for this with official sw will return 0 when any errors occur (wrapper returns #ClientId not Result)..CreateScanRequest
ETICKET SERVICES
ListPrepurchaseRecordInfo 0x8-bytes of input for ListPrepurchaseRecordInfo was removed. GetEncryptedTicketData Now returns an additional 8-bytes.EMMC PINOUT
The eMMC connector plug on the board mates with the receptacle on the Switch motherboard. The receptacle is a Molex 5009130302, and is available from retailers such as Digi-Key.IPC MARSHALLING
A reply must not use A/B/W, svcReplyAndReceive will return 0xE801. MemoryAttribute IsBorrowed and IsUncached are never allowed for the source address. "Send" means buffer is sent from source process intoservice process.
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From Nintendo Switch Brew Jump to navigation Jump to search Welcome to SwitchBrew , a wiki dedicated to homebrew on the Nintendo Switch.
We have 158 articles. Join our development conversations on the EFnet IRC channel #switchdev. Please keep in mind that this site is still under construction. Feel free to contribute :)edit
LATEST FIRMWARE
As of this writing, the latest firmware is 10.0.2 .See Version Table .
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LATEST NEWS
* 30 APRIL 20 Nintendo released system update 10.0.2 . * 22 APRIL 20 Nintendo released system update 10.0.1 . * 14 APRIL 20 Nintendo released system update 10.0.0 . * 4 APRIL 20 libnx v3.1.0, switch-examples v20200404 and deko3d v0.1.0 released . On the 6th nx-hbmenu v3.3.0 was released.
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